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DDraceNetwork
Development / bugs
Report client & server bugs, especially but not limited to release candidates.
Between 2021-06-23 00:00:00Z and 2021-06-24 00:00:00Z
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@Pluthorium yes, will be fixed soon
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I've finished a map and the system didn't give us points? upon rejoining, it's like we never finished the map. Is that some sort of a known issue? I have the auto-replay were I played the map and finished it, but no points are given
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@thekid36 ip, port?
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deen
@thekid36 ip, port?
176.9.114.238:8313 should be this, not 100% sure
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ok, thanks
10:36
i saved your ranks
10:37
and fixed the server
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deen
i saved your ranks
So, it was a server problem? And I got my rank?
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Thank you 🙂
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there's a weird interraction between antiping and "fake" strong hook (mainly on kog servers) that makes it look super laggy when pulling people touching the ground when you have weak
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ddnet client has no antiping for that bcs we have no fixed strong hook
14:29
so its like a tunezone. (they also lagg like that)
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new antiping should be predicting tunezones properly, no?
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im not aware of that. then forget it
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works well for now rn in tunezones
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@Learath2 does it also predict tunezones that youre not in?
14:30
so when u see tees in a zone do they still lagg?
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Im 'corneum
@Learath2 does it also predict tunezones that youre not in?
I'm not sure, I'm sure it predicts fine when you are in it
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yoo they do! epic
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I just wanted to make sure it was a known thing, even though it doesnt affect gameplay much
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i doubt that it will get fixed tho. strong fix is a kog thing. but i also dont get why ddnet doesnt steal it
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same as usual, people complaining probably
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ofc it should be optional. then its npo problem
14:35
and pausing the whole time is just a bit shit tbh
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I think it should be possible to enable as the mapper, like the /spec thing
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exactly
14:40
i made the bullet slower in this tunezone and it predicts it correctly until it hits the upper wall. probably because there is an update to the bullet which doesnt happen in the tunezone.
14:40
wrong screenshot imagine there is no tunezone on the ceiling
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M Emile
there's a weird interraction between antiping and "fake" strong hook (mainly on kog servers) that makes it look super laggy when pulling people touching the ground when you have weak
u can ask them to enable high bandwidth, but i doubt they'll do it 😄
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If they finally upgrade their ddnet version we can add a new flag for antibot strong hook behaviour
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idk if this has been reported yet,internet disconnected when I came back and tried to refresh server list this pops up in F1
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Hey, i cant open ddrace. I dont know why it happens. Do you someone who has Mac know what to do?
20:39
Exported 34 message(s)