











x ? true : false to x





















x ? true : false to x CPlayer::IsReady() as i remember xd


































#if defined(CONF_PLATFORM_MACOS) // Todo: remove this when fixed in SDL
case SDL_WINDOWEVENT_MAXIMIZED:
MouseModeAbsolute();
MouseModeRelative();
break;
#endif
That should preferably removed and i also want to remove for focus changing







































f66abb7 Added color for strong and weak states - BloodWod-513
49686d8 delete hud and config variables - BloodWod-513
1cf43b4 Add /team -1 - gerdoe-jr
eb92bd2 Whoopsie - gerdoe-jr
1661d51 fix display colors - BloodWod-513
b44dabd add bind and diff arrows - BloodWod-513
0aa2e37 check extended data - BloodWod-513
75289d1 add strong/weak icon - BloodWod-513
fd39c88 add strongweak.png - BloodWod-513
adb4729 add description for bind - BloodWod-513
5aafa27 change name file - BloodWod-513
5894c26 refectoring - BloodWod-513
4dd37f6 refactoring - BloodWod-513
d7107da Fix swap resets switches. - edg-l
73e7195 Merge #3960 #4006 #4103 - bors[bot]




























































































void CClient::SwitchWindowScreen(int Index)
{
// Todo SDL: remove this when fixed (changing screen when in fullscreen is bugged)
if(g_Config.m_GfxFullscreen)
{
SetWindowParams(0, g_Config.m_GfxBorderless);
if(Graphics()->SetWindowScreen(Index))
g_Config.m_GfxScreen = Index;
SetWindowParams(g_Config.m_GfxFullscreen, g_Config.m_GfxBorderless);
}
else
{
if(Graphics()->SetWindowScreen(Index))
g_Config.m_GfxScreen = Index;
}
}
not only that oy from 6 years ago
antibot_interface.h to antibot_null.cpp