>>> for group in map.groups:
... print(group.name)
... for layer in group.layers:
... print(f" {layer.kind}: {layer.name}")
...
SFX
Sounds:
Quads:
Quads:
Quads:
Quads: Moon
Quads:
Tiles:
Tiles:
Tiles: BG Unhook
Tiles: Bushes 1
Tiles: Bushes 2
Tiles: Vines
Quads: Light
Tiles: Lanterns
Quads: Tea!
Quads: credit
Quads: lotus
Quads: flower
Game
Game: Game
Front: Front
Tiles: Grass
Tiles: Freeze
Tiles: Unfreeze
Tiles: Un/Deep
Tiles: Unfreeze M
Tiles: Deep M
Tiles: Undeep M
Tiles: Grass
Tiles: Unhook
Tiles: HT
Quads:
for group in map.groups: # go through groups
print(group.name) # print group name
for layer in group.layers: # go through the layers of the group
print(f" {layer.kind}: {layer.name}") # print the kind and name of the layer