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For newcomers to ask questions and get help. Also check https://wiki.ddnet.org/wiki/FAQ
Between 2020-10-24 00:00:00Z and 2020-10-25 00:00:00Z
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Дядя Женя 2020-10-24 01:04:59Z
the meaning now is outdated parts like on the screen where you should do nothing, but just simply drag dummy through freeze
01:05
no special technics required etc.
07:20
how do i make the little ghost of me and info go away
07:21
like 4th time i press key on accdient
07:21
and need to rr game
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debug 0
07:21
in f1
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or press ctrl, shift and d
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heyy, so... is there a way to export images from the map editor?
13:19
so, like, there's this map in my ./downloadedmaps folder with a tileset I'd like to open in GIMP
13:20
(to remove the 2px tile border, which is now unnecessary with the new DDNet release)
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heyy, so... is there a way to export images from the map editor?
@Gaba imo yes
13:20
But I am nobo and I don't understand
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@Gaba There is a .exe called map_extract.exe inside your ddnet folder. Drag and drop the map you want to extract onto the .exe
13:21
it should extract all tilesets and images used in the map
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thank you!
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Hi there, I got a couple of questions.
16:21
After uploading my map for testing I moved, so my attention kinda shifted away from Teeworlds before I could be there to finalize its release. I am all but a hero in/on discord, but I assume there is no way to see the past channel and comments on my map. Is that right?
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if your map was submitted before on discord at map testing, you can check https://ddnet.tw/testlogs/ for logs
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oh was it pyramids
16:24
lol
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Yes Pyramids
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resubmit it, we declined because no mapper response
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I thought so, sorry about that
16:25
fix everything
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and then resubmit it
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I'll do that then, thanks a lot!
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Why is my server's config file changed?
17:53
>_>
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I feel you feelsbadman
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Дядя Женя 2020-10-24 18:49:09Z
How do you think, until how many difficulty stars novice maps must be unfailable
18:55
@louis help me figure this out
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Дядя Женя 2020-10-24 18:56:08Z
I'm trying to at least start writing some rules for difficulty ratings
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failyness doesnt automatically boost the rating of a map
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Дядя Женя 2020-10-24 19:04:01Z
It's not, but I don't think any novice 1 maps should be faily in any way
19:07
Ok, tell me please, what stars should show you?
19:09
1. How hard is it to finish this map or 2. How hard parts of this map are or 3. How many pts you'll get or other
19:09
Let's set this now
19:10
What is stars of map
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So, I'm here again 😅 is there a quick way to remove the 2px tile borders from tilesets?
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Дядя Женя 2020-10-24 19:11:09Z
Write a program for that
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I'm a first-year IT student, I don't know how to do that yet 😛 (edited)
19:12
but maybe I could write something in python for GIMP (edited)
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Дядя Женя 2020-10-24 19:14:22Z
figure out the size of 1 tile > create bitmap > copy from original image with current offset + 2px border > resize, save to bitmap > draw bitmap back to original image with same offset > loop through that
19:14
Give me any tileset u wanna change
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:O looks good
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Дядя Женя 2020-10-24 19:35:14Z
19:35
@Gaba not sure what I've done
19:35
check it pls
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yeah that's... exactly what I wanted to achieve
19:38
although I thought the size would be 960×960px afterwards
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Дядя Женя 2020-10-24 19:38:57Z
I see it's working, but resize algorythim compressed it
19:39
Oh
19:39
I can just not resize image
19:39
and save it with lower res
19:39
sounds cool xD
19:39
wait 2 min
19:43
19:43
19:43
source code
19:44
drag image file on the .exe
19:44
or run it from the console with args as path
19:45
TilemapRemoveBorderTW.exe "D:\Files\Teeworlds\Tileset.png"
19:45
output will be fixed.png in the same folder as the .exe file
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is this C#?
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Дядя Женя 2020-10-24 19:46:18Z
yes
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that's really impressive, but there's 1 thing... it somehow removes the incorrect number of pixels from each tile I think?
19:51
which is weird, cause it looks correct in the code for me
19:52
or no I was wrong, you just sent the original tileset insted of the fixed one 😅
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Дядя Женя 2020-10-24 19:54:28Z
no, it's fixed.png
19:54
🤔
19:54
hmm
19:54
something wrong here, yes, that's what I asked you to check
19:55
should be something with math around coordinates
20:01
@Gaba lol, ok, I just saved old tileset again in code xD
20:01
20:02
because before I was drawing on the same tileset and now I made a new one to resize it
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I mean, that's incredible to me 😄
20:04
thanks so much for your time and effort!! (edited)
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there's already a tool for removing borders in ddnet graphics tools
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hello guys, maybe someone can help me out... ive got this issue for some time now: my hooks get kinda "interrupted". For example i hook someone and before i release the hook it automatically disappears and the tea falls down, same with walls and so on. It seems to be a problem with my inet connection, although I have no lag spikes and other online games (like league) work just fine. I didnt change anything in my router settings or hardware.
21:20
thank you in advance and sorry that I cant describe the issue any better ^^
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Check your mouse
21:23
if you play lots of ddrace your right mouse button will break after some time
21:23
@Daethedr
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Yeah, I had the same problem and had to fix the mouse
21:29
try binding hook to a keyboard key and see if that fixes it
21:29
or try a differen tmouse
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the hook is supposed to drop the tee after a few seconds btw
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he said same with walls too
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yeah but just to be clear
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@Ama @deen wow, i was like "yeah right, its gonna be my high-end mouse thats not working, thanks for the help" ... but you are actually right lol i bound the hook to my left mouse key and the problem is gone ^^ thanks so much guys! stupid Logitech...
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