DDraceNetwork
DDraceNetwork / questions
For newcomers to ask questions and get help. Also check
https://wiki.ddnet.org/wiki/FAQ
Between 2020-12-17 00:00:00Z and 2020-12-18 00:00:00Z
Deleted User
2020-12-17 12:32:55Z
how to be a mod ;p
deen
2020-12-17 12:36:17Z
https://forum.ddnet.tw/viewtopic.php?f=69&t=5602
murpi
2020-12-17 12:36:39Z
deen fast af
Deleted User
2020-12-17 12:47:12Z
when i can add my application
cyberfighter
2020-12-17 13:59:42Z
can u load in 2 ghosts at once
louis
2020-12-17 14:00:15Z
yes
cyberfighter
2020-12-17 14:02:26Z
how
louis
2020-12-17 14:05:18Z
14:05
u need multiple ghost files tho
cyberfighter
2020-12-17 14:05:34Z
wtf how does ur ghost not get deleted
louis
2020-12-17 14:05:43Z
diff name
cyberfighter
2020-12-17 14:06:31Z
wow that sucks
14:06
would have been helpful if both of my ghosts with same name would be saved
cyberfighter
2020-12-17 14:39:24Z
@louis
i finished with a different name and ghost didnt appear
louis
2020-12-17 14:39:40Z
do u have ghost enabled
cyberfighter
2020-12-17 14:39:43Z
yes
14:39
i do
louis
2020-12-17 14:40:00Z
i forgot what i did
14:40
im pretty sure it works tho
cyberfighter
2020-12-17 14:40:06Z
doesnt
14:40
do i have to rename at start
louis
2020-12-17 14:40:20Z
maybeu have to copy and delete the old ghost file and re paste it after new one gets in
14:40
idk maybe thats what i did for mine
14:40
jusst test it on volt or some shortr map
Lionheart
2020-12-17 16:43:50Z
This should be a common question, so if you don't wan't answer, no problem : How toggle the dummy to hit when you shoot ?
16:44
Since the HF of ddnet is good for HF in most case, but not when you hh
Lionheart
This should be a common question, so if you don't wan't answer, no problem : How toggle the dummy to hit when you shoot ?
murpi
2020-12-17 16:50:06Z
Deepfly_Toggle.zip
1.19 KB
16:50
instructions how to set this up are inside
Lionheart
2020-12-17 16:53:22Z
thx
16:53
why deepfly ? i don't understand
cyberfighter
2020-12-17 16:56:34Z
cuz u can fly while ur dummy is deep
Lionheart
2020-12-17 16:57:00Z
Ok ok thank
16:57
i will follow instruction
Lionheart
2020-12-17 17:06:55Z
okay it's good
17:07
there i way to force dummy to wear hammer ?
17:07
because if I wan't to control the way he hit, he change to pistol if hammer isn't equiped
Дядя Женя
2020-12-17 17:20:54Z
@louis
why ur UI looks so cool? Did you just change the colors and opacity?
17:21
if so, what's the settings?
louis
2020-12-17 17:23:29Z
its just a tiny bit blue with 63 alpha
Deleted User
2020-12-17 18:38:29Z
is it possible to get telelaser to work without bounce? or only let it teleport if it hits a certain spot, and not to the end of the laser, like how grenade would work?
heinrich5991
2020-12-17 18:42:57Z
@Deleted User
there's a tune for number of laser reflections I think
Deleted User
2020-12-17 18:47:42Z
hmm this tune is new to me, is there a tutorial on it perhaps?
louis
2020-12-17 18:54:03Z
telelaser_nobounce.map
1.04 KB
18:54
@Deleted User
right side describes what u asked
(edited)
18:56
player needs to be standing in the tune zone for it to apply, it's based on where the player is, not where the laser bounced
(edited)
Deleted User
2020-12-17 18:57:56Z
oh thanks sir
louis
2020-12-17 18:58:57Z
telelaser_nobounce.map
1.04 KB
18:59
@Deleted User
this one has a cleaner command
18:59
they do the same thing
18:59
but be aware that they can teleport on any wall, not just ones with a front layer
18:59
to have control over what walls they can tp on, i'd use the telegun with 10000 bullet speed
Deleted User
2020-12-17 19:00:29Z
i see i see, and would it be possible to remove the teleport if you do not hit anything?
louis
2020-12-17 19:01:49Z
i think ud need telegun for that
19:01
instead of laser
Deleted User
2020-12-17 19:02:32Z
hmm i guess that could work ^^ thanks for the help (:
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