




Persian, it's alive






-rdynamic if supported by the linker.
Not all symbols being exported broke our builds recently, the antibot
library used mem_comp from the main binary but it wasn't exported,
leading to the following runtime error:
./DDRace64-Server_sql: symbol lookup error: /home/teeworlds/servers/libantibot.so: undefined symbol: mem_comp








./DDRace64-Server_sql: symbol lookup error: /home/teeworlds/servers/libantibot.so: undefined symbol: mem_comp
error message was here






mem_comp from the binary for the shared libraries

libantibot-noby.so used it and couldn't find it-rdynamic exports all the public symbols again (edited)








2

libantibot-noby.so -> libantibot-nobo.so






























&Vec<i64>





















unreachable!() or panic!()























































































23/23 servers updated successfully


















std::cout << *std::min_element(&v[j], &v[k+1]) + *std::max_element(&v[j], &v[k+1]) << std::endl; // Part 2

























































































































































suggestion
reduce crowding the skins
by create skins group by color/design
result this=
1-more tidy place and easier for see
2-makers the skins can make more than one for same a skin
with other color or design without been haveing problem
4
2
/teamrank only provides one result. With this command I can request all teams I finished a map with.







