so i am trying to make my "player_color_body" and i learned how to convert the 3 (hue-contrast-and light) nubers into the specific color code in decimal, however, i just found a brihgt yellow i like which goes as following (hue-042, cont-255, light-000) now when u convert them into hex, u get 2A FF 0 but that gives a white colour not the yellow
@deen so I just put in the color thru setting>tee>custom colors, then once I have made that colour go to f1 and simply type player_color_body and it will give me the number?
I saw you talking about that ingame yesterday and wasn't sure if I should rain on your parade, since you seemed proud of having figured out the calculation
Btw seen so is there a way I could figure it out. Since I think the broblem is that because light is 000 when I convert it to ehx that's when it gives the wrong info
Sadly the person who made the change instead of clamping the lighting, decided to remap the 0-255 possible lighting values. To add insult to injury 0.7 changed the darkest tee you can have. So we have to maintain almost a 100 lines of compatibility mess to keep tees looking the same on all clients and to allow people to use their old colorcodes
@Yonatan i mean the only thing i can realte this is, when u open the list of maps and after a whil someone voted a new map but u havent refreshed the screen
@Yonatan Gold Mine would be used if no autoexec_server.cfg is found, maybe it's in the wrong directory. Did you start the server from inside client or from outside?
tela
what are some maps with gun portals? Feel like I never see that stuff