Game layer error at index 28: The values for the unused parts are not the default ones
UrgencyHint
flag to be set to zero or the window to be withdrawn. The user's action can either mitigate the actual condition that made the window urgent, or it can merely shut off the alarm."
I don't think that the client ever resets the flag (unless it's hidden in a library function that I don't know).UrgencyHint
flag to be set to zero or the window to be withdrawn. The user's action can either mitigate the actual condition that made the window urgent, or it can merely shut off the alarm."
I don't think that the client ever resets the flag (unless it's hidden in a library function that I don't know).