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Between 2021-06-21 00:00:00Z and 2021-06-22 00:00:00Z
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yo @heinrich5991 how motivated are you to serve antibot as a api? where server owners can send their playerdata to and get back the bot detection result
yo @heinrich5991 how motivated are you to serve antibot as a api? where server owners can send their playerdata to and get back the bot detection result
Atleast all the inbound traffic + some internal calculated state + more inbound traffic from the antibot calling into the server code
14:29
But that's not the biggest issue. It's latency. To compensate for it the server will need to keep a backlog of ticks because the callbacks need to happen in the same tick. And the server doing the antibot will need to hold onto data in transmission and a lot of state too
hmm idk how antibot works and what kind of data it needs but that sounds like resumulationing a live running server i thought its more sending occasionally a big chunk of data that then quiqkcly gets checked
I am so extremely annoyed with someone and to stop myself from actually responding to them I need to vent here
16:57
Some goofball on the tokio discord is trying to tell me The pthread_cond_signal() and pthread_cond_broadcast() functions have no effect if there are no threads currently blocked on cond. doesn't imply that you can't just store permits and allow the next thread to block to fall through
16:57
Is it too hard to understand "no effect", it's not in some alien language
16:57
NO EFFECT
16:58
These dunning kruger riddled newfangled coders that think they just know better than everyone piss me off so ridiculously much that I want to put my hand through the monitor at times
16:59
Yes in the 50 damn years since Hoare invented condition variables not a single programmer thought about changing some of the requirements because they were all so stupid
ok then Learath2 who holds Learath1 and 0 in basement did good.
22:58
Skeith I don't think you will be rly able to do anything about this. On ddmax forum we had plenty of bots but we made a very simple solution. When making an account you had to answer a question related to ddmax. Can be anything for example "what is the name of DDracemaX server starting on letter n" easy and simple and people who play the game knew it.
After that we had no bots =]