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commit b7adc5a690216d56fa8636c5efbfd91a5e4fe07d
Author: Jupeyy
Date: Wed May 26 15:01:50 2021 +0200
Add UI Ex class to share common ui implementations
between menus and editor for example



bind x "say hi"; bind y "say hi"
Now they both do the samew


./DDNet from command line (you have to be in the directory, then check the output)















Useful Binds



























bind mouse2 "+fire; emote 1" The "" are essential
+fire;say /eyeemote 0;emote 1;say /eyeemote 1 (edited)




+fire;say /eyeemote 0;emote 1;say /eyeemote 1 (edited)


I thought it'll get you muted, but if it works then great.





















Format-Table -AutoSize















src/engine/client/serverbrowser.cpp:111: m_pConsole->Register("leak_ip_address_to_all_servers", "", CFGFLAG_CLIENT, Con_LeakIpAddress, this, "Leaks your IP address to all servers by pinging each of them, also acquiring the latency in the process");


























add_favorite ip_address leak_ip












dump_binds <key>
























+fire; eyeemote off; emote 2; eyeemote on
this doesn't work

+fire; eyeemote off; emote 2; eyeemote on
this doesn't work 































bind lshift "+emote; say /eyeemote on"






bind mouse1 "+fire; say /eyeemote off; emote 2"
bind mouse2 "+hook; say /eyeemote off; emote 14"
bind lshift "say /eyeemote on; +emote" (edited)





















3
















+fire; emote 1










slowly moves out of the room







1



+toggle on settings to turn them on/off only when key is being hold








4