anything you name x_ninja will be your frozen tee's skin, and if there isn't a skin named that, it'll just be the default ninja skin. There's also a command ingame to disable ninja skins in general, and you'll just see your tee with its eyes closed.
cl_show_ninja 1(edited)
so i latly started to write my own cfgs and key bindings, because i play alot with my dummy and came across thew problem that when i swap to my dummy i wanted to give him always the hammer.
So i started to make some bind combinations with the "+weapon1"-command and the "toggle dummy 0 1"-command. But there was no way i could execute them both
11:08
simultaniously, because there is no delay in programming cfgs or keybinds
11:09
Does anyone know any solution to this exept makro binding ur keyboard or mouse keys withj delay?
I don't known if this is really a bug but if you are very close to 2 diagonal collision tiles you can hook through them at the point where they corners meet.
20:17
hmm. issue not closed. but I thought I remembered it being fixed