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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2021-02-08 00:00:00Z and 2021-02-09 00:00:00Z
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did it always let go of keys when you stop chatting?
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!ʎø1øʞıƝg 2021-02-08 01:30:26Z
@Learath2 Not if u used f1
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Also works without F1 by simply holding and starting to chat
06:44
@Learath2 It's only on DDNet servers
06:44
deen once said its intended after a fix by me
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@fokkonaut send the message and it will let go of any key held down
09:05
ah i misunderstood the message
09:05
it was early in the morning xD
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[quakenet] ChillerDragon BOT 2021-02-08 12:07:33Z
xd
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[quakenet] ChillerDragon BOT 2021-02-08 13:29:17Z
yo bois i just finished the alpha of my sloppy map diff tool. If one needs a ascii diff preview of two map files and doesnt mind running super slow bash scripts i have the tool :D
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Wait, all in bash? or is it using some tw map lib?
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[quakenet] ChillerDragon BOT 2021-02-08 13:52:28Z
no not all in bash :D its just a parser for a exisiting git diff
13:52
so you have to create a mapdir directory using edit_map from Patigas rust twmap tools
13:55
i made it to audit map pullrequests. So if Forris comes around with another ddnet map "bugfix" you can see where on the map he added some new teleporters :D
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Can those rust tools convert maps to text and back?
14:02
That would be cool
14:02
could even git merge maps (edited)
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[quakenet] ChillerDragon BOT 2021-02-08 14:06:23Z
yes
14:06
14:07
i would convert my github maps repo to json format but i cant git push because 1 layer exceeds githubs max file size
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[quakenet] ChillerDragon BOT 2021-02-08 14:39:36Z
thats how a smol sample map looks like https://zillyhuhn.com/cs/.1612795123.png
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[quakenet] ChillerDragon BOT 2021-02-08 14:49:45Z
yea Patiga's tool is awesome it works so good and fast to convert maps to a directory of json files. It can be used to detect map bugs and spot unwanted changes. Finally more control over those myterious binary blobs.
14:50
When slapped into a git dir you can get these diffs from vanilla edit_map tool https://zillyhuhn.com/cs/.1612795663.png
14:50
and my script then parses the git diff and trys to draw a preview map. Which is mostly just a indecator where in the map changes where made since map sizes are usually bigger than your terminal window so it has to scale down and thus loses detail.
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Sorry, I saw that the 60000up map was published, but I can't find it on the list. (edited)
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Its on decline
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#deleted-channel declined, even fun maps need to have some effort put into them
16:33
a 60,000 block fall isn't going to be released
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I think this is interesting. Shoot the grenade at certain angles to achieve the result faster. Okay.
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ya its interesting but its not for ddnet
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It's hard to figure out what is needed. There are fun server maps that can be called "no sense" anymore. (edited)
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they were released long ago
16:42
regardless, anyone can make a 60,000 block fall so we don't release things like that
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Wouldn't say any. Understood you
17:13
@heinrich5991 ^
17:13
poggers
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ChillerDragon have you considered parsing the diff and making the diff into a teeworlds map?
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@timakro @ChillerDragon note that the tool currently incorrectly parses quads. @ReD noticed in that i did a mistake in the docs and that is also in the tool currently, fix is on the way
18:35
*noticed, that
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  • Backport 'Make spectators stay specs on map changed'
  • Adopt upstream refactoring: Mark several functions as 'const'
  • CGameContext::SendVoteStatus: Hide the trick for 64 clients
  • GameController: Add OnPlayerConnect() like in the upstream
  • Move DDRace-specific player initialization code to the Controller. Dependencies:
    • CGameControllerDDRace: Add Score() getter
    • Get rid of gamemode.h with confusing/conflicting definitions (re-defined GAME_NAME)
  • Replace remaining int64_t b...
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[quakenet] ChillerDragon BOT 2021-02-08 22:07:02Z
@Learath2 no havent thought about it but now that you mention it. It could be feed into libtw2 maprender and then have a image preview of changes.
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Yep that’s what I had in mind
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a182876 Add Skaydox as Argentina mod - def-
lol 1
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my ddnet config just got reseted justatest
23:41
is there a way to retrieve my ddnet_settings.cfg?
23:41
i remember i did it once but i don't find it now
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there might be a settings_ddnet.cfg.old in config_dir.bat
23:41
otherwise backup
Exported 54 message(s)