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DDraceNetwork / mapping
Here you can talk about mapping, ask mapping related questions or request new ratings for released maps
Between 2021-02-16 00:00:00Z and 2021-02-17 00:00:00Z
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Who remembers this map? A. [oldschool]
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https://www.reddit.com/r/PixelArt/comments/ff2xo9/mario_diorama/ Yo, is this kinda animation doable in teeworlds editor? (edited)
11,857 votes and 113 comments so far on Reddit
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veryveryvery much work
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so like if it is like 30 frames how long would it take?
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how long to make?
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to put it into a map
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if u just swap thru 30 pics its mediocre work, but u would potentially have a big map size from this. Not sure how well low res pixelarts work
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that was just an example i was gonna try something else
14:28
from what i remember there is a graph with a time axis and u can change the Rotation,Scale,Color. so if i just set color to seethru until the next loop it should work right?
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yup and then make 30 animations for each fram
14:28
should work in theory
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1 animation for each right?
14:29
or actually u can make an offset
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u mean like out of view?
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well make an animation where the pic is shown for 1/30 of time and then either do 30 animations where the start is 1/30 more right each time or you try to add an offset
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Make 1 animation
14:31
And not 30
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wait with offset u mean position or time?
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thats called a delay right
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idk what i mean with offset, dont even know if its in ddnet client
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It is in ddnet client haha
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yea but i just looked and im on old ass version
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ill try 4 frames for starters see if it works then i could add more
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Its really not hard to do
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But this is my first time dealing with the teeworlds animation shit, i gave up on it before
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If i would be on my pc i would show you how
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if i run into trouble i will hit u up, wish me luck 🍀
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Maybe i did it in the map banta
14:35
But im not 100% sure i did 1 animation or 5
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what difficulty?
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Diffixulty of animation ?
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the map
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/map banta
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ah yeah
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Its novice
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oh nostalgic map man ❤️
14:37
so u are talking about the wall anim?
14:37
Open the map in editor
14:37
And look at it
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for 30 fps it look like this
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not 30 fps tho
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its 30 fps
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just 30 frames im not sure about the lenght
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its 1 s long
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and even the number of frames that was just an animaton
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first spot goes til 0.033
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Its still bad
14:40
It will bug
14:40
You cant put an animation at the beginning
14:40
Or it will flash weirdly haha
14:41
Dont ask me why its just like that
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@Ama how is it so smooth
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Maths haha
14:42
It just doing the right timings
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so from what i see u have 8 different frames
14:43
14:44
Show me what the tilelayes says
14:44
Or na
14:44
Just look yourself haha
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i get it now
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so smart to put in into tileset
14:44
but with quads i can do it too
14:44
right?
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Yh you can
14:45
I wanted to do fireworks for new years but i didnt have the time plus there was already a event planned
14:46
can i zoom this out?
14:47
this is a color envelope?
14:51
Do u understand it right that envelope is like a layer on the timeline?
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I dont know what you mean
14:57
Its a color envelope yes
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idk ill see if i get stuck
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idk what u mean with flashing, but it looks alright to me apart that its walking backwards
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maybe i did something wrong when i tried 😄
15:42
but you see some stuttering
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well this is what i did but nothing is blinking soooo
15:44
its 5 frames each 70 ms, i gave a delay 10 ms on start since u said it was buggy, the whole loop is 350 ms
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ScReeNy
idk what u mean with flashing, but it looks alright to me apart that its walking backwards
it goes but back ;d
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Yes I forgot to use brain and then it was too late and it went backwards..
16:44
@bubliman did u apply the animation to each quad?
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So, @ScReeNy & @Ama thx for ur help, got this result simple test with just 5 frames, i hope i got everything right
👍 2
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ScReeNy
@bubliman did u apply the animation to each quad?
This one is a tileset and i made an envelope for each tile layer
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Does it disappear short in between tho?
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yeah i fucked the timings a bit
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Well good enough for a test, the principle is working
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i mean with this u can do almost any animation
16:48
tho a downside can be the map size, for example my pony is 700kb already, could definitly save a lot tho
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u can save about 700kb
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yes those 700kb are wasted with horrible images like that. save it
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and if i had like 100 envelopes, could that be an issue? (edited)
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bubliman
So, @ScReeNy & @Ama thx for ur help, got this result simple test with just 5 frames, i hope i got everything right
what is that for?
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its for making moving design
17:51
you could have grass move
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hm cant u do that easier with only envelopes?
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@QuiX ima make some animation in blender, and put it inside of teeworlds
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i mean like is that a mappre with many objects in it and u make it move?
17:52
ahhh
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you could make a gif apear in ddnet
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bubliman
@QuiX ima make some animation in blender, and put it inside of teeworlds
nice curious :3
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@Ama rly u can import gifs?
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i mean you could make it yourself
17:53
but that could be lots of kb
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i would need to modify the editor tho right?
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quads can be gifs?
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you could just take the frames of the gifs
17:54
and make them into single png
17:54
and then just make the same as you did above
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yeah thats what i was gonna do export each frame into png, then put them into ddnet
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Yes but make it worth it
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u mean per kB?
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If you want it to be released on ddnet
17:56
you cant make a 500kb gif that doesnt add anything to the map
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why would it take that much
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i mean each frame is a bit
17:57
i mean 30 frames each 10kb
17:57
i 300kb
17:57
for just a stupid gif
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if i used tilesets instead of quads would it make a major difference?
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Ama
you cant make a 500kb gif that doesnt add anything to the map
the maps already in the pool beg to differ lmao
17:59
so many maps with pure garbage visibility, 1000 TB mapsize and no added quality whatsoever
17:59
most maps are under 1mb in size
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yeah most, but there are some maps that have alot of sound or texture files that dont add shit and are big
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yeah some sounds are useless
18:00
some images aswell but they add something diffrent
18:00
and i didnt see any map that is too big with just shit
18:00
give me an example
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only one i can think off of the top of my head is lavender forest, though that one the music and stuff actually adds and its a nicely made map
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thats like the worst example XD
18:03
as everything added looks and feels good
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i cant remembe riwch one it is but theres a giant map with some dumbass lamp that kills all vision so literally everyone i know plays with low detail or tiles anyway
18:03
that one is useless af
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the map is really amazing
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it is, but theres a bunch of maps that try that but fail
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my map cavings
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lavender forest is one of the best maps tbh
18:03
like quality wise
18:04
oh my god yes that
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cavings is broken because of a server update because you had 30 mins untill your lamp runs out of fuel
18:04
entities was disabled on the map
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yeah okay thats really really really pointless
18:05
a 30 minute long quad cycle, or even longer, that does nothing for 30 minutes?
18:05
but yeah, overall pretty pointless visuals
18:05
sorry but the lamp effect is a good idea but its pointless af
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30min untill it goes full black for 2 hours
18:06
its not pointless as its a diffrent way to play
18:06
if you dont want to play like this nobody forces you to play the map
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it kinda is, the map isnt pretty enough otherwise for that visual style so its just annoying then, if you made it on a map like lavender forest, thats a different story
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its just a concept of finishing the map before your lamp runs out
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at wich point you just yknow, turn off entities and
18:07
gone
18:07
on*
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entities was blocked
18:07
so you were forced to finish the map in 30 mins or fail
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ok in that case
18:07
just lower the graphics
18:07
cause its set as a lq graphic
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it was not
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goes away with page down
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it was not possible to cheat it you were forced
18:08
the map was changed by someone
18:08
to have HD and entities were cleaned
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well its still a pretty dumb concept, imagine someone biting their teeth out on the map barely making it and then they just have to wait 2 hours cause u turned off the light
18:09
that just sucks man
18:09
sorry to be so rude but
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kill and try again like any other map you fail at
18:09
its just like freeze
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ok then why not make a timer thats 30 minutes on the map?
18:10
with a thing at the end
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Jeez its a nice map, atleast something original. U dont always have to follow the "traditional" gores mapping methods
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yeye i get it, but eh
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its just a story
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yknow, someone should make an xpanic style ddnet map, i mean like, visual style, with a city and actual yknow
18:10
visuals
18:10
and not just
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Stop being a hater maybe? @Anubis
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nah, thx
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he is saying something he thinks
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man i wish i still had my old xpanic map from 100 years ago that i made
18:11
that one was gud
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and im telling him how i feel about it and how i mapped it nothing hating here
18:11
he didnt say the map is shit just how he didnt like the concept
18:12
im always open to discuss something like that not everyone likes maps like that
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Ama
he didnt say the map is shit just how he didnt like the concept
the map is shit
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plus the map is fully broken now
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just to spite bubliman
18:12
xD
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maybe he didnt see the map on the right version of the server
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im not saying its the best map ive played, just that it most definitly isnt shit
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i will fix the map now and not make it go dark as its broken
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i didnt, but mbe it should yknow say what happens somewhere
18:13
or have a timer
18:13
idk
19:59
i try some features and i dont understand the laser which can "hook" you. i want that the laser react when i stand on the activate platform, but i dont find a activate block 😦 and i dont understand how long can the laser hook the nearest tee. how i can decide it
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add switch layer
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20:00
use switch button top of editor and the switch buttons (red off green on) buttons to change on / off for whichever switch number
20:01
md u can add laser pullers (bottom right of tile selection) with the same switch number
20:01
there are 2 thpes of switches, timed (with the clock) and permanent (no clock, just solid circle)
20:02
timed = u will need to change the delay value for how many seconds it will activate/deactivate before returning to previous state
20:02
permanent = it just stays on or off depending if u touch the green or red one
20:09
blue one top row
20:09
in game layer (edited)
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what
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ok i found it
20:14
😄
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justatest i have bad feeling
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Exported 215 message(s)