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DDraceNetwork
DDraceNetwork / mapping
Here you can talk about mapping, ask mapping related questions or request new ratings for released maps
Between 2021-06-15 00:00:00Z and 2021-06-16 00:00:00Z
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"but at least it conveys an idea everyone understands" so far in each "map testing topic" when name ddmax was used. Non of mappers understood what staff or community tester had in mind. So writing this kind of things makes stuff even worse. @Pulsar not this time sorry mate 😛
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maybe it helps if i describe what it means to me? and we can go from there
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no, just don't use ddmax name(if you use it) and it will end the topic automaticly
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you have to offer an alternative if you want people to stop saying simply "ddmax"
00:06
the only way to remedy this is to first understand why people are using the term (what they are using it for)
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they are using it because ddnet staff started using it in wrong term. Thats why I try to change it.
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when people say "ddmax part" this is what pops into my head immediately
00:08
@Tsin to be clear, im on your side. i would prefer we don't use it, but the issue is difficult since people are accustomed to it
00:09
the only term i can think of is just calling this a "simple drag"
00:10
i am curious what other people also describe as "ddmax"
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First pick of ddnet "brutal" map it's even under "selected maps" so If this is ddmax then whats the point of using "ddnet' in name. Maybe just rename DDraceNetwork to DDracemaX because many maps will have this "ddmax parts".....
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are you saying this is similar to the screenshot i posted?
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both are normal drag parts which are totaly easy (not sure why that is in brutal)
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2nd one is better
00:29
it's pretty obvious
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in my screenshot, there is no grounded edgehook, using tee for speed, necessary wall hammer for height, use of specific hook to obtain a weapon
00:29
way different
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the 1st one is just a bunch of corners in a row, its like you just dragged your cursor across the editor
00:29
there is no intended way, you can do the part 50 different ways depending on what corners you use, but not in the 2nd one
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the most crucial difference imo is that in the first style, most corners are not necessary, the player is free to choose which corners to use to drag the tee through
00:30
in the second style, all the parts are very well defined and require the player to do something specific. i don't see the similarity here
00:30
ah yea louis said what i said
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louis
the 1st one is just a bunch of corners in a row, its like you just dragged your cursor across the editor
i like this comment a lot, i think it is characteristic of simple drags to be low effort
00:32
i think i can name 1-2 ddmax maps i have played without this kind of mapping (not saying i have played all the best ddmax maps btw, just my experience)
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Tsin
they are using it because ddnet staff started using it in wrong term. Thats why I try to change it.
not necessarily (edited)
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oof actually the only thing i can name are the impulse maps 😅
00:37
oh, experiment is one
00:37
but yeah the overwhelming majority of my ddmax clears (although not many) are simple drags over and over
00:40
@Tsin do you have examples of unique ddmax maps i can try?
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@lynn what is the name of the map u used in the screenshot i dont remember that one Unique, hmmm so far nobody done a map like mine : https://ddnet.tw/mappreview/?map=o_O it's a very easy map but rly good and unique maps might be this ones(depends on the taste) : https://ddnet.tw/mappreview/?map=HardcoreZ https://ddnet.tw/mappreview/?map=Dreadful https://ddnet.tw/mappreview/?map=Divinum+V2 https://ddnet.tw/mappreview/?map=Think%21+2 and https://ddnet.tw/mappreview/?map=Picklock which is
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oh my screenshot was purple panic 1
00:58
first part actually
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judging whole server by a first part from one map...... that first part was made to show to player "hey look at me im friendly, play me". Many mappers make that stupid mistake by making "noobfilter" or the first part the hardest of the map. Then they are shocked why players are leaving the server. I often told mappers to make first parts as easy as possible (but still so that they fit the whole map). This was the best trick to make players stay on the map and try other harder parts.
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Tsin
judging whole server by a first part from one map...... that first part was made to show to player "hey look at me im friendly, play me". Many mappers make that stupid mistake by making "noobfilter" or the first part the hardest of the map. Then they are shocked why players are leaving the server. I often told mappers to make first parts as easy as possible (but still so that they fit the whole map). This was the best trick to make players stay on the map and try other harder parts.
no i don't think it's fair to say i was judging based on it, that was one example (edited)
01:07
my claim is supported by several maps ive tried with the same style
01:08
i could have taken any part from purple panic
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oh yes you do by using ddmax name for desribing simple drag parts make a rule "No SDP (simple drag parts) in map" and stop using ddmax name
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i chose the first part because it was convenient for me to screenshot
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Tsin
oh yes you do by using ddmax name for desribing simple drag parts make a rule "No SDP (simple drag parts) in map" and stop using ddmax name
good idea
01:09
i think you can do simple drags in a map, it just shouldn't be more than a tiny part of it, or there is a lead-up to another part that makes the simple drag notable in some way
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btw if ddnet hates so much SDP then for what hell purple panic 4 was released with this kind of part in middle of map.
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like a simple drag that is short that gets your friend/dummy to a location where they can do the next part
01:10
i see stuff like that a lot
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Tsin
btw if ddnet hates so much SDP then for what hell purple panic 4 was released with this kind of part in middle of map.
yeah i don't agree with this
01:10
i mean to say, i dont agree with release like that, not disagreeing with you
01:11
the point of purple panic was that style. i think if we are going to judge all maps by the same criteria, then it shouldn't matter that simple drags was the theme of purple panic before ddnet, it should not receive special treatment
01:12
should have been rejected or placed in ddmax category
01:13
if purple panic 4 was released in this year it would no doubt be rejected, we're just changing our standards over time
01:13
this of course means that previously accepted mapping styles become dated, and those associated with those styles or those that continue to map in those styles will be pointed out (edited)
01:14
im sure at the time, people thought kobra was an acceptable novice map, but now a lot of people think it's mod 1, and imo killed a lot of the new playerbase we gained from releasing on steam
01:15
my point is that our standards change and we should continue to reject maps that have styles that are no longer accepted, but we could be more specific instead of just saying "ddmax" yes
01:16
but i think you can remove incentives for mapping in old styles in other ways than just rejecting them 😅 but im not an admin
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"or placed in ddmax category" thats not a ddmax map..... also ddmax is not a category it was a server like ddnet also its a name which ddnet shouldn't use in the first place.
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i think people still enjoy playing maps with simple drags, in fact a friend of mine likes it because they can still play but listen to music or just chill out. so we could still accept maps of this style but put them in a low-reward category
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Tsin
"or placed in ddmax category" thats not a ddmax map..... also ddmax is not a category it was a server like ddnet also its a name which ddnet shouldn't use in the first place.
yeah i know but where else could it go
01:19
other than being rejected
01:19
oldschool is even older than ddmax so i dont think that works
01:20
yes it ruins the purity of only having ddmax-age maps in that category. but why is that so important?
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"oldschool is even older than ddmax" is it ? majority of maps have hookthrough. Hookthrough was a ddmax feature....
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meh well i guess it furthers the idea of the "ddmax" style which is not good
01:21
i mean it technically is
01:22
i dont know specifics on how many maps that were newer than ddmax but still went to oldschool
01:22
but my understanding is most maps are older
01:22
maybe it could go in oldschool then, if we're to treat oldschool like a "chill" category too
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koule 1-5 are pure "oldschool" this maps were made before ddmax
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yeah i agree there also
01:24
idk splitting stuff up into ages is weird. there's a conflict of interest eg. when there's a novice map in old style, where does it go
01:24
just rejected? okay so that means oldschool is frozen as a category. why do we have it then? historical reasons? who is really attached to this idea? who does it help?
01:25
maybe i have a weird opinion on this xD
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oldschool should be changed to something more neutral "Historitee maps"
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i think it comes down to whether or not admins/testers think there should be incentives at all for mapping in old styles
01:26
i personally dont care
01:27
i wouldn't play simple drag part maps very often or at all (and as it is, i dont)
01:27
but if there is an audience for it, it's worth talking about
01:28
what im worried about though is, let's say oldschool is expanded to include simple maps. now all new mappers see this and think "wait, this is my shot to make a simple map and get it ranked" and then we have a huge influx of map submissions drowning out the new style maps
01:29
maybe not an issue? you don't have to test maps much if it's just simple drag parts
01:29
it more or less can be approved/rejected very quickly
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ok first things first ddnet have no rights to use ddmax name. but as it is already used then ddnet staff should always check and inform the staff tester or community testers/member that using ddmax as name of describing parts is wrong. also ddmax "category" maps are closed no new maps(i dont care what would happen to PP4, it was not a ddmax map). If ddnet would love to add there more new maps which would fit in style of ddmax.next or ddmax.classic then stop using name "ddmax" and rename that "category". Oldschool should be renamed to "Old maps" or "Oldies" or "Historitee maps" and there should be a rule(if it dont exist yet) that this category of maps are only for maps which were released long time ago. About rejected maps there are 2 ways: 1. dont use them and dont give a fuck about them OR 2. make a category "2nd chance" and check the statistics if players will care about those maps. Points for maps in this category would be frozen untill this map wouldnt be pushed to "normal" ddnet category. So you play the map you finish it and when and IF the map will be pushed to "normal" category then assign the points. If you would make a category of maps and people would know they wouldn't gain points from them, then they wouldn't care to check that category of maps in the first place. OR maybe its the time to drop the ddmax way of static categories of servers and make a more dynamic server with polls in which players will decide if the map should stay or not. (BTW I planned to make this for DDracemaX 3.0)
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interesting idea with the 2nd chance thing
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lynn
i think i can name 1-2 ddmax maps i have played without this kind of mapping (not saying i have played all the best ddmax maps btw, just my experience)
This is because u probably played mainly ez ddmax maps, ddmax have maps of 4 to 20 pts, u cant include all maps in same skill technique level, if u play novices or moderates under 3 stars a lot of them will have the ez drags u mentioned too
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good point
04:49
im noob
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how u can be so mad when ppl saying ddmax is trash maps
05:49
its pretty normal that 8 years old maps are trash lol
05:50
not all but most of them
05:51
most of 5+ years old brutal/moderate/novice also very bad
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Tsin
First pick of ddnet "brutal" map it's even under "selected maps" so If this is ddmax then whats the point of using "ddnet' in name. Maybe just rename DDraceNetwork to DDracemaX because many maps will have this "ddmax parts".....
this map exactly 6 years old. bad example
05:55
still its better than any map from ddmax
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ddmax = trash maps ddnet = good maps how is this so complicated
07:54
nobody knows what 'ddmax' means, because many players don't know ddmax servers so you should say 'trash map' instead of 'ddmax maps'
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gores maps = worst maps
08:09
ama maps = worse maps than gores
08:09
just to get the full list
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majority of ddnet maps bad
08:14
08:14
the problem about ddmax was the admin (tsin) not the maps
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"Yes, I made some bad joke about DDmaX admin and was banned for life." hmmm so thats what you call it this days...... I though that insulting a player (a girl in ddmax), funvoting other players and blocking players is just being toxic player..... oh silly me, If only back then I knew it was just making a joke of admin.
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@Tsin I think you take it all a bit too personally, it should be clear that no one wants to attack you by saying ddmax. Likewise, it is a bit far-fetched after 8 years ddnet teeworlds to re-enter and demand to delete ddmax maps. Also I think you don't have the right to decide about all maps, I'm sure most mappers want their maps to stay online.
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Ddmax maps have been on ddnet for longer than ddmax even existed
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I enjoyed playing everywhere, whether enc, PC, ddracepro, ddmax or ddnet
09:20
There are few things I didn't like, for example the points system in ddmax. But we have already talked about that
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Cøke
I enjoyed playing everywhere, whether enc, PC, ddracepro, ddmax or ddnet
How long was the lifespan of encore pc and ddrpro?
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Ddracepro still exist
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Xd
09:21
Ye but .. uknow
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@Cøke I agree on that BUT with big change to what you wrote. If there would be any deletion of maps on ddnet then not because I would have the right to decide about all of them but the right if mapper agree for his map to be on ddnet in the first place. Did ddnet ask any of ddmax mappers if their maps can be added to ddnet ? I doubt that happend (atleast from what I read from ddnets logs of IRC conversations).
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Nobody owns their map tbh
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Im 'corneum
How long was the lifespan of encore pc and ddrpro?
Clan servers exist a few years, idk how long exactly
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Tsin
@Cøke I agree on that BUT with big change to what you wrote. If there would be any deletion of maps on ddnet then not because I would have the right to decide about all of them but the right if mapper agree for his map to be on ddnet in the first place. Did ddnet ask any of ddmax mappers if their maps can be added to ddnet ? I doubt that happend (atleast from what I read from ddnets logs of IRC conversations).
No but why would you disagree with that, I mean you made these maps so people can play them
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oh @Im 'corneum is back =] so you've been outside or ur still hiding in a closet ? ^^
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I don't think people put maps on ddmax because they loved it so much but because it had the biggest audience
09:26
I'm outside right now
09:27
:]
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I dont know anything about the love to anything in this game (besides Deen loving ddmax maps before he was banned ^^). Still If mapper wouldn't like ddmax then they wouldn't put "for ddracemax" sign in the map. I never ever asked anyone to do so.
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Again, standards have changed a lot, back then they mapped rather simply, nothing wrong with that.
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If ddnet died I would want all my maps to be on the new server structure
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Tsin
I dont know anything about the love to anything in this game (besides Deen loving ddmax maps before he was banned ^^). Still If mapper wouldn't like ddmax then they wouldn't put "for ddracemax" sign in the map. I never ever asked anyone to do so.
if people are nice towards you, because you are the admin of something, that doesn't make anything good.
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There are still people who think purple panic 5 is releasable... But I have explained the problem before, if you release something like this you have to release all simple drag maps. This in turn drives the standard down enormously
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Truly Purple Panic 5 was waaay better than PP3 and PP4. Back then good solution would be to remove PP3 and PP4 and release PP5 😛
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Why delete old maps of a series, sounds pointless to me
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If you don't want toooo many of maps of one kind then you make a decission. Reject the map if its not good OR if it is good then remove the old ones and keep that better one.
09:40
But in the end it still should be community choice. Players if they like the map (the idea of rejected maps and polls).
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Did you map much tsin?
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I think that the community decides only in very rare cases, not with all maps
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about 50% of purple panic are "simple drag parts", but they looked balanced and they weren't just created randomly. i wouldn't blame those parts for everything.
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Never had time to make as many of my maps as I would want. I had to help mappers getting their maps better. Helping in testing, fixing and sometimes because of language barrier changing the parts and asking the mapper if he likes the change.
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It's the same with oldschool maps, newer players who have been playing for 5 years if at all don't like these maps because they are supposedly 'poorly mapped'. However, they are a part of teeworlds history and have their place. Just because some players who are new say you should delete them doesn't mean anything.
09:48
As I said, I also think that ddmax maps have earned their place. Don't take everything personally when someone says ddmax parts. Some of my maps are also on ddmax and I don't even have that kind of parts. I don't feel attacked just because I have some maps on ddmax.
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On ddnet there are now 370 maps (not all of ddmax maps). 70% of those maps went through my testing (long hours of map testing, fixing, checking if mapper only changed the thing he was suppose to change and not adding an extra cheat in other part). That was like a second job, many hours and almost every day. Later when I finally managed to find people to help me I was able to leave ddmax to them and focus on blocker servers (which were a HIT =]).
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I know what work it is, look in evaluated maps, there are almost no more maps that can be released. Since knuski and I currently have less time for testing
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now you can make @Sorah do it
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I have tried before to bring the others more involved, but since it is all voluntary you can not force anyone
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Tsin
On ddnet there are now 370 maps (not all of ddmax maps). 70% of those maps went through my testing (long hours of map testing, fixing, checking if mapper only changed the thing he was suppose to change and not adding an extra cheat in other part). That was like a second job, many hours and almost every day. Later when I finally managed to find people to help me I was able to leave ddmax to them and focus on blocker servers (which were a HIT =]).
But again, I don't remember any testing with you.. Maybe I just don't remember or it never happened
09:54
But that will only know my old Skype acc haha
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Maybe you don't remember or maybe you tested the map with some other player and I was on spec watching if the parts are possible and then after everything I just pointed the things which could be changed (depend on mapper) and cheats that must be fixed(if ofcourse any cheats were find in your maps).
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Whatever, the maps are now there... I have no problem with it, only I can not remember any testing
09:59
But even then I didn't like one mapper, and that was knight :3.. His maps seemed as if you are in a map mass production
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all ddmax maps were always checked by me or by ddmax tester. If map was checked by me or with me on server then yeah sometimes i just pointed out things on skypet (tsin666 account - if anyone ? =]) and later by ddmax testers and things were pointed out on ddmax forum.
10:00
Players like knight maps they were played and speedrunned all the time. So it was normal thing for him to make more so players would play more. Self making mechanism =]
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He has like 50 maps
10:01
I only like 1 part in 1 map
10:02
Sorry 56 maps
10:02
😋
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and about 10 never released (i still have them in my ddmax tests folder)
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I hope it's not from the glassbox series
10:03
troll
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glassbox were ddnet series 😛
10:04
ddmax only had 2 maps of that series
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I know nothing about the old testing, I had a longer mapping break than newer people playing teeworlds
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Im 'corneum
Did you map much tsin?
also about that I never rly had as much time as I would want to. Sometimes maps were in almost "release state" maps were showed to players and then thrown into "projects for future" folder. This map was made in 2011 or 2012 and leaked in 2014 https://eastbit.net/public/tw-webgl/?map=https://heinrich5991.de/teeworlds/maps/maps/KP_f4540f1b.map (background is fucked in this web view, in game it looks good) I've never been happy about design and gameplay of few parts of this map. Map for speedrunnig but few parts brake the flow. I changed this map in november 2020. Tweaked the design, changed those parts which broke the flow and added much more parts =]
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Tsin
"Yes, I made some bad joke about DDmaX admin and was banned for life." hmmm so thats what you call it this days...... I though that insulting a player (a girl in ddmax), funvoting other players and blocking players is just being toxic player..... oh silly me, If only back then I knew it was just making a joke of admin.
"There was no empty DDmaX server and I wanted to play a map with BooNie. So I wondered how we could get an empty server where our map vote would pass. I jokingly suggested to BooNie that maybe we should get people to insult Tsin, then he would come and ban them for life and we have more space. I did that because I heard that he bans people for life if they insult him, but of course would never actually make people insult someone. Half an hour later I had a ban for life." So who is lieing here?
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Don't know anything about this bullshit. One of ddmax admins showed me screenshots and demo of deen and onionly me acting toxic to one girl and to other players. I joined in to server and seen it on my own eyes so I started treating them exacly how we treated this kind of players. BTW they treat this kind of players the same now on ddnet. Normal way of being.
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I think you have to do a lot wrong to get banned permanently
12:09
And there are ways around these bans 😄 (edited)
12:12
See sp|gayone, all he does in teeworlds is : annoy people. Nevertheless a ban brings nothing
12:13
I still don't understand what drives people to do something like this for years.
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Coke about sp someone. So far I haven't seen anything of him that would even count to mute.... Maybe he just acts friendly when playing with me.
12:13
When playing with me he helps other players and waits for them to do the part.
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He constantly comes to the test server and spams in the console so that everyone gets a timeout
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If thats true (im not saying its not, never seen) then someone from staff members should do something about it. The thing that should be done to him should be deremined from the rules of the server. For breaking each rule you have uniqe punishment. Its obvious not everything counts for ban and specialy for a life ban.
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@murpi know it, bcs I ask him always for a new server password that he can't join us (edited)
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@Tsin I know no one who is banned for life on ddnet for insulting, especially not from a singular incident
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I don't either, I can only think of syltoox who is permanently banned here in the dc and will probably remain so forever
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it's only the name Syltoox, even, AFAIK he plays under a different name and is tolerated
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I think everyone makes mistakes, but if you do it all the time you should crack down like jao does here in dc (edited)
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Blocking players, fun voting players to get them kicked from server (many sadly were kicked - they even floaded server with multiple clients to make vote pass) and jumping on girl(insults, blocking and making laugh) without a reason (only because they were bored - ive seen the demo so before i reacted i had to watch the demo to know the whole situation and how it started). This wasn't just one thing, it was multiple actions for longer time and happend to to many players that just joined the server and just wanted to have fun and play with friends. In that time being(the tools we had and how servers worked), getting them out of servers was the only good option and a good punishment(life ban).
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There will always be black sheeps, but you shouldn't ban all of them immediately forever. Maybe they learn quickly from it, if not I have nothing against a perma ban
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@Tsin I was merely arguing against your false image of ddnet "BTW they treat this kind of players the same now on ddnet. Normal way of being."
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Dear @heinrich5991 then maybe you have a false image of ddnet ? I've seen on my own eyes admin/mod making a life ban (maybe it was to scare that player and he was later unbanned -maybe or maybe not). Also I was a witness of admins/mods abusing their powers only because a player wanted to do the part and admin/mod wanted to do it (ban was given without a reason). This happend in first week when I showed up to ddnet in 2020. I've even seen that admin/mod blocked a player then that admin/mod wrote to that player "blocker" and when other player wrote to that admin/mod that he actualy blocked the player then this player was banned(only for saying truth). I mentioned this on discord and nobody gave a fuck. I think I even mentions that this admin/mod was probably a russian and that hes name in that time was s... maybe sk... something(don't remember). To make it clear it wasn't @Skeith =]
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@Tsin bans on the game server can be made with arbitrary duration, but they are reset every day
13:39
the only persistent bans are managed via a different interface and I can tell you that there are no permanent, unappealable bans that I'm aware of @Tsin
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I'm not arguing about other stuff, but that particular fact seemed so wrong, I wanted to clarify it
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Then its almost the same like on ddmax. We only been able to keep bans via IP and each day I also removed the bans manualy by hand. Was to scared to keep a ban because of changing ip.
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deen seems to tell a different story, but ofc I haven't personally verified it
13:42
if the ban was truly just one day, would he have had time to start a different network though?
13:42
and get others on board
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Today I would ban "you" and next day some other german player using the same net provider would be banned because he would get your ip..... so i had to remove the ban each day.
13:42
This was a cat and mise chase
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Tsin
Don't know anything about this bullshit. One of ddmax admins showed me screenshots and demo of deen and onionly me acting toxic to one girl and to other players. I joined in to server and seen it on my own eyes so I started treating them exacly how we treated this kind of players. BTW they treat this kind of players the same now on ddnet. Normal way of being.
i have to agree that banning deen was right because without that, we might be still playing on trash ddmax servers
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I banned him, he changed ip, i removed the ban then banned him again =]
13:43
atleast it was fun ^^
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@Tsin so you had longer bans
13:43
you actively kept someone banned for longer
13:43
this is unlike ddnet
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not longer than 1-2 hours and not on all servers.
13:44
we didnt had "global" bans on all servers.
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you say the ban on deen wasn't for longer than a day?
13:44
i.e. you only banned him on a single day, and not on other days?
13:45
or was it more like "I'll ban him whenever I see him and feel like it"?
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"I banned him, he changed ip, i removed the ban then banned him" reading is the key
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this doesn't tell me about the time frame
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the time fram was few days
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okay, so you did have longer bans
13:45
thanks for clarifying
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the same as ddnet if any of admin/mod would chase a person but here you have even longer bans, because they are to the end of the day..... bans on ddmax were more to scare a person rather than making a real ban
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it seems to me that some people were fed up enough with that policy that they started ddnet
13:49
seeing you argue here, I'd rather take deen as an admin
13:49
he always seems kind, and especially not belittling people he talks to
13:49
e.g. "reading is the key"
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heinrich5991
it seems to me that some people were fed up enough with that policy that they started ddnet
That may be, but I think many have switched to ddnet because there was directly at the beginning lots of new features, as I also (edited)
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deen + tsin would be good admins together, good cop bad cop
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you were so up to show ddnet is better that you stopped reading what i actualy wrote
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always assume good faith 🙂
13:50
it makes arguments much more pleasant
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you both are biased and arguing is useless
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@Tsin For me it often seemed as if there was a dictator who made all the decisions, but I was glad that there were servers where you could play 😁
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@Deleted User that sounds like a great thing to say to stop any discussion
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"some people were fed up enough with that policy" talking about the actual good players or all the scum that acted toxic on ddmax and received a scare ban in the past (they always were buthurt about this). No wonder that scum moved to ddnet and started acting nice like never happend and ddmax (Tsin) was that bad one. I truly have no idea how hard it is to understood that all I ever did was to take care of those players who never done anything wrong. Why people always try to defend those toxic ones and blame that admin is bad one.
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comparing tsin to an actual dictator feels weird to me
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Dictator that made decissions when I was mostly alone in 2010-2012 then yeah it could seem liked it.
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heinrich5991
@Deleted User that sounds like a great thing to say to stop any discussion
i am joking about his bad faith
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2012-2014 there were more admin and i even wanted to give ddmax to them
13:56
I always had that idea of hosting ddmax, improve it (code/features) etc and from time to time help with events and give the rest to the community so they would decide which way ddmax would go.
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Similar to ddrock today, something bad is voiced -> ban, but I was never affected by it because I just wanted to play 🙂
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Ofcourse there still would be some basic rules. What ddmax is and what is not and this wouldn't be changeable but rest go with the flow by community.
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At ddrock, on the other hand, we said something bad about the maps and were directly banned for months, I don't know exactly how... But I think he renewed it every day (edited)
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What is more when i heard that ddnet was about to become something new(it didnt exist yet). I had a talk with deen and onionly.me. Both were sorry for what happend and that they wanted to have fun that day. I wanted then to give ddmax to them. So they could do with it what ever they want but keep the main rules of ddmax(which in the end they mostly copied). Thats why ddnet and ddmax are so similar. I told them that I was seeking for longer time someone who could take and change ddmax and make it alive and that I would leave. I believed them in their words(that they were rlt sorry) and wanted to give them a second chance. I only had one condition to keep megaman(that scum) out of ddmax for good. We couldn't get into agreement maybe they didn't believe me that I will truly leave.
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please stop calling people scum
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In that time, ddmax was like dead (just mostly releasing maps, ddrace mod was dead - nothing was rly happning not even bug fixes of major things). I searched for someone who had an idea and who had skills to code (without that nothing would work).
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i think calling people scum is occasionally fine, but i wonder what megaman did. i wouldnt complain if someone calls sp someone scum. (edited)
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@heinrich5991 but when people act like that then what should I call them ??? Hey could you please not keep on ddmax that fine gentelmen who for past months was insulting players who were my friends and who fun voted and blocked everyone whenever he had pleasure to do so. Thats better ? =]
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"fine gentleman" sounds a bit overboard
14:11
but describing their actions sounds better, yes
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maybe megaman had good reasons
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I will tell you this never ever someone was banned on ddmax only because I had a bad day(or whatever shity reason). Muted when spamming, sure. But ban wasnt something I wanted to do. Specialy because of stupid bug with ID's. In the past I was able only to ban by number of ID but when a player quited and then new joined in then all ID's were changing. I sadly did ban 2-3 times players who didnt deserved that and I was "scared" of banning. Ofcourse after i made that stupid mistake (not rly my fault but a bug with rapid changing ids). I always searched for that player even stalked him, explaining writing milions of "sorry" and even beg them to comeback (i fucked up their trust and that was wrong not intensionaly but still). Show me any admin that would do that.
14:21
megaman was admin of ddmax and he gave admin password to various trolls and not so nice people (many of them changed over the years but others didnt). Those trolls were banning/muting players and used super (luckly no records were then harmed). This was like betray so I helped him leave ddmax. So later he started being even more toxic (mostly to players he didnt know and to the ones who he knew were my friends).
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maybe you did something bad to megaman so this is how they paid it back to you
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i did not, he just wanted then to quit tw and he figured out that he will give admin pass to all his trollish friends.
14:54
monkalaugh
14:54
hem
14:54
maybe too big
14:54
i made it 80x80px
14:54
idk why its so big :O
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you made it as quad ?
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Tsin
you made it as quad ?
:O
14:55
genius
14:55
made it tiles
14:55
14:55
but since im here with that i would know why it goes so big ?
14:55
how the tilesets are treated ?
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megaman wanted to quit? i mean megaman was around when ddnet was created
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its a normal thing when you add as tileset then its in it original size if you would make it as quad then you will be able to resize it how ever you want =]
14:58
he acted like he acted he was banned few times and left. after some time he came back and i gave him a second chance he acted nice for some time and again started behaving like trash so again i tried to help him leave ddmax =] and not long later ddnet was born.
15:01
:D
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it was fun and nostalgic to read this chat
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@Astramast if you will have more questions feel free to ask =]
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there is a program to create tilesets or its just photoshop?
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Inkscape - Draw freely. https://inkscape.org/
Inkscape is professional quality vector graphics software which runs on Linux, Mac OS X and Windows desktop computers.
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how do ı revert changes in editor?
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sadly you can't really, there's an undo feature but it's buggy @AKayra
19:42
what i do is i only Ctrl-S if im absolutely sure about the changes
19:43
otherwise to reload i just Load Current Map in the top menu
19:44
I didnt want to believe that a revert function didnt exist when I pressed ctrl z and nothing happened
19:44
but it doesnt tear
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