DDraceNetwork
DDraceNetwork / mapping
Here you can talk about mapping, ask mapping related questions or request new ratings for released maps
Between 2021-04-06 00:00:00Z and 2021-04-07 00:00:00Z
deen
@Heneral Luna
fng japan by noby now running
noby
2021-04-06 11:46:49Z
deen thx for the server it is getting alot of players now
deen
2021-04-06 11:53:36Z
nice
1
11:53
Hm, the Koreans having good ping on Japan, I'm wondering if we even need the Korean server
noby
2021-04-06 11:54:48Z
i had always assumed that having servers in both countries served as like a backup in case one gets ddosed
Learath2
2021-04-06 12:58:21Z
iirc they are expensive servers tho
deen
2021-04-06 12:59:39Z
Japan expensive, Korea not so much
noby
2021-04-06 13:01:14Z
how much is the difference in cost
deen
2021-04-06 13:02:52Z
Japan is 34 € / month, Korea 22 € / month
noby
2021-04-06 13:03:00Z
:o
13:03
that seems like a lot for a vps hmm
13:03
is it published anywhere what the cores/bandwidth/other stats of these servers are
deen
2021-04-06 13:03:35Z
difficult locations and 4 cores each
noby
2021-04-06 13:03:50Z
ahh
13:04
ok not bad for 4 cores
deen
2021-04-06 13:04:14Z
You can probably figure it out by clicking through here:
https://github.com/ddnet/ddnet-web/blob/master/www/_includes/funding.html
ddnet/ddnet-web
Static part of DDNet's website:
https://ddnet.tw/
. Contribute to ddnet/ddnet-web development by creating an account on GitHub.
13:04
and comparing to the costs of each server on funding page
noby
2021-04-06 13:04:51Z
yeah ive looked at this page before but couldnt find anything that says how many cores the servers have
13:04
ddnet.tw/status tells me some of the other info
Learath2
2021-04-06 13:11:40Z
We could probably add specs for the servers
deen
2021-04-06 13:12:59Z
why though?
noby
2021-04-06 13:13:29Z
i think it is interesting info that could be posted somewhere but im not sure it fits with ddnet.tw/status
deen
2021-04-06 13:13:30Z
The performance difference between what each hoster calls a "core" is so huge that it's meaningless
noby
2021-04-06 13:14:16Z
some of my servers still have only 1 core
deen
2021-04-06 13:14:31Z
Many of DDNet servers too
13:14
Don't need more for 50-100 players depending on core strength
noby
2021-04-06 13:14:43Z
they work just fine for tw but handle worse under heavy ddos than the servers with multiple cores
13:14
they work just fine for tw but handle worse under heavy ddos than the servers with multiple cores
deen
2021-04-06 13:14:58Z
Don't need more for 50-100 players depending on core strength
noby
2021-04-06 13:15:31Z
right, the only benefit is giving more cpu to iptables or some other similar type of firewall i guess
Learath2
2021-04-06 13:17:47Z
Having a core able to handle the rx queue is nice
noby
2021-04-06 13:18:01Z
that too
Learath2
2021-04-06 13:18:16Z
Eh, this is very off-topic here
noby
2021-04-06 13:18:21Z
+ possibly tx queue depending on how the filter works
13:18
oh this is mapping channel ops
Moyoi
2021-04-06 13:19:28Z
@deen
hey, i was working on map "Nordlicht". I think its deleted now. How can i restore it?
Moyoi
@deen
hey, i was working on map "Nordlicht". I think its deleted now. How can i restore it?
Souly
2021-04-06 13:20:50Z
deleted from map testing section or overally deleted from your game files
Moyoi
2021-04-06 13:21:19Z
from map testing section
louis
2021-04-06 13:21:29Z
https://ddnet.tw/testlogs/show/Nordlicht
Moyoi
2021-04-06 13:29:52Z
ok, and how can i back it? post again?
louis
2021-04-06 13:35:31Z
yes but did u read the reasons for decilne
13:35
u should probably fix those first
Simon
2021-04-06 13:53:44Z
Does the entetie overlay layer means u can just make secret ways invisible eveb with enteties on?
louis
2021-04-06 13:56:56Z
no
Learath2
2021-04-06 14:02:08Z
(You can make them, but I think our mapping guidelines dont allow them nowadays. These used to be quite popular back in 0.5)
louis
2021-04-06 14:02:41Z
wait wym
Learath2
2021-04-06 14:02:53Z
Hm, actually didnt we fix all the tricks that allowed these?
14:03
I think we did, yeah nvm ignore that
louis
2021-04-06 14:03:21Z
u can spam TURN OFF ENTITIES all over the map but u can still just edit your entities
Learath2
2021-04-06 14:03:41Z
There was some front layer trickery you could do with tiles to hide things
louis
2021-04-06 14:03:47Z
oh yeah
14:03
i have some client where u can hide tune zones
Im 'corneum
2021-04-06 14:03:57Z
tele layer actually
14:04
or so i was told hehe
QuiX
2021-04-06 14:04:25Z
oh wow
why it was removed? overused for bad stuff?
Learath2
2021-04-06 14:04:53Z
I still haven't figured out wtf broke the tune zone in quixs map btw. Spent almost 2 hours looking at the code but nothing
deen
2021-04-06 14:05:35Z
did you bisect it?
Learath2
2021-04-06 14:06:00Z
Can't bisect it it's completely random
14:06
It happened on a single server
Im 'corneum
2021-04-06 14:07:14Z
what actually happened? tunezone didnt do anything?
Learath2
2021-04-06 14:07:19Z
Yeah
14:07
But if I added a message to the tunezone through rcon, the message fired just fine
14:07
It just didnt work with tunes
Im 'corneum
2021-04-06 14:08:35Z
maybe something to do with how you place it? on switch you can use shift button to draw some tiles bcs they loose their numbers when u do
14:08
cant
Learath2
2021-04-06 14:09:27Z
Hm, I'll explore that, but I dont see how the message would fire if the numbers were lost, nor how it would work on all servers but one
14:09
Smells very much like undefined behaviour
Im 'corneum
2021-04-06 14:10:21Z
on switch layer the tile only looses part of its property too. try to place a jump tile with delay 3or so. it will be a 0jump tile
Learath2
There was some front layer trickery you could do with tiles to hide things
Souly
2021-04-06 14:59:55Z
like on noby fng ealier
Staticfabercut
2021-04-06 15:36:57Z
Is it normal that people cant see the blocks on my map due to the "High Detail" settings?
15:37
if i turn high detail off they dissappear
Staticfabercut
Is it normal that people cant see the blocks on my map due to the "High Detail" settings?
Souly
2021-04-06 15:38:02Z
set the hd to no
15:38
in layer settings
Staticfabercut
2021-04-06 16:58:01Z
thanks so muc
16:58
h
QuiX
2021-04-06 22:59:51Z
Does anybody know if SkizZ doesnt mind ppl using this mappre? ^-^'
Im 'corneum
2021-04-06 23:18:25Z
isnt this the same as dirty generic castle main? has been stole 1000 times already and i dont think skizz plays anymore
4
QuiX
2021-04-06 23:22:35Z
yeah thats what ive been told too
i dont think he plays and he isnt in discord anymore too
Im 'corneum
2021-04-06 23:23:10Z
honestly i wouldnt ask anyone to use a tileset. just steal and hope nobody bothers
4
1
23:23
i stole a whole map design once lol
QuiX
2021-04-06 23:23:41Z
ah lol gg x'DD
Im 'corneum
i stole a whole map design once lol
louis
2021-04-06 23:25:01Z
wtf
Im 'corneum
2021-04-06 23:25:19Z
and nobody bothered
1
Exported 82 message(s)