Guild icon
DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2021-03-15 00:00:00Z and 2021-03-16 00:00:00Z
Avatar
[quakenet] Davide_ BOT 2021-03-15 00:11:03Z
Hello
00:12
I have a question, if I start a server with a different port than normal range (for example 25000 or 27000) the server will be seen in the list?
00:13
But not on LAN
Avatar
[quakenet] Davide_ BOT 2021-03-15 00:13:32Z
Perfect
00:17
What ports are needed for the heartbeats ?
00:21
And, how I can select a specific IP from the config file? The config option sv_ip or sv_address exists?
Avatar
bindaddr <ip address>
00:26
you just need to allow UDP communication on your chosen port
Avatar
[quakenet] Davide_ BOT 2021-03-15 00:29:35Z
The heartbeats uses the same port of the server?
Avatar
[quakenet] Davide_ BOT 2021-03-15 00:39:17Z
I see that the port where I receive the reponse of the heartbeats is the port 3000, why?
00:40
And, there is a way to change it?
00:41
Ok no, nvm, I just forgot to change it in the config
00:48
(There is a way to see the connection statistics in the ddnet client?)
Avatar
is it intended that u can skip a finish tile
03:27
on some map u can skip finish tile by falling into it (there is kill right under it)
Avatar
I didn't all understand, the man who maintain DHCPCD will stop ?
Avatar
@Lionheart the maintainer of dhcpd will most probably die of cancer (edited)
Avatar
Oh .. sad 😦
Avatar
Avatar
Yeah i remember this, a friend's DevOps showed me that some day
Avatar
[quakenet] SnowFox BOT 2021-03-15 10:20:32Z
Hm. Anyone have any ideas why I can't connect to the Singapore servers? ddnet.tw/status says they are alive. Other players have confirmed they can reach them. These are the lowest ping servers (~110ms) for Australian players.
10:21
Next best being ~250 Canada servers
Avatar
[quakenet] SnowFox BOT 2021-03-15 10:34:02Z
Huh. I can connect directly by address sgp2.ddnet.tw. IP changed?
10:34
Yes...
Avatar
[quakenet] SnowFox BOT 2021-03-15 10:53:17Z
Ah my firewall settings preventing it from updating. Blocking TCP.
10:54
Fixed by getting the ddnet info manually :)
Avatar
[quakenet] SnowFox BOT 2021-03-15 10:54:35Z
Didn't know it was broken because the ddnet client caches the set of servers.
Avatar
Avatar
Rafael Fontenelle
Server bra1 down?
fixed
Avatar
regarding the controversy with /top3 and /top commands can we not just add a menu option that opens a window with relevant information about the map, including global ranks and such? i dont know anything about teeworlds /ddnet code so i dont know if thats impossible, but i imagine something like this:
f3 1
Avatar
It's ugly.
Avatar
its possible
13:18
maybe when u type /top or whatever it opens a box on the right side of the screen with the info, kinda like the motd whenever u a join a server
Avatar
@Lwai yes, i suggested something like that in scoreboard second page too
13:31
It seems players really want top5 to behave as it used to. My concern with moving the new regional board to a new command was that it wouldn&#39;t have the exposure, but I think we could use th...
Avatar
/top Updated /top to always show the global 5. Also, show the region's top 3 if no local users are represented.
  • The same information from the previous /top5 is displayed keeping consistency. Extra information is displayed only when relevant.
  • Regional top will be displayed even less now that it takes the top 5 entries into consideration - before it was the top 3.
!image ![i...
Avatar
I applied the suggestion made by @NeXus and previous comments around the formatting of /rank. I hope this addresses the biggest issues with the feature. There is a more permanent solution in the works - linked by @deen
Avatar
Avatar
louis
is it intended that u can skip a finish tile
bump
Avatar
[quakenet] Davide_ BOT 2021-03-15 15:18:40Z
@notdeen There is a way to see the connection statistics in the ddnet client?
Avatar
Avatar
louis
bump
I think its more of a general tiles problem. You can fall through teleport and kill tiles too. Ninja through finish tiles probably also work
Avatar
u can skip finish w ninja but u cant skip teleport with speed
15:26
tp only skippable with ninja, kill only with speed or smth
15:26
i find it weird that u can hit finish but not get it
15:26
cuz u cant skip start tiles
Avatar
I dont think you actually touch the finish tile than. But yeah thats weird all these tiles have different behaviors. (edited)
Avatar
@Deleted User btw, phoronix benchmark should support higher fps now: https://openbenchmarking.org/test/pts/ddnet-1.1.0
16:41
Example
pok 1
16:41
The 2080 super result is weird though
Avatar
[quakenet] fokkonaut BOT 2021-03-15 17:29:45Z
Hey heinrich
Avatar
Hey, I am facing a problem with F-Client which prevents me from releasing the next update since 3-4 months. The problem is, that sometimes it saves garbage values to the config file. I dont know how or why it happens, all I know is that it started to happen after https://github.com/fokkonaut/F-Client/pull/10 OR https://github.com/fokkonaut/F-Client/pull/11. I personally was not able to reproduce that bug, only @TsFreddie got it twice or so and @Souly got it too iirc. Freddie sadly wasnt online since then anymore, so I am asking for help here now, because I got lost...
18:42
Here is a screenshot from Freddie:
Avatar
you could try asan to see if something is overflowing
Avatar
but i cant reproduce it
Avatar
could still find something
Avatar
ubsan and asan can spot these as they can detect issues even if things don't go completely wrong
Avatar
can I do that on windows?
Avatar
@Learath2 can you deploy the new version of teehistorian2demo on the servers? I think murpi was hit by the sha256 bug
Avatar
can we get more ger2 servers? ger1 not playable, hooks dont register and cant find an empty ger2 server to play with my mate
20:49
nvm found one, thx!
Avatar
ger1 is laggy indeed
21:01
At least when I played a few days ago
Avatar
nah only affected me from today on wards
Avatar
so that for example demos stay sorted the same way when sorting by demo markers and removing a demo, otherwise they get totally reordered every time. as reported by Shyzo

Checklist

  • [x] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test if it works standalone, system.c especially
  • [ ] Considered possible null pointers and out of bounds array index...
Avatar
Avatar
deen
@Deleted User btw, phoronix benchmark should support higher fps now: https://openbenchmarking.org/test/pts/ddnet-1.1.0
nice, finally i can see how good newer hardware compares to mine 😄
Exported 66 message(s)