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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2021-02-12 00:00:00Z and 2021-02-13 00:00:00Z
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@Learath2 Any idea about Mac OS X not working with 15.3? https://steamcommunity.com/app/412220/discussions/0/4366772972629839473/
I couldn't start the game on my Mac after the February 11 update, which was Big Sur11.2.1. I hope this problem can be solved as soon as possible, thank you!
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887ac39 Also use Brokecdx-' new blockworlds entities - def- 2f67388 Merge #3609 - bors[bot]
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Checklist

  • [ ] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test if it works standalone, system.c especially
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--u...
09:46
3b83a5d Don't try to update .so files on Windows - def- d37baf9 Merge #3611 - bors[bot]
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@deen update failed
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On Windows? I know
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Who know Kurosio
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[quakenet] ChillerDragon BOT 2021-02-12 11:13:15Z
@deen regarding the mac thing i could reproduce it on steam https://paste.zillyhuhn.com/yY
11:14
after updating to latest big sur and fixing compilation i can confirm that building from source works fine when run probably the steam release has some library messup
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[quakenet] deen BOT 2021-02-12 11:16:06Z
ok, i can fix that
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f8b8730 Also use Brokecdx-' new blockworlds entities - def- 666d749 Don't try to update .so files on Windows - def- 2472a24 Version 15.3.1 - def-
11:21
6659036 Add discord sdk for OSX steam - def-
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[quakenet] deen BOT 2021-02-12 11:25:05Z
hm no, I'm not sure why it's not there
11:30
discord sdk lib is totally missing on Mac
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Checklist

  • [ ] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test if it works standalone, system.c especially
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--u...
11:33
57ee131 Add discord dylib on Mac - def-
11:33
9f70baf Add discord so for x86-64 steam - def-
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57ee131 Add discord dylib on Mac - def-
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[quakenet] deen BOT 2021-02-12 12:00:44Z
ChillerDragon: can you please try the releasecandidate on Steam?
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[quakenet] deen BOT 2021-02-12 12:14:45Z
or someone else with Mac?
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[quakenet] ChillerDragon BOT 2021-02-12 12:29:56Z
@deen now it works :) what was broken? how did u fix it?
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It was missing the discord sdk dyllib file, I included it, see https://github.com/ddnet/ddnet/pull/3613
Checklist Tested the change ingame Provided screenshots if it is a visual change Tested in combination with possibly related configuration options Written a unit test if it works standalone, s...
12:31
I thought people tested the RCs on Mac OSX before but apparently not :/
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[quakenet] ChillerDragon BOT 2021-02-12 12:31:47Z
not tryna be to annoying but its been called macOS for a while now
12:32
osx sounds like middle ages :D
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the more you know
12:33
Apple shortened the name to "OS X" in 2012 and then changed it to "macOS" in 2016
Sounds like they broke the pattern by not renaming it again in 2020.
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[quakenet] ChillerDragon BOT 2021-02-12 12:35:03Z
didnt the world end in 2012 anyways?
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Sorry, haven’t been using my macbook this month. Only tested the rc on windows this time
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[quakenet] ChillerDragon BOT 2021-02-12 12:35:14Z
so who cares about 2013+
12:36
when merge prs
12:36
they so good
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Changing the filenames of the releases will be a bit more annoying, so not sure we want to do that

Checklist

  • [ ] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test if it works standalone, system.c especially
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the ch...
13:01
351705b Add discord dylib on Mac - def- fc78a9c Merge #3613 - bors[bot]
13:04
poggers
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What is the difference between eminent and esteemed?
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one of it contains "tee"
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[quakenet] ChillerDragon BOT 2021-02-12 13:41:40Z
:D
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e985632 OSX -> macOS - def- e684682 Merge #3614 - bors[bot]
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[quakenet] ChillerDragon BOT 2021-02-12 14:50:19Z
has one ever used gprof for ddnet codebase? I can not get it setup when i do CXXFLAGS=-pg CFLAGS=-pg cmake .. it does not create a gmon.out file during buuild ._.
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it doesnt do it during build
14:52
it does it after you ran it
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[quakenet] ChillerDragon BOT 2021-02-12 14:52:17Z
oh yea true that also doesnt help tho
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i did it once with gcc 10 and it worked maybe try -DCMAKE_CXX_FLAGS=...
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[quakenet] ChillerDragon BOT 2021-02-12 14:52:52Z
maybe ctrl+c aborts it? but passing shutdown as arg
14:52
oh k
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oh yeah, you need to close it properly
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[quakenet] ChillerDragon BOT 2021-02-12 14:54:44Z
ah nice now its created :)
14:57
hm when running with grpof it closes instantly
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u dont run it with gprof
14:57
u convert the output to a readable format
14:57
gmon.out is already the profiled data
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[quakenet] ChillerDragon BOT 2021-02-12 14:59:08Z
oh
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just run gprof in the dir where gmon is without any arguments
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[quakenet] ChillerDragon BOT 2021-02-12 14:59:13Z
wew i read it wrong
14:59
ty
15:00
what did u use to visualize?
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nothing
15:01
i didnt find any good tool
15:01
i just took the text file ^^
15:01
i wish there would be any good tool like kcachegrind
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[quakenet] ChillerDragon BOT 2021-02-12 15:03:26Z
ye kcachegrind bae :) but the slow runtime is not an option
15:03
kde has so many good tools i wonder if their desktop environment is also better than gnome but too lazy to try
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kde has endless configuration stuff
15:10
but i only use it bcs its closer to windows ^^
15:10
never really liked gnome
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fokkonaut
please explain
put points on servers that you connect yourself, but without being like connecting with ddnet servers
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[quakenet] ChillerDragon BOT 2021-02-12 16:03:45Z
#3631 is what is used for the current steam release right?
16:05
yea should all be fine
16:05
why am i even debugging steam and discord stuff i hate these things :D
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ChillerDragon I used gprof2dot to visualize it when I used it but I think I like perf much more now
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Trafalgar Law 2021-02-12 17:44:53Z
Why I cant see Key Presses?
17:44
If I enable it
17:44
I cant see it :(
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if they don’t show prediction also doesn’t work?
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Trafalgar Law 2021-02-12 17:59:34Z
wdym
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key presses is only for other people
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Trafalgar Law 2021-02-12 18:01:26Z
I cant see any key presses
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maybe hidden by nametag?
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Trafalgar Law 2021-02-12 18:25:50Z
nope
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[quakenet] ChillerDragon BOT 2021-02-12 18:29:12Z
@Learath2 the pythong thing? yea thats what some so dude recommended but it crashes for me on utf8 stuff
18:29
maybe i loaded the wrong file that was before jupstar enlightend me :D
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c79bb91 Fix crash on autoban unsupported client - fokkonaut 55a8293 Merge #3608 - bors[bot]
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what's the command to disable menu animations? I don't like it when things move too much
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yo, does anyone have that old teeworlds structure scheme?
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"structure scheme"? what is that?
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connections between classes and structures in code
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didn't know that existed
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@Learath2 sent it a long time ago (joke, it was 3-5 months ago)
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I generated it with libclang
20:17
20:17
Still have it 😛
20:17
Might be quite out of date
20:18
https://discord.com/channels/252358080522747904/293493549758939136/745226186912956458 @Ryozuki generated a prettier one using doxygen much more recently
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would it be pinned here? 😄
20:20
oh yeah, cgc is god
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does it look good?
20:34
i just don't know how to decomposite it better
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@Ravie no, there's no setting for the menu animations
20:51
DDraceNetwork, a cooperative racing mod of Teeworlds - ddnet/ddnet
20:51
🙂
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@Ryozuki for me? xd
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Okay we need two new moderation features
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+m mode? ^^
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+m needs accounts to be efficient can't voice by hand
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accounts, heh 😄
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but sv_dnsbl_chat to stop people spamming with vpns
21:29
and sv_chat_initial_time so we can stop people from joining spamming leaving
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[quakenet] ChillerDragon BOT 2021-02-12 21:30:43Z
kek.png :D what is this url @Learath2
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share your IP address to find out
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[quakenet] ChillerDragon BOT 2021-02-12 21:31:34Z
?xd
21:32
i mean sure i clicked learaths ip grabber link but why is the tw code doc image name german meme slang? xd
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[quakenet] ChillerDragon BOT 2021-02-12 21:33:41Z
oh
21:33
such international didnt know
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kek is a wow thing iirc
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[quakenet] ChillerDragon BOT 2021-02-12 21:34:17Z
du kek @Learath2
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kek means lol
21:36
if a orc said lol and u are on the human side
21:36
u see kek
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!p step by step new kids on the block
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update failed
22:24
where can i find log ?
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[quakenet] deen BOT 2021-02-12 22:25:19Z
it's a known issue if you're on Windows, it succeeded but shows the error, sorry about that
22:25
but where can i find log ?
22:25
monkalaugh
22:26
not that i dont trust u
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[quakenet] deen BOT 2021-02-12 22:26:05Z
you have to set "logfile foo.log", then you can read foo.log
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just that i want to be sure
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[quakenet] deen BOT 2021-02-12 22:26:12Z
but have to do that before update
22:33
anyway i touched alpha without wanting it and i set it where it ~was i hope that is not too important monkaS
Exported 146 message(s)