@Дядя Женя 255^3 != 0xFF0000 instead 255^3 == 0xFD02FF
so it would be (256^3 - 256^2) + (256^2 - 256^1) + 255
or just 256^4 - 1. but only if input doesn't overflow uint32
just input decimal value 4294967295(edited)
Heya all. a month or so ago i played a map with the layout of a ship that have crashed into an island, and you had do go down to the bottom of the ship and empty out the water before going all the way back up for goal. does someone know what the name of the map is ?