gamecore.h
x + duration * tickspeed >= tick
in the code, I wonder if there is a way to prettify thatSERVERINFO_INGAME
sounds like it could have something to do with it, maybe legacy baggage?NetObjectEx("DDNetProjectile", "projectile@netobj.ddnet.tw", [
NetIntAny("m_X"),
NetIntAny("m_Y"),
NetIntAny("m_Angle"),
NetIntAny("m_Data"),
NetIntRange("m_Type", 0, 'NUM_WEAPONS-1'),
NetTick("m_StartTick"),
]),
latest_question_list = Question.objects.order_by('-pub_date')[:5]
latest_question_list = Question.objects.order_by('-pub_date')[:5]
c++
odb::sqlite::database db ("people.db");
person john ("john@doe.org", "John Doe", 31);
person jane ("jane@doe.org", "Jane Doe", 29);
odb::transaction t (db.begin ());
db.persist (john);
db.persist (jane);
t.commit();