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DDraceNetwork
Development / bugs
Report client & server bugs, especially but not limited to release candidates.
Between 2021-05-16 00:00:00Z and 2021-05-17 00:00:00Z
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Gummibaer12345 2021-05-16 13:30:10Z
can someone start working on maybe fixing the aimbug after /pause? if you look in any angle to the right and use /pause and unpause its fine. but if you try it on any angle to the left its bugged and after unpausing you always look down to the left
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heinrich5991
if we change to ddnet folders, we should probably use .local for ddnet, too ^^
We should probably use SDL_GetPrefPath
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hm, that uses My Company on windows, doesn't seem worthwhile
17:00
I guess we can strip it out
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Only problem with all these .ddnet stuff will be that it has to be compatible to .teeworlds anyway, bcs else everyone is wondering where their config went, and also they are very used to teeworlds dir
17:01
so even if we copy it, they'll still use teeworlds dir
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ah, one can pass the empty string/nullptr to org, and then SDL_GetPrefPath ignores
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is that ddnet server?
17:04
can u copy paste that ip xd
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176.9.114.238:8300 (edited)
17:05
heinrich5991 OCR at your service
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i also cant access it
17:05
might have been crashed or smth
17:06
ah was it wrong ip
17:06
anyway
17:07
@Mercury do other multeasymaps work?
17:07
other servers with same map
17:07
e.g. 176.9.114.238:8326
17:09
ok, still shouldnt crash the client 😄
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why is push it in the push hook map section, its a shotgun map
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oh i just noticed something kinda annoying
17:38
its probably already known tho, transparency in /showothers is bugged on a lot of levels
17:39
17:39
for example here u can see the shadow and body of the transparent tee are overlayed
17:39
so u have an ugly "double outline"
17:39
better if the tee has all parts layered first then put into transparency
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yea. the problem is that it's not yet rendered onto a separate texture first
17:39
as you already wrote before I finished
17:40
bullets and stars and such are broken too i think? its definitely already known tho
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one tee got stuck in a wall without having much speed (edited)
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seems to always happen at that spot of the map
20:55
theres also a consistent way to do that glitch on another setup
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Feature, not a bug 😄
20:56
Physics won't be changed
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I think its possition
21:01
Funny that its up not down how i was standing
Exported 39 message(s)