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DDraceNetwork
DDraceNetwork / showroom
Teeworlds/DDNet related media only
Between 2020-10-26 00:00:00Z and 2020-10-27 00:00:00Z
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Дядя Женя 2020-10-26 01:09:58Z
01:10
Yet another crazy visual update everyone will cry about
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thats kinda cool
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good update
01:35
(y)
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Дядя Женя 2020-10-26 02:26:01Z
02:26
Upper tabs goin as well
02:26
a little laggy, because of server list loading on Internet tab + debug mode (edited)
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i like the moving up thing
02:48
maybe you can make the tabs on the right move to the right instead of getting larger
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Дядя Женя 2020-10-26 02:50:55Z
Maybe. Im done adding animation to every possible menu tab, now I can tweak animation settings in any way
02:51
So it's easy to test now
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Дядя Женя 2020-10-26 02:59:38Z
@plsplsplslol ok, no way. It's default width is too big and I can't lower it, because there is a text which is different in every language
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yea
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Дядя Женя 2020-10-26 03:08:19Z
03:08
@plsplsplslol but I can reposition it
03:08
looks cooler I think
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i like this one better yeah
03:09
not as big
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Дядя Женя 2020-10-26 03:12:26Z
coooooool, merge now
03:14
Let's think how can I fix checkboxes, sliders and buttons now
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its off center >:(
03:31
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Дядя Женя 2020-10-26 03:39:19Z
Problems of those who wrote original code (edited)
03:39
blobtonguewink
03:40
And it should be margened from left
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no its ur problem now since it came up when u made new feature
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Yet another crazy visual update everyone will cry about
@Дядя Женя we all play from old clients
yes 1
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@Дядя Женя Gimme this thing.
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lol for how long have u been viewing ads
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Дядя Женя 2020-10-26 10:01:30Z
Cmon 2:25 single swing
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its litteraly me everyday
10:42
the way you aim is so different
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maybe cuz of lags who knows
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Дядя Женя 2020-10-26 12:18:50Z
@LAN server
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Thanks
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Дядя Женя 2020-10-26 12:19:23Z
for linux/mac wait official release or compile urself
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@Дядя Женя github builds artifacts for every PR
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Дядя Женя 2020-10-26 12:22:12Z
wdym
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Click on the github build, then at the top artifacts
12:23
you can give those zip files to people to test it out, don't need to wait for change to be merged
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❄️ ❄️ ❄️ ☃️ ❄️ 🌨️ #snowroom
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Дядя Женя 2020-10-26 12:49:23Z
Pogfish
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#nobyroom
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good old times
15:38
greenthing
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Troll is on #1
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hi @Deleted User 🙂
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ᶰ°Konͧsti 2020-10-26 15:43:53Z
kek
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hi
15:44
A_BlobMeltWave
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bad client
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@TsFreddie you are working on those auto adaptable markings?
16:08
saw somebody talked about it so i tried to do it
16:09
it was a issue too
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Дядя Женя 2020-10-26 16:09:04Z
16:09
I got this
16:09
implementing custom fonts IMMEDIATELY
16:15
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will ears be visible in non transparent markings?
16:16
also how does it actually work, is marking just blending with this part?
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not yet. but i think gfx team can move ear shadow onto the shadow layer
16:17
which isn't that crazy of a change i think
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also how does it actually work, is marking just blending with this part?
does not blend at all. but moving the inner ear part to the bottom left texture could work.
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good old times
skribbl.io :)))
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@TsFreddie is there any repo for this?
16:30
i would really like to play around with it
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not yet. i can publish one.
16:31
one sec
16:35
A retro multiplayer shooter. Contribute to TsFreddie/teeworlds development by creating an account on GitHub.
16:35
here you go
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@TsFreddie ❤️
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@TsFreddie interesting
16:45
just use stencil buffer and render it on the GPU
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it is stencil buffer
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@TsFreddie the biggest issue with adaptable markings is that they are gonna sometimes overlap ears etc in weird ways, imo it looks better to just have ears colored the same way as body
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oh yeah nice
16:47
GL mastreee
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thonk it depends, we can probably provide both adaptable and the og circle ones (edited)
16:47
plus we don't need to break any old skins ppl made.
16:47
i don't know anything about opengl like 2 hours ago
16:47
lol
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well you can't really predict what future skins are gonna be like
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google is nice
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problem with current markings is that they are made for the circle tee
16:48
and markings which are bigger look weird
16:48
and they go off tee
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ghosty well at least ppl would have more choices.
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by Death Shinigami
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Дядя Женя 2020-10-26 23:31:21Z
Shit map
23:31
Always failed somewhere for stupid reason
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shit af design
23:31
good thing i played with entities on
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Дядя Женя 2020-10-26 23:31:54Z
Gameplay too
23:32
I remember those fkin stoppers
23:32
That disabled your DJ
23:32
So you fail on 60%
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i died in the part before u do a catch and after the dummy drag and 3 fly
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Дядя Женя 2020-10-26 23:32:39Z
failed there like 3 times at least
23:32
Dummy drag is shittest shit here
23:32
Yeeee
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shittiest part is 1 try catch
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Дядя Женя 2020-10-26 23:33:22Z
The whole map is 1 try as I remember
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justatest i did it 1st try since im pro af
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Дядя Женя 2020-10-26 23:33:38Z
Pogfish
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from now on think twice before giving up
> @hussainx3 why aren't you using the ddnet client.
🤔 1
23:58
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Exported 117 message(s)