I could tell you some numbers but I think it's either really subjective or there's more to it than dpi and ms. Generally, I think the best u can do is just to test around a bit. Maybe changing cl_mouse_max_distsnce too could help too if you are one of those always aiming on edge players
Bup
What's a good recommended game sens and dpi for ddrace that's quick but not to quick so I cant edge hook?
This is just personal preference, you just try different ones until you find one you like. I personally play with a lower sens than others since I feel you don't need to twitch quite as much in ddrace gameplay but an fng player might prefer to play at a much higher sens
noby
why can you shoot weapons when in 1second freeze??
Only god himself knows what 3da or greyfox were thinking when they first put ddrace together
Learath2
This is just personal preference, you just try different ones until you find one you like. I personally play with a lower sens than others since I feel you don't need to twitch quite as much in ddrace gameplay but an fng player might prefer to play at a much higher sens
It can't possibly have much to do with positioning at all assuming you are going thru the tile at the same angle you'll always skip it more often if you go faster
Assuming floating points are infinitely accurate and you are passing through a tile at the same angle, the position at which you start should imo have nothing to do with whether you can cross a tile or not
Yeah, I see what you mean, I guess I was thinking more abstractly as in just a single isolated tick where the tee has a velocity and a position w.r.t the tile it's attempting to skip
Learath2
Yeah, I see what you mean, I guess I was thinking more abstractly as in just a single isolated tick where the tee has a velocity and a position w.r.t the tile it's attempting to skip
@heinrich5991 how would you go about this? It's like trying to find the odds of an integer multiple(ticks) of a randomly chosen float(velocity) being within a range(the hitbox)
um, the interval is at an arbitrary distance from the tee, I'd be expecting a probability distribution that is 0 for velocities smaller than 32, and 1 for velocities larger than the distance and some curve that increases while oscillating(maybe)
we have a pattern on a line where after every length of v, there's a stroke
14:49
we're not sure how this is aligned to the interval
14:49
I name the positions 0-32 where this stroke pattern shifted by some amount is on my interval, where 0 is on the left side of my interval and 32 on the right side
14:50
now there are still shifts of the stroke pattern left, where the first stroke right of my interval has a distance of more than 32 from the left side of my interval
14:50
after I shifted it v (the velocity) to the right, I return to my original pattern
why is ddnet buggin for the last 2 days? yes a lot of people say they are having problems with the same provider as i am using but my ping download and upload is top quality i get and it shows i have persistent connection but i am laggy af, ever couple of seconds my tee will start to hook like crazy fast and start to move in one direction nonstop
All of the movements u see is about 4 seconds late after i press and i pressed each key the slightest and it just makes me keep going in that direction. (also because its a demo and not screen record) you cant see just how much my dummy is lagging and even apears in 2 different places at 1 time. and yet recv and pred are as normal as always
21:48
cant play at because of this for 2 days now. yes its probably isp problem but wtf, everything that shows how my wifi is acting says its normal, the upload the download speed, the ping, the recv and pred on ctrl+shift+d.