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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2021-03-25 00:00:00Z and 2021-03-26 00:00:00Z
05:59
ce2bf09 Move autoexec_server.cfg to data (fixes #3612) - def- 17d12f1 Merge #3726 - bors[bot]
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afe16b7 Please wait %d seconds - def- e55f7fb Merge #3733 - bors[bot]
06:57
e34b365 Version 15.4 - def- 6d789f9 Please wait %d seconds - def- ded343e Fix scrolling in controls settings with ui_scale < 100 (fixes #3727) - def-
06:58
07:57
94faaf6 Version 15.4 - def- bc5c891 Merge pull request #122 from ddnet/pr-15.4 - def-
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As reported by onionly .me' Still worked in 13.0.2, now broken in 15.3.2. Anyone seen this before?
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[quakenet] ChillerDragon BOT 2021-03-25 08:48:28Z
anyone having issues with gtest on arch since last os update?
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do a full recompile
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yeah, probably remove the CMakeCache.txt and CMakeFiles
09:18
but I still have gtest 1.10.0 on Arch
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Deleted User
lol guilded is so much better compared to discord
too bad its not
09:34
because no one uses guilded
09:35
lmaao its such a unbelivable rip off
09:35
looks 1:1
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@Deleted User cuz discord is well known since a long time
09:43
did you ever try it lol
09:44
nah and i wont xd
09:44
discord is superior since everyone uses it
09:44
well guilded had good ideas + maybe discord will get worst if microsoft really buys it
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[quakenet] ChillerDragon BOT 2021-03-25 10:30:07Z
it is a fresh build directory
10:30
any idea on how i can turn off gtest so i can just compile?
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-DDOWNLOAD_GTEST=ON
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[quakenet] ChillerDragon BOT 2021-03-25 10:30:57Z
oh yea i assumed off lol
10:31
still same error
10:31
wait so nobody can reproduce that?
10:32
ok i have a fix
10:33
DDraceNetwork, a cooperative racing mod of Teeworlds - ddnet/ddnet
10:33
since that calls the cmakefile in /usr that throws errors
10:33
but still dirty fix
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weird, i think it's a problem of your gtest installation. for me ddnet can still be built without gtest installed
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[quakenet] ChillerDragon BOT 2021-03-25 10:37:26Z
yes it seems like
10:37
this cmake file /usr/lib64/cmake/GTest/GTestTargets.cmake expects a lib that does not exist
10:37
but how did i break my system?
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Try reinstalling gtest?
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[quakenet] ChillerDragon BOT 2021-03-25 10:38:09Z
i did
10:38
well i found a fix lmao
10:38
thanks for the idea
10:38
uninstalling gtest did the job
😄 1
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@houseme-kyle do you think you could implement that? Also, should we maybe lower the 3 minute time and allow it in team 0? Feels like at the moment the feature is so annoying to use that /save and /load is easier.
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[2021-03-25 15:27:36][sdl]: SDL version 2.0.14 (compiled = 2.0.14) [2021-03-25 15:27:36][gfx]: Using OpenGL version 3.3. [2021-03-25 15:27:36][gfx]: setting resolution to 640x480 and trying again [2021-03-25 15:27:36][sdl]: SDL version 2.0.14 (compiled = 2.0.14) [2021-03-25 15:27:36][gfx]: Using OpenGL version 3.3. [2021-03-25 15:27:36][gfx]: out of ideas. failed to init graphics [2021-03-25 15:27:36][client]: couldn't init graphics malloc_consolidate(): unaligned fastbin chunk detected [1] 9614 abort SDL_VIDEODRIVER=wayland /mnt/storage/ddnetsrc/build/DDNet i tried to launch ddnet with native wayland sdl backend and got this. compiled it with native sdl2 which has wayland support
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you need wayland with opengl not opengl es
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nori
[2021-03-25 15:27:36][sdl]: SDL version 2.0.14 (compiled = 2.0.14) [2021-03-25 15:27:36][gfx]: Using OpenGL version 3.3. [2021-03-25 15:27:36][gfx]: setting resolution to 640x480 and trying again [2021-03-25 15:27:36][sdl]: SDL version 2.0.14 (compiled = 2.0.14) [2021-03-25 15:27:36][gfx]: Using OpenGL version 3.3. [2021-03-25 15:27:36][gfx]: out of ideas. failed to init graphics [2021-03-25 15:27:36][client]: couldn't init graphics malloc_consolidate(): unaligned fastbin chunk detected [1] 9614 abort SDL_VIDEODRIVER=wayland /mnt/storage/ddnetsrc/build/DDNet i tried to launch ddnet with native wayland sdl backend and got this. compiled it with native sdl2 which has wayland support
can you compile mesa?, maybe zink works with wayland, then you'd just need vulkan ready hardware 😄
14:47
in my testing the perf was around 1/5th of the native performance when running high fps
14:50
you can overload the mesa driver with MESA_LOADER_DRIVER_OVERRIDE=zink
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Deleted User
well guilded had good ideas + maybe discord will get worst if microsoft really buys it
it will 100%. guilded is probably better but all is discarded since no one uses it
15:06
discord will became shit after microsoft buys it
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Deleted User
in my testing the perf was around 1/5th of the native performance when running high fps
seems like it got heavily improved, just tested with mesa 21-devel and its only 1/2
15:09
mipmaps looks correct too now, looks really usable, nice 😄
15:10
now we just need a windows version of it, and we can ship it optionally xd
15:13
also considering windows is only 75% of linux speed for me 😄
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Deleted User
can you compile mesa?, maybe zink works with wayland, then you'd just need vulkan ready hardware 😄
well xwayland just works so it's okay :D
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ok nice
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@Learath2 @deen @heinrich5991 I can't make an issue on github because i barely write. Mouse buttons seems tobe hardcoded. Changed buttons in mouse settings from left to right and rebinded in client an still some menu fields/buttons react only to left mouse click and some react only to right.
15:39
seems that only search field in server browser react only to left mouse click everything else react right
15:42
keybinding is aalsi hardcoded
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Building DDNet 15.4 in Arch Linux, with gtest 1.10.0, results in: (extra: notice x264 not found, although installed) ``` -- The C compiler identification is GNU 10.2.0 -- The CXX compiler identification is GNU 10.2.0 -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working C compiler: /usr/bin/cc - skipped -- Detecting C compile features -- Detecting C compile features - done -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI i...
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[quakenet] ChillerDragon BOT 2021-03-25 16:10:31Z
anyone having expirience with the dummy having only 1/4 of the fps when running the client with gdb after some time?
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any help to compile server_sql on windows?
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[quakenet] ChillerDragon BOT 2021-03-25 17:46:41Z
woot OpenSSL CVE? Or am i getting bamboozeld and flooded with irc spam too now? :D
17:47
17:47
is the internet doomed? _D
17:48
oh wew
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were here any changes in scoreboard?
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cmake/FindFFMPEG.cmake is set to look for "libx264" pkg-config file, but Arch Linux's x264 0.161 provides "x264" file (/usr/lib/pkgconfig/x264.pc). This is causing the following build output: ... -- Checking for module 'libx264' -- Package 'libx264', required by 'virtual:world', not found ... See [build.log](https...
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gerdoe
were here any changes in scoreboard?
yes, a bit bigger, and the scoreboard collision was fixed, and maybe visually most confusing is that tees are now centered, but once u get used to it, the old looks weird xD
justatest 1
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autoexec_server.cfg is available in both [ddnet/ddnet] and [ddnet/ddnet-maps], with some differences (see autoexec_server.diff.gz -- I had to zip it). Should they be put in only one place, or be kept in sync? [ddnet/ddnet]: /ddnet/ddnet [ddnet/ddnet-maps]: /ddnet/ddnet-maps
20:02
autoexec_server.cfg from this repository requires reset.cfg which is unavailable in here. See: https://github.com/ddnet/ddnet/blob/17d12f16d4b5baa85ab1f07d8124199a1b15b698/data/autoexec_server.cfg#L113 reset.cfg is available in [ddnet/ddnet-maps], though. Should reset.cfg be brought to [ddnet/ddnet] ? [ddnet/ddnet]: /ddnet/ddnet [ddnet/ddnet-maps]: /ddnet/ddnet-maps
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Rafael Fontenelle 2021-03-25 20:27:34Z
Mysql connector is not a dependency anymore on ddnet 15.4 ? @deen
21:36
im not sure its supposed to look like this from my experience
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it's hard mode for kobra
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Solly
Click to see attachment 🖼️
update windows update drivers reinstall windows uninstall windows chronological order
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[quakenet] ChillerDragon BOT 2021-03-25 21:48:25Z
ouch @NeXus
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tis not my windows machine to uninstall windows on and install linux on
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well tell him todo that
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tell them to update windows + drivers
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but if all that doesnt help, its a hardware issue, or something similar
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Deleted User
well tell him todo that
nobodys gonna install linux to play tee game
21:50
xd
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i saw this once, and the person just reinstalled everything and then it worked xd
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louis
nobodys gonna install linux to play tee game
yes, we need teeworlds-os
feelsamazingman 6
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@ChillerDragon I'll add you again in the future don't worry
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[quakenet] ChillerDragon BOT 2021-03-25 22:26:42Z
sure^^
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396c090 Quick Tournament #55 - def-
👀 1
23:54
23:57
0cb6a2e Update autoexec_server.cfg - def-
Exported 99 message(s)