Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2021-02-07 00:00:00Z and 2021-02-08 00:00:00Z
no, random in the internet, but there is the solution
00:16
i dont have any browser history ^^
00:16
"Ok, 5 minutes later I found a solution. In UserPreferences64.ini file I changed DisplayAdapter=0 to DisplayAdapter=1. I did not have to do this for 32 bit client but it seemed to do the trick!!"
yo I think holic said ask here instead of the questions channel
14:39
my client is fucked and like buggy as hell. TLDR internet is good, ping is always fine, (40-50 stable), fps is fine (over 1k stable), etc etc
14:40
but my game will sometimes just occasionally just have what feels like ping spikes because my own tee and others will just jump around on the screen, and sometimes it's so bad that it's unplayable. antiping does not only NOT solve this issues, but makes things worse
14:41
I've even tried playing with antiping always on to solve the issue but the gameplay is smoother with it off no matter the situation
14:42
I'm not sure of the exact issue or what I could provide to help solve the issue but I'm tired of failing to random blips in gameplay. and at times like right now it's almost unplayable
14:42
I've tried to different versions of the ddnet client as well as the steam client which is what I'm using now and there's been no luck
but my game will sometimes just occasionally just have what feels like ping spikes because my own tee and others will just jump around on the screen, and sometimes it's so bad that it's unplayable. antiping does not only NOT solve this issues, but makes things worse
i can proudly present the ugliest function i ever made :D idk why but after years of coding it just does not get cleaner what i do https://zillyhuhn.com/cs/.1612711213.png
15:22
up to 400 external program calls for a simple stdout :D
When did the ping slider for Anti-Ping get removed? Also how is it 'predicted'?
19:32
Seems like I spike, TLDR I should fix it on my end, but having anti-ping always enabled makes it difficult when I spike continuously and when its off, I can feel the delay.
19:33
This is why you should not play on wifi.
19:34
Reason why I asked about the ping slider for anti-ping. My understanding it would trigger past a certain point so would compensate when I spike but would disable other times. Seems like that was removed and now its always enabled?