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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2021-02-06 00:00:00Z and 2021-02-07 00:00:00Z
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[quakenet] ChillerDragon BOT 2021-02-06 08:56:56Z
@Wollwolke do you know the max len?
08:57
in ddnet client? @SollyBunny?
09:00
A incomplete port of ddnet client based on 0.6 to teeworlds 0.7 - ZillyWoods/ZillyWoods
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virus ChillerDragon
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[quakenet] ChillerDragon BOT 2021-02-06 09:05:14Z
no proof
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[quakenet] ChillerDragon
@Wollwolke do you know the max len?
I don't know the exact length, but 20 was too much and 10 worked...
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[quakenet] ChillerDragon
in ddnet client? @SollyBunny?
didnt ping me soz uhh yeah ddnet client
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22d6844 Remove Umbra on his own request - def-
pepe 3
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umbra was the best
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[quakenet] ChillerDragon BOT 2021-02-06 14:34:26Z
yo Tsin u still play tw?
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[quakenet] Tsin BOT 2021-02-06 14:35:34Z
Yep got back after some years =]
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[quakenet] ChillerDragon BOT 2021-02-06 14:37:27Z
nice :)
14:37
welcome back
14:38
i think we never really meet since you were active before my aware time but i red in books about you
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[quakenet] Tsin BOT 2021-02-06 14:41:28Z
and I watched your YT channel =]
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[quakenet] ChillerDragon BOT 2021-02-06 14:41:40Z
o.O
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[quakenet] Tsin BOT 2021-02-06 14:41:46Z
however not sure if you have two diffrent channels
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[quakenet] ChillerDragon BOT 2021-02-06 14:41:49Z
so we are basically family
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[quakenet] Tsin BOT 2021-02-06 14:42:08Z
or someone wanted to be cool as you :P :D
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[quakenet] ChillerDragon BOT 2021-02-06 14:42:16Z
i stopped counting my yt channels but its over 2 for sure
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[quakenet] Tsin BOT 2021-02-06 14:42:24Z
ahhh =]
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[quakenet] Ryozuki BOT 2021-02-06 14:42:58Z
ChillerDragon dont u have yt channel with lot of subs
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[quakenet] ChillerDragon BOT 2021-02-06 14:43:07Z
well define lot of subs
14:43
u probably mean Prudrugtiq
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[quakenet] Ryozuki BOT 2021-02-06 14:43:14Z
more than 1k
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[quakenet] ChillerDragon BOT 2021-02-06 14:43:16Z
ye
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[quakenet] Ryozuki BOT 2021-02-06 14:43:18Z
by tw standards
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[quakenet] ChillerDragon BOT 2021-02-06 14:43:25Z
its subs sponosred by lego tho
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[quakenet] Ryozuki BOT 2021-02-06 14:43:34Z
at
14:43
wat
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[quakenet] ChillerDragon BOT 2021-02-06 14:43:48Z
majority of subs are 6yo american lego fans
14:44
so claiming to have the biggest tw yt channel is kinda wrong
14:45
Ryozuki: https://www.youtube.com/watch?v=R74LtLWDGRQ that video hit 3.5mil views and a few ppl subbed for more lego content and never unsubbed or passed away before they realized its a tw channel
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[quakenet] Ryozuki BOT 2021-02-06 14:46:03Z
3M
14:46
lol
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[quakenet] ChillerDragon BOT 2021-02-06 14:46:07Z
ikr
14:46
gotta be lucky w yt algo
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[quakenet] Tsin BOT 2021-02-06 14:53:39Z
just realised that noothers nimda is used here =] good old nimda ^^
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@ChillerDragon, here are most common mistakes with login: 1. Password is more then 10 chars. 2. Player enter /login username pass instead of /login pass.
15:07
Check, maybe one of them is the reason
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but why is it possible to change the password to more than 10 chars and get a success message?
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We have a plans to completely rework login system anyway
troll 1
👍 1
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[quakenet] ChillerDragon BOT 2021-02-06 18:33:07Z
oof only 10 characters
18:33
but all letters are allowed? even spaces?
18:33
or non ascii characters
18:33
or how ever these |@±Ω±° are called
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arent @and | ascii characters
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[quakenet] ChillerDragon BOT 2021-02-06 18:42:02Z
yea probably
18:42
idk what ascii even includes
18:42
but i tend to sometimes include funky chars in my pw
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•äΓí≈╕╜╩
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ChillerDragon: Assuming qshar limited the password size in the naive way and the db is actually utf8 you should be able to use any valid 10 byte utf8 string ;P
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[quakenet] ChillerDragon BOT 2021-02-06 19:38:02Z
yea hard to test with 1 try a day
19:38
why does "rework login system" sound like it requires a discord acc :D
19:45
@qshar 10 is very short any reason its not at least 128?
19:49
yay i logged in :)
feelsamazingman 1
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I found a ghost bug
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Why does my ddnet client delete / add skins without updating?
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u add them on the wrong place
20:45
or maybe the download from database stuff
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Pipou reports
Hi, I still encounter problems with ranks on my lan server, I thought it was fixed 😮 Sometimes the ranks appear in the /top5, sometimes they don't Some ranks get overwritten
@Zwelf any idea?
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dang, 32 bits crash also on artic frost...
22:48
how do i use opengl 1.x?
22:48
opengl 3.3 is not ticked already
22:52
gfx_opengl_major found
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@Chairn no solution to use 64bit? reinstall nvidia driver or smth
23:37
cant be impossible xD
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i never got it to work
23:38
i mean it does work, but only with intel graphics
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you cant be the only one with that problem ^^
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when add posibility to click on links from f1 console
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when you implement it @Kicker 😉
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but im not dev :(
23:41
i had client long time ago where it was possible
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i dont even know if other maintainers want this, bcs then ppl start to share spam
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but for click on it u need to open f1 and aim on it wtf
23:42
u can spamm chat without it being implemented
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but nobody would copy the url from chat
23:42
bcs u cannot select and copy it
23:43
u'd need to write it from console to ur browser
23:43
@Chairn thats what i found: "I have an Acer Nitro 5 laptop which has an intel CPU as well as an integrated nVidia graphics card. The 32 bit client has, and continues to, see the nVidia graphics and uses it in the game. With the 64bit client it is using the intel graphics. Does anyone know where I can change this setting so the game uses the nVidia graphics with 64bit? Thanks. Ok, 5 minutes later I found a solution. In UserPreferences64.ini file I changed DisplayAdapter=0 to DisplayAdapter=1. I did not have to do this for 32 bit client but it seemed to do the trick!! "
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wat? no @Deleted User
23:44
u click on it in f1
23:44
and it open browser for u
23:44
that how it worked
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i mean currently @Kicker
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in client i had
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i understand
23:44
the problem is that ppl start to share spam in the ingame chat then
23:44
with spam i mean spam URLs
23:44
u know, these sites that make ur browser crash ur pc etc.
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ye i see
23:45
🥺
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but you can craete an issue to make it optionally
23:45
so you could enable it, if u really want
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so need more opinions from main devs?
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best is to create a github issue
23:46
then ppl will respond to it, bcs they will receive an email
23:46
or any kind of notification
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Deleted User
@Chairn thats what i found: "I have an Acer Nitro 5 laptop which has an intel CPU as well as an integrated nVidia graphics card. The 32 bit client has, and continues to, see the nVidia graphics and uses it in the game. With the 64bit client it is using the intel graphics. Does anyone know where I can change this setting so the game uses the nVidia graphics with 64bit? Thanks. Ok, 5 minutes later I found a solution. In UserPreferences64.ini file I changed DisplayAdapter=0 to DisplayAdapter=1. I did not have to do this for 32 bit client but it seemed to do the trick!! "
link please?
Exported 104 message(s)