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DDraceNetwork
Development / bugs
Report client & server bugs, especially but not limited to release candidates.
Between 2021-07-17 00:00:00Z and 2021-07-18 00:00:00Z
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Falling down
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I have a bug when I turn deepfly on, my dummy will change weapon on every mouse click before shooting/hammering. I can solve it by switching from main to dummy when dummy has gun and switching weapon manually to hammer. Any idea how to solve it? I am using the recommended deepfly script
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SSB
I have a bug when I turn deepfly on, my dummy will change weapon on every mouse click before shooting/hammering. I can solve it by switching from main to dummy when dummy has gun and switching weapon manually to hammer. Any idea how to solve it? I am using the recommended deepfly script
Change weapon first to hammer for dummy
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Dummy changes back to gun
14:13
Also, sometimes I want to dummy to fire with laser
14:13
and the dummy will (sometime) change to gun then hammer then laser and cycle through them everytime I press fire
14:15
I see it is an entry on the git https://github.com/ddnet/ddnet/issues/3258 (edited)
In the clip i quickly scrolled+switched to main tee, This makes the deepfly bind (bind mouse1 "+fire; +toggle cl_dummy_hammer 1 0") unusable. I see no harm in making the scroll wh...
14:17
Maybe I should stop using scroll wheel for changing weapons?
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SSB
Dummy changes back to gun
You can even see it in the video : blue picks hammer, red shoots, blue swaps to gun
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SSB
Maybe I should stop using scroll wheel for changing weapons?
no and it's not a bug, you need to do cl_dummy_restore_weapon 0 at the beginning of your deepfly exec file
heartw 1
18:39
people keep circulating this shit deepfly bind without it and causing this question to get asked a lot
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lynn
no and it's not a bug, you need to do cl_dummy_restore_weapon 0 at the beginning of your deepfly exec file
Will try this now. cl_dummy_restore_weapon 0 bind mouse1 "+fire;+toggle cl_dummy_hammer 1 0 " echo "Dummymode: Deepfly" bind f exec "2.cfg"
18:42
will deepfly still work with laser equipped ? (edited)
18:46
Now the dummy will always change to hammer and keep it. That's already very good! Is there a way to instead make it consistently keep the equipped weapon and not change?
18:49
cl_dummy_hammer always changes to hammer
18:49
but the first shot will be whatever weapon was selected
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if you check the video I posted, when the "bug" doesnt happen, red is shooting and blue is shooting back without changing weapon
18:53
that's the behavior I am thinking
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use cl_dummy_restore_weapon 1 then
18:54
and just switch to whatever weapon you want before using deepfly
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I put cl_dummy_restore_weapon at the end of my weapon binds, so hammer/pistol sets it to 1 and laser/sg sets it to 0. So when I wanna fly dummy won't keep switching but the laser trick will still work
19:17
If you use scroll to do prev/next weapon though this won't work :(
tear 1
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plsplsplslol
and just switch to whatever weapon you want before using deepfly
this was my setup in the video (cl_dummy_restore_weapon 1) but, as you can see, the moment I switch weapon I start the bug and the dummy will switch weapons on every click
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are you using +nextweapon and +prevweapon
19:23
i think it doesnt work with those
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yes, on the scroll wheel
19:28
so if I learn to play without +nextweapon and +prevweapon and the scroll wheel my issue will go away? drastic measures but at least that's a solution boo
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i think you should just use cl_dummy_restore_weapon 0
19:28
and switch it to 1 when you want to use a weapon other than hammer
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I wish the devs would just make +nextweapon and +prevweapon non sticky
19:33
or change the behavior of dummy hammerfly, or add a setting to it
19:33
something like cl_dummy_hammerfly_swap_to_hammer
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i remember evgesha said he fixed it
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and I'd put it to 0 and be happy
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i think the way he did it the dummy never tries to switch weapons ever
heartw 1
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I would love that. I have the latest steam version and am still having the issue ; where can I find his version?
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its his own custom client
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he must have a branch on git
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ye maybe
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is he on this discord? I could send him a message
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yeah click on the link
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I am on windows without make or C I can't recompile the whole client
19:37
I will ask him
19:37
ty very very much
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Changing weapons using Mouse wheel makes dummy switch his weapons when you use normal deepfly bind@SSB
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I put +nextweapon and +prevweapon on left and right arrows and the bug still happens
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If you switch to dummy and press 1 then dummy won't switch weapon
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so I think the keys are "sticky" by default and the bug isnt with the wheel
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Idk too much technical things
19:44
All I know is use specified keya for weapons
19:44
I always use 1,2,3,4,5 for weapons
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indeed this stops the dummy from changing weapons like an idiot, and it still works with gun/laser
19:46
ty very much, problem somewhat solved
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@SSB how do you switch weapons normally?
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+nextweapon and +prevweapon on wheel
19:50
I can't imagine it
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if I have my ring finger on left and index finger on right
19:50
the middle one on jump
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How do you switch fast to desired weapon tho? Won't the weapon change one more time if the scroll is fast?
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with what finger on the left hand do I change weapon quickly? I prefer to change weapon with right hand, then I have no choice but wheel
19:51
my mouse wheel has very nice "dents". You "feel" every discreet wheel + or wheel - input
19:52
it isnt continuous
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Well everyone has their own preferences...
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SSB
my mouse wheel has very nice "dents". You "feel" every discreet wheel + or wheel - input
Oh nice
19:52
Your problem is solved right?
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yes ty very much to everyone for the advices ; I will use 1 2 3 4 before deepfly to make dummy shut up
19:53
I would still call that a bug though and will look in the code if I can delete any line changing weapons for the dummy :p
19:54
angry
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SSB
with what finger on the left hand do I change weapon quickly? I prefer to change weapon with right hand, then I have no choice but wheel
I use QWERF for weapons, fwiw
monkaS 1
21:49
people use all kinds of stuff tho
21:49
pistol, hammer, rocket, sg, laser respectively
21:52
lots of people stand by sticking to the scroll wheel, but I had issues with parts that require you to switch to specific weapons quickly and having dedicated binds really helped w/ that. I genuinely think it's a good move in the long run but I know some others disagree
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voice control is the best option
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