b7adc5a690216d56fa8636c5efbfd91a5e4fe07d is the first bad commit
commit b7adc5a690216d56fa8636c5efbfd91a5e4fe07d
Author: Jupeyy
Date: Wed May 26 15:01:50 2021 +0200
Add UI Ex class to share common ui implementations
between menus and editor for example
bind x "say hi"; bind y "say hi"
Now they both do the samew./DDNet
from command line (you have to be in the directory, then check the output)Useful Binds
bind mouse2 "+fire; emote 1"
The "" are essential+fire;say /eyeemote 0;emote 1;say /eyeemote 1
(edited)+fire;say /eyeemote 0;emote 1;say /eyeemote 1
(edited)Format-Table -AutoSize
src/engine/client/serverbrowser.cpp:111: m_pConsole->Register("leak_ip_address_to_all_servers", "", CFGFLAG_CLIENT, Con_LeakIpAddress, this, "Leaks your IP address to all servers by pinging each of them, also acquiring the latency in the process");
add_favorite ip_address leak_ip
dump_binds <key>
+fire; eyeemote off; emote 2; eyeemote on
this doesn't work+fire; eyeemote off; emote 2; eyeemote on
this doesn't work bind lshift "+emote; say /eyeemote on"
bind mouse1 "+fire; say /eyeemote off; emote 2"
bind mouse2 "+hook; say /eyeemote off; emote 14"
bind lshift "say /eyeemote on; +emote"
(edited)+fire; emote 1
+toggle
on settings to turn them on/off only when key is being hold