bind mouse1 "+fire; +toggle cl_dummy_hammer 1 0"
) unusable.
I see no harm in making the scroll wheel "non-sticky"
Found by Cazanna to which this is happening constantly in runs.https://ddnet.tw/players/<playername>
RenderBorderTileEmulation
and
RenderBorderTileLineEmulation
i'd really like to know if one of these two functions is causing it