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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2021-05-07 00:00:00Z and 2021-05-08 00:00:00Z
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This works on KDE without problems, he also tested on i3

Checklist

  • [x] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test if it works standalone, system.c especially
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](h...
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vscode scared the shit out of me, thought I had ghost content in a new file.
05:16
i got asked about why is this button available in game.
05:16
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cant u access editor ingame?
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you can but people say they click it and got confused
06:15
and some of them don't know how english menu works since editor is not translated lol
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yeah thats problem indeed
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and i get it is technically not a tab
06:19
i guess*
06:19
maybe show it only when there is a unsaved map
06:20
that doesn't make sense, you test it after you saved it hmm
06:20
lol
06:20
nvm
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we could also translate a signle string in the editor that says map editor or smth
06:21
so they know atleast what it is
06:21
or add hover text to the menu buttons
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or just let them keep asking me lol
06:26
there is a x button in the editor so at least they aren't stuck
07:41
892b70a Remove SooTM from Staff - murpii 1a2560c Merge pull request #128 from murpii/patch-1 - def-
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oh boy
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9104c19 remove dublicate code - Jupeyy fbbfbf7 don't initialize opengl stuff, if not required - Jupeyy 23b8ad5 Merge #3812 - bors[bot]
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was trying to add an popup, then i don't want to just copy paste more popup code. so I went on and made a generic popup. then I found out the text align doesn't work, now I want my text layout, but porting that is too much work.
07:53
justatest
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TsFreddie
was trying to add an popup, then i don't want to just copy paste more popup code. so I went on and made a generic popup. then I found out the text align doesn't work, now I want my text layout, but porting that is too much work.
what kind of text alignment doesnt work
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center multiline, right multiline, and we don't have bottom align
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did it center all text per line, like in a text editor?
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it did what teeworlds used to do, it takes the width of the bottom line and centered base on that
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i think in ddnet u can take the line with the most width
07:57
not implemented in ui, but for chat
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but it is not automatic and available everywhere
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but that doesnt sound hard to me
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i think chat just used more cursors.
07:58
i like per-line tbh
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yeah
07:58
you can also just analysze the text and render all lines individually
07:58
the performance doesnt matter too much i guess
07:59
only if ALOOT of text is shown it should be optimized
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Does CTextContainer just save the quads and do upload when you needed it?
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Maiski
@Deleted User does this patch fix window icon notifications on KDE? I have only tested it on i3 and it seems to work well.
sadly it changes bahavior with xmonad: "Previously when I had the window open on another virtual desktop on another screen (but not focussed) it would still show me an x11 notify telling me on which desktop it is. With this change I only get the notification when the desktop is not on any visible screen."
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the text in vanilla save all text quads, looks like CTextContainer does basically the same thing plus vertbuffer?
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yes
08:01
but as said it wont matter as much
08:02
the server browser for example is streamed but still uses buffers, so basically like a cache
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899c304 Add Intel as vendor to the block list on windows - Jupeyy a0fdacf make tests work - Jupeyy 1d0253a Merge #3811 - bors[bot]
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it might be code QoL down the line. that one has auto text ellipses and correct word wrapping, and the text layout code is like multiple times faster than TextEx.
08:04
I've even prepared the layout code for RTL rendering even tho we don't have the shaping yet.
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yeah sounds cool
08:06
luckily tw doesnt render alot of texts, mostly single words, so might only matter for like text or smth
08:06
chat*
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basically i just need to replace TextEx. probably doesn't need to touch fonts or anything.
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i mean do what you want
08:06
if it works its fine xd
08:06
any improvement is good
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and if i'm not dead
08:07
and probably would fix motd tbh
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yeah tryharding coding is hard xd
08:08
is motd broken?
08:08
i abuse it alot in fng2 xd
08:08
to show stats
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motd doesn't wrap i guess it is the only problem
08:08
and of course broadcast has center alignment issue
08:09
or do you prefer a motd that overflows?
08:09
the last character xxD
08:09
seems like it got cut some day
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that's probably just a utf8 truncation
08:10
08:10
should this be fixed tho
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ah
08:11
yeah looks bad
08:11
but motd window can also be a bit wider btw
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ye, word wrapping will make modders rush to us and ask why do we take their text space lol.
08:12
happened to vanilla already. but i guess we can resize motd window
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gfx_display_all_modes can be used instead

Checklist

  • [X] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test if it works standalone, system.c especially
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.c...
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oh yeah already forogt xd
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[freenode] chillerdragon[m] BOT 2021-05-07 10:09:42Z
"modders" aka only @fokkonaut :D
10:10
we should switch to fixed width fonts everywhere
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is it just a huge map containing all of those or you are haxor and made maps load that fast
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Souly
is it just a huge map containing all of those or you are haxor and made maps load that fast
it's a map that has all maps
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[freenode] chillerdragon[m] BOT 2021-05-07 13:23:07Z
lol
13:23
does this have any use case?
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cool 🙂
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The Zenith Operating System is a modernized, professional fork of the 64-bit Temple Operating System. - ZenithOS/ZenithOS
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finally a sane os
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chillerdragon: a server with multiple games at the same time using ddnet teams and each team can choose their map and game type.
15:37
It's part of my attempt to put more players into one server to legally manipulate players count
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[freenode] chillerdragon[m] BOT 2021-05-07 15:41:24Z
ah nice
15:42
best hack for playercount is to increase timeout protection :D and make it activate on disconnect
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Learath2
finally a sane os
HolyC > C
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programming for android studio sometimes is a hassle, the tutorials from google explain things half assed always so u gotta relly on tutorials from decades
16:33
monkalaugh
16:33
and its not something you can known from programming experience since its all obscure apis from google/android
16:33
rly triggers me
16:33
xd
16:34
and the worse of the worse is the mix of kotlin java
16:35
thanks for coming to my ted talk
16:35
greenthing
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you are the best
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yes i had a kotlin project in college and i hated it
17:29
nothing transfers over like you said
17:29
holyc > android development (edited)
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2ec9ea9 Add donation by texnonik (Message: i love jao !) - def-
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if the server sends spec char, the client should show it correctly. right now, if a player is in team and you send it's spec char to a client from another team it will render alpha 0.4 * show-others-transparency, which makes it very, very transparent and almost unvisible. Also the nameplate should not use that value. (Server decides when to send the spec-char, so this should not be a problem anyways)
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i wonder if an auto-refresh option for the browser would be a good feature\
20:23
i know it redraws all of the items in the list but maybe it could quickly change the view after the results are mostly complete
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99e460d Fix x11 notify by Maiski - Jupeyy 5d0e820 Merge #3814 - bors[bot]
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weird attack on NLD
22:04
0 ping
22:04
at least on this server: 185.107.94.201:8313
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u must be in the data center
22:30
how cold is it?
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Rust for Windows v0.9 has recently been released and includes full consumption support, along with several other updates! With completed consumption support, you can now call any Windows APIs (past, present, and futur
22:31
justatest
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hello i can create vote that execute chat command like /spec or oher custom cmd directly in autoexec?
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A vote can't do /spec
23:11
Votes can run server commands and server settings as listed here, not chat commands: https://ddnet.tw/settingscommands/
Exported 128 message(s)