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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2021-01-21 00:00:00Z and 2021-01-22 00:00:00Z
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2ff89f1 A Drip Dry, M [SI] LAVITA - ddnet-maps
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petition to make ddnet client not lose focus when you run server in main menu?
06:40
very annoying
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0091b34 Update frontpage video - def-
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07:40 [ddnet] petition to make ddnet client not lose focus when you run server in main menu? 07:40 [ddnet] very annoying Probably on Windows only. I'm not sure what the best way is though. I guess we can't tell Windows to put the cmd window in the background instantly? If not, then we have to find the right moment to force client to top.
08:44
https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-showwindow
Displays a window in its most recent size and position. This value is similar to SW_SHOWNORMAL, except that the window is not activated.

Checklist

  • [ ] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test if it works standalone, system.c especially
  • [ ] Considered po...
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@Ama Can you check Polish translations? https://github.com/ddnet/ddnet/pull/3433
Anonymously contributed, will need someone with Polish language to check Checklist Tested the change ingame Provided screenshots if it is a visual change Tested in combination with possibly re...
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bad2d71 Add ExecuteUpdate to database interface reporting affected rows - Zwelf 4375bc1 Don't depend on table locking for savegame load/save synchronization - Zwelf cf80ace Remove locking from database interface - Zwelf bdb19cd Merge #3524 - bors[bot]
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@deen for #3504 why doesn't HAVING work?
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Do we want average too or just median? Checklist Tested the change ingame Provided screenshots if it is a visual change Tested in combination with possibly related configuration options Writte...
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Ah it's not over an aggregate property
09:57
I think just a LIMIT 1 is cheaper than grouping and filtering
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Would still need to filter, or how else do you get the correct Map to be the first in list?
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yeah, I'm just saying we can get rid of the grouping
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without the group by we would get the median of each finish
09:59
which is just the finish time itself
10:00
hm, or not?
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Um, I don't think that's how partitions work
10:00
You are taking the median over the entire window iirc
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oh, my group by is totally wrong then
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I mean it will work out due to the fact that all the values are the same and mysql reaaaally wants to fix your mistakes, but yes I think so
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b3062d0 Fix median calculation - def- 29fbadd Merge #3520 - bors[bot]
10:25
by making libcurl handle the signal itself See https://curl.se/libcurl/c/CURLOPT_NOSIGNAL.html

Checklist

  • [ ] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test if it works standalone, system.c especially
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the chan...
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4b355b3 Remove inactive people - Learath2
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On map Joyride I tried /save foo, but got a 3-word save instead. When I try /load foo it shows no save code. My expectation would be that either I have used this save code already or can use it.
11:13
8edb561 Run server in background on Windows (fixes #3525) - def- 0b2c457 Merge #3526 - bors[bot]
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File names are not sanitized, leading to different behavior on different platforms. Examples:
  • map names can stop players from joining a server
  • image names in maps can block the extraction of them
  • saving demos, rendering demos can fail unexpectably due to the file name
See https://en.wikipedia.org/wiki/Filename#Comparison_of_filename_limitations
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Hey, I have moved my 0.6 whisper part in my mod to PreProcessMsg(), no logic change, just changed the place where the whisper is split into parts and where we get the message out of the /w command. https://github.com/fokkonaut/F-DDrace/commit/cb5622b612da54c43e0ab2ba2a96c67d2e74f133?w=1 somehow, on the way from preprocessmsg to onmessage again, the m_pMessage gets (invalid utf8), and i dont know why
11:35
i checked that even at the end, right before the retrun of the s_aRawMsg the m_pMessage still includes the right string
11:35
directly in OnMessage its broken already
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@deen send me the list then i can check
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Will have to fix like 3-4 lines
12:37
Rest is fine
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[quakenet] ChillerDragon BOT 2021-01-21 14:12:48Z
didnt do ddnet dev in a while what is this whole clang format all about
14:13
i mean i kinda get it what its about but any setup instructions anywhere?
14:13
maybe a how to run it in the readme would be nice
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clang-format -i <file>
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[quakenet] ChillerDragon BOT 2021-01-21 15:52:41Z
yea also found that i guess i have to either script something or go over the files i edited manually
15:54
ok well it works kinda well actually
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[quakenet] ChillerDragon BOT 2021-01-21 16:02:30Z
16:02
not too conviced by the style yet :D
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Checklist

  • [x] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test if it works standalone, system.c especially
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--u...
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[quakenet] ChillerDragon BOT 2021-01-21 16:10:33Z
scripts/fix_style.py ah i see
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[quakenet] ChillerDragon
Click to see attachment 🖼️
xddd
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[quakenet] ChillerDragon BOT 2021-01-21 17:29:36Z
yikes how dangerous is it to run a system with full disk space? I feel like linux is handling it pretty well but the amount of warnings give me the impression the machin wont survive a reboot
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ChillerDragon: don't. programs fail in funny ways
18:04
I have a separate /home partition, but even that being full led to various funny effects
18:04
and data corruption by programs which can't handle errors on write
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[quakenet] ChillerDragon BOT 2021-01-21 18:05:44Z
oh intresting
18:06
i though it was foolish to doubt linux performance under such conditions
18:07
yea i quickly run a command that takes about 3days to finish then ima clean some space :D
18:08
yea on my arch machine i also run with a /home partition hasnt brought me any value yet but we will see
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u are giving linux a responsability it doesnt have
20:13
programs not handling write errors are their fault
20:13
is*?
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Can someone add a feature where you can navigate the through the menu/tab options using arrow keys? would be nice that when the game launches or in the server views to change tabs using arrow keys (you can up down left right then press enter rather than moving your mouse.), maybe its just me who would like this (CLI like interaction!).. but idk.
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@SPYRES the main menu works with some shortcuts (enter or p to play, d for demos, e for editor, r to run server, s for settings, q to quit, n for news). I would also like more keyboard input, but then I realized the entire game only works with mouse, so it's not too bad if the menus are also only usable with mouse
👍 1
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@Learath2 why don't you port your own commits from teeworlds to DDNet?
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14c73e6 Remove GER1, CHN5, Add CHN1 - def-
feelsbadman 1
Exported 72 message(s)