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DDraceNetwork
Development / bugs
Report client & server bugs, especially but not limited to release candidates.
Between 2020-12-18 00:00:00Z and 2020-12-19 00:00:00Z
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Дядя Женя 2020-12-18 06:02:19Z
let's calculate the best time you can pass each drag part and delete all these parts from maps replacing it with time penalty tile (edited)
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Дядя Женя 2020-12-18 09:42:26Z
Falling Star - weak required map (strong impossible). Just to write info down for some future use. (Maybe fix weak ;)) (edited)
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@Дядя Женя if u manage to fix weak you will be a god
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Дядя Женя 2020-12-18 11:09:20Z
@Mikey. they don't want it
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@Дядя Женя Force it down their throat,
11:10
Shove your BBC down everyone who doesn't want change
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Дядя Женя 2020-12-18 14:45:35Z
I don't think that's a bug
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Дядя Женя 2020-12-18 15:48:09Z
well yes
15:48
he better don't be in spec
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stop say the same shit everyday to fix weak hook, dont even know why u want to fix it, nosense, its very usefull and anyway they dont want to fix it
17:21
so stop trashtalk for try force to fix
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Physics changes are too controversial, it's better to improve the game in other ways
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why not adding binds like deepfly or resetonswitch directly to the ddnet controls tab?
17:43
a key for deepfly-on and a key for deepfly-off
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is it used that much?
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or 45 degree angle bind, for example. That will automatically reuse current mouse distance value and mousesens
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I never used those things, I think only pros do
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deen
is it used that much?
I mean when I show this game to my friend I always send them my config file with binds otherwise it's impossible to explain wtf is going on on the screen (edited)
17:45
45 degree angle bind is useful even for novice maps. For the parts with rocket climbin
17:45
g
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I will add some more binds in that menu
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hey, nice 🙂
17:49
thx
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jao's hairy kebab 2020-12-18 17:55:06Z
cl_message_highlight_color does not affect whispers
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jao's hairy kebab 2020-12-18 18:08:15Z
it displays correctly in console*
Exported 25 message(s)