Learath2
I was wondering if the changes we made to the gfx stack changed anything about the gl1 part
yes, your assumption is good, i was wondering too, the only thing changed is we disabled mipmaps(bcs no more glu dependencies) and we dont allow non power of 2 images anymore(get rescaled), and we initialize GLEW
Atleast that is what i found, looking at the source code
(also worth knowing would be, if they 100% changed the major to 1 and restarted the client when they tested, so its 100% also happening in gl 1.x contexts) (edited)