


player_collision 0 was just not working. I verified that setting the global tune to 0 did indeed work, but the tune_zone just didn't work. I attached gdb and moved people to teams so they could save. After that I kicked everyone and enabled cheats to investigate. After like 10 minutes of messing around, I put a breakpoint on CCharacter::Tick after I resumed execution it was just gone. (Some sort of UB? Th...

Core was generated by ./DDRace64-Server_sql -f servers/8324.cfg'.
Program terminated with signal SIGSEGV, Segmentation fault.
#0 0x0000559f14d79b8b in CGameContext::OnClientEnter (this=, ClientID=39)
at /home/teeworlds/src/master/src/game/server/player.h:34
34 int GetTeam() const { return m_Team; };
[Current thread is 1 (Thread 0x7f39798e6e00 (LWP 1949821))]
(gdb) bt
#0 0x0000559f14d79b8b in CGameContext::OnClientEnter (this=, ClientID=39)
at /home/teeworl...

















bind f say /team 2, /lock but dont work. whats wrong ?








bind f say /team 2, /lock but dont work. whats wrong ? 












































but not needed

