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DDraceNetwork / mapping
Here you can talk about mapping, ask mapping related questions or request new ratings for released maps
Between 2021-05-16 00:00:00Z and 2021-05-17 00:00:00Z
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I need some advice when it comes to switches. I gues it'd be too long here so if anyone is very familiar with switches, feel free to DM me
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better ask your question here
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Thought it'd be too much but sure. How do i edit each switch when it comes to being active and deactive by default? I got a switch at the first part that i want to be deactivated by default (dragging laser). I did ask that here before, got my answers and got it working with a server setting. However, another switch further on the map is supposed to be active by default (door) but obviously isn't because of the setting. I will probably have more switches than that and i want to know how i'm supposed to do it in order for it to work. Can i change settings for each and every switch that i have? E.g Switch 1 is OFF by default, Switch 2 is ON by default? (and so on)
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WeezMe
Thought it'd be too much but sure. How do i edit each switch when it comes to being active and deactive by default? I got a switch at the first part that i want to be deactivated by default (dragging laser). I did ask that here before, got my answers and got it working with a server setting. However, another switch further on the map is supposed to be active by default (door) but obviously isn't because of the setting. I will probably have more switches than that and i want to know how i'm supposed to do it in order for it to work. Can i change settings for each and every switch that i have? E.g Switch 1 is OFF by default, Switch 2 is ON by default? (and so on)
Can't you just put an activation switch in front of the part?
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I did think about it yes. But i haven't seen a map, at least i never noticed it, that a door for example is open, and when you approach the part, the door closes. Wouldn't that be weird?
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WeezMe
Thought it'd be too much but sure. How do i edit each switch when it comes to being active and deactive by default? I got a switch at the first part that i want to be deactivated by default (dragging laser). I did ask that here before, got my answers and got it working with a server setting. However, another switch further on the map is supposed to be active by default (door) but obviously isn't because of the setting. I will probably have more switches than that and i want to know how i'm supposed to do it in order for it to work. Can i change settings for each and every switch that i have? E.g Switch 1 is OFF by default, Switch 2 is ON by default? (and so on)
just add a number behind your setting: switch_open 1 = switch 1 is open
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Yes, it worked. It was my bad, i had a tile placed wrongly. I did first try with changing up the number, but it didn't work. And it couldn't work. My bad! Thanks though!
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