Guild icon
DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2021-02-27 00:00:00Z and 2021-02-28 00:00:00Z
Avatar
nice 🙂
Avatar
but i have little prob
00:07
I must be logged in as admin to use this command
Avatar
then log as admin
00:21
ffs, I gotta start c++ soon
00:21
just gotta finish my android c# project
Avatar
Avatar
std
then log as admin
PU_PeepoMad
00:27
u want fight
Avatar
Avatar
Deleted User
PU_PeepoMad
lol
Avatar
994428c Update settings & commands - def-
08:53
61b4674 Fix /times query by reordering fields - heinrich5991 5279943 Merge #3648 - bors[bot]
Avatar
i don't know if it is a bug or not but bg map (jungle) gets darker now
10:04
but i have 1:04 PM
10:05
when i have 10 PM bg is as bright as sun
Avatar
is your computer time wrong @gerdoe ? for me its not even spring time yet, it still shows winter map 😄
Avatar
[quakenet] ChillerDragon BOT 2021-02-27 12:10:51Z
i use jungle all year
Avatar
[freenode] murpi BOT 2021-02-27 12:41:00Z
timakro[m] when you're free, could you update your trashmap servers to the latest version? I've had a few requests regarding the newly added endless_hook command which was added with version 15.3
Avatar
[freenode] timakro[m] BOT 2021-02-27 13:29:48Z
murpi: Trashmap is on 15.3.2 now
Avatar
Avatar
Deleted User
is your computer time wrong @gerdoe ? for me its not even spring time yet, it still shows winter map 😄
no, it's synchronised with internet time
Avatar
dunno, maybe it fails to retrive the time for some reason
13:39
or did u replace some themes
Avatar
``` [2021-02-27 13:38:14][mysql]: connection established [2021-02-27 13:38:14][sql]: load best time done on read database 0 [2021-02-27 13:38:39][sql]: load player data done on read database 0 [2021-02-27 13:38:47][sql]: show times done on read database 0 [2021-02-27 13:39:09][sql]: load player data done on read database 0 [2021-02-27 13:39:24][sql]: random unfinished map done on read database 0 [2021-02-27 13:39:24][sql]: load best time done on read database 0 [2021-02-27 13:39:25][s...
Avatar
[freenode] murpi BOT 2021-02-27 14:17:51Z
timakro[m] ah, thank you :)
Avatar
[quakenet] ChillerDragon BOT 2021-02-27 14:42:16Z
This will allow DDNet/KoG/noby to unban this new botless version of the ATH client.
14:42
so that once could annouce the custom client version and edit the code without conflicting with future ddnet changes
14:43
one*
Avatar
guys, did anyone keep the all 0.5.2 server/client sources/executables?
14:45
im going trough forum, all links are outdated
Avatar
Avatar
Deleted User
or did u replace some themes
didn't
Avatar
Do this by always reading the result set to the end before starting the next query.

Checklist

  • [x] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test if it works standalone, system.c especially
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan...
Avatar

Checklist

  • [ ] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test if it works standalone, system.c especially
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--u...
Avatar
Avatar
gerdoe
didn't
well if u can debug, the file is menu_background.cpp
Avatar
Avatar
gerdoe
guys, did anyone keep the all 0.5.2 server/client sources/executables?
Well the vanilla client and server are on github
15:49
I dug quite a bit but I don't think the 0.5.2 ddrace source survived anywhere, I only managed to find the modern 0.5 ddrace server
Avatar
what is "the 0.5.2 ddrace source"?
15:53
the one by 3da?
Avatar
I honestly am not sure who made it but there was a "classic" ddrace with pause pausing you mid air and each tele in and tele out being a different entity
Avatar
that was inheriteted from race, simply
16:00
[n]race maybe, even 😄
Avatar
bdcabe8 Fix ": " being included in "*** : abc" server messages - heinrich5991 f8ab680 Merge #3651 - bors[bot]
Avatar
Avatar
Learath2
Well the vanilla client and server are on github
i was talking about mods, vanilla one is boring when you are alone
Avatar
Avatar
heinrich5991
the one by 3da?
ye
Avatar
https://github.com/AllTheHaxx/CDXX/commit/8941caf3a23a8fd1ea62bc0bbcc329a9597acd08 any hints on how do do this the "teeworlds-cmake-way"? pardon this mess, i really have no idea what i am doing.
Avatar
Teeworlds 0.7 with V8 scripting engine. Developement will be slowâ„¢. - AllTheHaxx/CDXX
19:16
but you already kinda did? do you really need both ${V8_LIBRARIES} and PkgConfig::PC_V8? @GutZuFusss
Avatar
probably not, thank you heartw
Avatar
@heinrich5991 my client randomly freezes forever sometimes when i play
20:25
i compiled relwithdeb info with steam discord and dynamic discord
20:25
hope i can catch it with gdb
Avatar
I don't know how to catch it
20:27
maybe it would show up in a profiler?
20:27
can you run a profiler and then press some button to only output the last five seconds of profiling data?
Avatar
uh idk how to do that
Avatar
me neither
Avatar
@Ryozuki add -g to compile flags and attach gdb next time it hangs
20:43
@Ryozuki did you use other optimization flags btw?
Avatar
it crashes with steam one and with arch aur one
20:43
arch aur uses march native and o3
20:43
idk how the oficial steam client is built
Avatar
probs standard cmake flags
20:44
so O2
Avatar
i think it might be something related to discord
20:44
20:44
maybe cuz this
20:44
idk
Avatar
i sent a friend a client with other optimizations and it crashed too, and i tried to reprod. from demo but no chance, but it probs had discord and steam off
Avatar
Thanks to @Zwelf for help with debugging.

Checklist

  • [x] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test if it works standalone, system.c especially
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.c...
Avatar
d7f0de3 Use ExecuteUpdate instead of Step for INSERT INTO - heinrich5991 dd96431 Fix duplicate teamranks getting inserted - heinrich5991 7d3fdec Merge #3652 - bors[bot]
Avatar
I'll deploy the changes to ger2 again
Exported 80 message(s)