x ? true : false
to x
x ? true : false
to x
CPlayer::IsReady()
as i remember xd#if defined(CONF_PLATFORM_MACOS) // Todo: remove this when fixed in SDL
case SDL_WINDOWEVENT_MAXIMIZED:
MouseModeAbsolute();
MouseModeRelative();
break;
#endif
That should preferably removed and i also want to remove for focus changingf66abb7
Added color for strong and weak states - BloodWod-513
49686d8
delete hud and config variables - BloodWod-513
1cf43b4
Add /team -1 - gerdoe-jr
eb92bd2
Whoopsie - gerdoe-jr
1661d51
fix display colors - BloodWod-513
b44dabd
add bind and diff arrows - BloodWod-513
0aa2e37
check extended data - BloodWod-513
75289d1
add strong/weak icon - BloodWod-513
fd39c88
add strongweak.png - BloodWod-513
adb4729
add description for bind - BloodWod-513
5aafa27
change name file - BloodWod-513
5894c26
refectoring - BloodWod-513
4dd37f6
refactoring - BloodWod-513
d7107da
Fix swap resets switches. - edg-l
73e7195
Merge #3960 #4006 #4103 - bors[bot]void CClient::SwitchWindowScreen(int Index)
{
// Todo SDL: remove this when fixed (changing screen when in fullscreen is bugged)
if(g_Config.m_GfxFullscreen)
{
SetWindowParams(0, g_Config.m_GfxBorderless);
if(Graphics()->SetWindowScreen(Index))
g_Config.m_GfxScreen = Index;
SetWindowParams(g_Config.m_GfxFullscreen, g_Config.m_GfxBorderless);
}
else
{
if(Graphics()->SetWindowScreen(Index))
g_Config.m_GfxScreen = Index;
}
}
not only that oy from 6 years agoantibot_interface.h
to antibot_null.cpp