










ffmpeg -i your_input.whatever -ar 48000 -ac 1 -sample_fmt s16p hook_attach-01-fixed.wv to convert from any audio format


bits instead of bytes














TextWidth() might run into problems with multi-line and stuff.
























well i guess I can redo ime support and text selection instead of porting it

maybe making everything a text container can helnp





























































svg2ttf thing Learath2 was talking about. 









































































./gradlew build





































background > NoHit > Item


make it like this but with a hammer



















Character object (which contains all the info about hook time, endless jumps etc.) on client side. Can't find it, only the m_PredictedChar what, I assume, is predicted and may not work without "antiping"? (edited)



Character object (which contains all the info about hook time, endless jumps etc.) on client side. Can't find it, only the m_PredictedChar what, I assume, is predicted and may not work without "antiping"? (edited)














































_ _ _ _ _ would look stupid (edited)



2












































































bind 1 exec file.cfg
file.cfg:
weapon1;
bind q "+weapon2; exec quickswitch/toggles/gun_hammer.cfg" (edited)


































































