I think such 1* map wouldn't have any interesting gameplay, it would need to make up for it in other ways and people should be able to make connections to games they already know
There is game celeste , i have failing in 1st level over and over . Even now if i don't remember i keep failing . If you don't see this spring you bounce in to spikes ... So 1st time when i was playing i died there over 10 times ...
There is game celeste , i have failing in 1st level over and over . Even now if i don't remember i keep failing . If you don't see this spring you bounce in to spikes ... So 1st time when i was playing i died there over 10 times ...
i made the map as ergonomic as possible to make sure that if you follow the instructions exactly, then it wont be likely that you miss a hook or fall or whatever
21:46
with the climb section i mean
21:47
which is why at 0:27 the left wall gets more narrow, moving you right
but any meaningful tutorial I could come up with would need some work from the devs as well, stuff like npc dummies and map text that can be translated