Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2021-06-13 00:00:00Z and 2021-06-14 00:00:00Z
As heinrich5991 said, you can use the http header. It's just a static file on the server: curl -s -I -i https://master1.ddnet.tw/ddnet/15/servers.json | grep last-modified
Reported by Quick from DDPER:
```
Thread 1 "DDNet-Server" received signal SIGABRT, Aborted.
0x00007ffff74c27bb in raise () from /lib/x86_64-linux-gnu/libc.so.6
(gdb) bt
#0 0x00007ffff74c27bb in raise () from /lib/x86_64-linux-gnu/libc.so.6
#1 0x00007ffff74ad535 in abort () from /lib/x86_64-linux-gnu/libc.so.6
#2 0x00007ffff7504508 in ?? () from /lib/x86_64-linux-gnu/libc.so.6
#3 0x00007ffff750ac1a in ?? () from /lib/x86_64-linux-gnu/libc.so.6
#4 0x00007ffff750c8a2 in ?? () from ...
Almost all games allow changing the volume for some categories of sounds separately. I suggest to distinguish between the following volume settings: Global/master/main volume (the existing snd_volu...