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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2021-03-22 00:00:00Z and 2021-03-23 00:00:00Z
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freeze with delay doesnt counts as freeze and in practice mode /r teleports you into the switch freeze
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#3633 ?
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ok too bad, i'd like to know how compatible it is to teeworlds 😄
09:50
(from rendering point of view)
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if i made a game i would use https://bevyengine.org/ or do it from scratch
Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!
10:26
but ill never do a game cuz i cant do art
10:26
feelsbadman
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well a 2d game from scratch... ok but 3d with physics is really alot of work, and except for educational purposes not really worth it 😄
10:32
atleast not as solo dev 😄
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Deleted User
well a 2d game from scratch... ok but 3d with physics is really alot of work, and except for educational purposes not really worth it 😄
yeah xD
21:51
i bet its memory related
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memory issues everywhere
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1: Perhaps, but I often know via information not available to the compiler (it might be to a SPARK proof) that overflow won't happen and I don't want to check for it.
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2: Programmers can't be trusted to do this kind of free-form reasoning correctly, as attested by the unending stream of security vulnerabilities arising from undefined behaviour in C and C++ codebases.
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The push for safe languages is motivated by pragmatism, not theoretical purity.
22:09
good quote greenthing
22:09
22:10
i love how ppl try to argue that UB is good due to it being more perfomant oftentimes
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That's exactly why languages have UB, isn't it?
Exported 23 message(s)