if((g_Config.m_Debug || g_Config.m_ClNameplatesStrong) && m_pClient->m_Snap.m_aCharacters[m_pClient->m_Snap.m_LocalClientID].m_HasExtendedData)
Even if its an edge case i'd just do it xDif((g_Config.m_Debug || g_Config.m_ClNameplatesStrong) && m_pClient->m_Snap.m_aCharacters[m_pClient->m_Snap.m_LocalClientID].m_HasExtendedData)
Even if its an edge case i'd just do it xD CPlayer
in DOD?CEntity
but idk wouldn't it be harmful for using inheritanceCCharacter
tho#include "stdio.h"
bool IsValid(int Id) { return Id != -1; };
int main()
{
int Id = 1;
printf("%d\n", 1 + (int)Id == -1); // -> 0
printf("%d\n", 1 + (int)!IsValid(Id)); // -> 1
return 0;
}
(int)!EntitesAreMasked