DDraceNetwork
Development / bugs
Report client & server bugs, especially but not limited to release candidates.
Between 2021-04-16 00:00:00Z and 2021-04-17 00:00:00Z
Bloodbath
2021-04-16 19:45:57Z
either im unaware of this feature, or its a bug
19:45
19:46
tele doesnt show its number
lynn
2021-04-16 19:47:16Z
*after restart
19:48
if you're wondering if tele 0 showing a 0 is intended it isn't, it's supposed to be blank
19:48
but i think the fact that your numbered tele tiles are not numbered anymore is still a bug
Learath2
2021-04-16 19:49:40Z
CTO is teleport to checkpoint
19:49
so it's normal that it doesn't have a number
Learath2
CTO is teleport to checkpoint
Bloodbath
2021-04-16 19:49:48Z
it still has a number
Chairn
2021-04-16 19:50:05Z
this is output of tele, so it needs a number
19:50
input tele would be either red or blue
Bloodbath
2021-04-16 19:50:16Z
also the cp has a number too
19:50
Learath2
2021-04-16 19:50:44Z
Oh true we do have numbers on CTO
Bloodbath
2021-04-16 19:50:44Z
thats normal tele
lynn
2021-04-16 19:55:34Z
i think you were thinking of cfrom
Learath2
2021-04-16 19:56:28Z
yeah, got them mixed up for a sec
19:56
well I hate having to highlight you all the time, but it's kinda your code
@Deleted User
lynn
2021-04-16 19:57:55Z
LOL
19:58
the tele DOES have a number, and that number is jupstar
Deleted User
2021-04-16 19:59:04Z
whats wrong? cl_text_entities 1
19:59
cl_text_entities_size 100
19:59
btw its only partially my code
19:59
banzai made it scalable
lynn
2021-04-16 20:00:54Z
so i believe when they save and reopen the game, they lose their tele numbers
20:00
for cto and cp
20:01
am i understanding this correctly?
@Bloodbath
Bloodbath
2021-04-16 20:01:55Z
no, i was playing
20:02
and planning on continuing to build the map
20:02
i open the editor and the numbers are gone
20:02
i restarted the game and they were still gone
Deleted User
2021-04-16 20:02:16Z
click info
20:02
in the editor
Bloodbath
2021-04-16 20:02:26Z
its not the same tho
20:02
oh and also
20:02
xD
20:02
they still dont show
20:02
xD
20:02
Deleted User
2021-04-16 20:02:55Z
show fullscreen
Bloodbath
2021-04-16 20:03:11Z
Deleted User
2021-04-16 20:03:39Z
u have to click tele layer
Bloodbath
2021-04-16 20:04:02Z
now it shows, but still only when "info" is on
Deleted User
2021-04-16 20:04:13Z
yeah
Bloodbath
2021-04-16 20:04:16Z
and also theyre the wrong number
20:04
thats not tele 30
20:04
i dont have tele 30 yet
Deleted User
2021-04-16 20:04:58Z
when u click on tele layer you can select the number u want
Bloodbath
2021-04-16 20:05:15Z
no, you dont understand xD
20:05
thats tele 23 i think
20:05
and it says 30
20:05
wait
20:05
Learath2
2021-04-16 20:05:58Z
you sure you didn't accidentally place 30? it's more likely than this randomly breaking
Bloodbath
2021-04-16 20:06:08Z
100%
Deleted User
2021-04-16 20:06:15Z
replace it with 29 and try again
Bloodbath
2021-04-16 20:07:01Z
20:07
it wont let me show it
20:07
but when i pressed space
20:07
every single selectable tile
20:07
also the ones that dont have anything
20:07
theyre numbered from 0 to 255
20:07
cto is the 30th tile in the tele layer
Deleted User
2021-04-16 20:08:00Z
what version do you even use?
Bloodbath
2021-04-16 20:08:09Z
20:08
steam version
20:08
newest i guess
Deleted User
2021-04-16 20:08:26Z
to me it looks like u have turned off cl_entities_text
20:08
cl_text_entities*
Learath2
2021-04-16 20:08:45Z
Oh, I forgot we had indexes displayed too
Deleted User
2021-04-16 20:08:50Z
cl_text_entities 1 cl_text_entities_size 100
20:08
do this
20:08
then it should work
Bloodbath
2021-04-16 20:08:56Z
in server settings?
Deleted User
2021-04-16 20:08:59Z
F1
20:09
client
20:09
not inside editor
Bloodbath
2021-04-16 20:09:29Z
didnt work
Deleted User
2021-04-16 20:09:43Z
cl_text_entities 1;cl_text_entities_size 100
20:09
copy paste
Bloodbath
2021-04-16 20:09:54Z
it happened to me before and randomely resolved itself after like 3 hours
20:10
ah
Deleted User
cl_text_entities 1;cl_text_entities_size 100
Bloodbath
2021-04-16 20:10:06Z
this worked
20:10
thanks :p
Deleted User
2021-04-16 20:10:30Z
nice
Learath2
2021-04-16 20:14:31Z
do we maybe have a bind for this
20:14
?
lynn
2021-04-16 20:16:02Z
well it least it wasnt a bug lol
20:16
i dont think one exists in the ui, but maybe it should be a button in the editor
Learath2
do we maybe have a bind for this
Deleted User
2021-04-16 20:18:38Z
i wonder if that just should be a different config, but i guess its somewhere inside the tile render code and then its not ez to customize for editor
lynn
2021-04-16 20:21:04Z
i mean couldn't there be a button that reveals two settings? "Entity text" on/off "Entity text size" number field
Deleted User
2021-04-16 20:21:47Z
there are so many configs, if all would have a ui, it probs would overload the ui
lynn
2021-04-16 20:22:19Z
yeah i agree
20:22
maybe it is not that important
Deleted User
2021-04-16 20:22:35Z
since the new renderer it also doesnt have so much CPU usage anymore, so it can stay default on
lynn
2021-04-16 20:22:42Z
but it would do nicely next to the Info button
Deleted User
2021-04-16 20:24:31Z
we even have that config in ui
20:24
appearently
20:24
ddnet tab
lynn
2021-04-16 20:24:40Z
oh
20:25
ah yea i see that now
Kazuo3901
2021-04-16 23:40:21Z
Exported 102 message(s)