cl_camera_smoothness
): determines the speed of the camera
cl_camera_stabilizing
): determines how fast your cursor need to move before the stabilization kicks in
def-
is your github accout? I made a simple video demonstrating overall new chat idea, in case you're gonna make a votebaa8b93
Add clang-tidy to CI and enable clang-analyzer checks - edg-l
7d476c3
Fix clang-analyzer-security.FloatLoopCounter - def-
476ac69
Fix memory leak in lock_create - def-
911cb5c
CAutoMapper: Delete pUpdateLayer - def-
469888e
array: Don't allocate size 0 - def-
a4f13ed
Fix clang-analyzer-optin.portability.UnixAPI - def-
7c86dd8
Fix external directory in .clang-tidy - def-
5c1b8cd
Fix clang-analyzer-deadcode.DeadStores - def-
98d4baa
Fix clang-analyzer-core.NonNullParamChecker - def-
0867424
Fix clang-analyzer-security.insecureAPI.strcpy - def-
6443e70
Fix clang-analyzer-core.CallAndMessage - def-
87b06d3
Fix clang-analyzer-core.UndefinedBinaryOperatorResult - def-
7f38bc0
Fix clang-analyzer-core.uninitialized.Assign - def-
812c5c1
Merge #3076 - bors[bot]m_pClient->m_Snap.m_paPlayerInfos
insteadcurl … | bash
message cd /tmp && wget https://raw.githubusercontent.com/DDNetPP/DDNetPP/master/CMakeLists.txt && curl https://raw.githubusercontent.com/ddnet/ddnet/master/CMakeLists.txt | git diff --no-index CMakeLists.txt -
m_pClient
to render infoCTeeRenderInfo
because RenderTools()->RenderTee()
asks for that
CTextCursor AppendCursor = Cursor;
AppendCursor.m_StartX = AppendCursor.m_X;
if(m_aLines[r].m_TextContainerIndex == -1)
m_aLines[r].m_TextContainerIndex = TextRender()->CreateTextContainer(&Cursor, m_aLines[r].m_aText);
else
TextRender()->AppendTextContainer(&AppendCursor, m_aLines[r].m_TextContainerIndex, m_aLines[r].m_aText);
except the ": "
which is still added, it will align the text msgvoid CGameClient::RefindSkins()
{
for(int i = 0; i < MAX_CLIENTS; ++i)
{
if(m_aClients[i].m_aSkinName[0] != '\0')
{
const CSkin *pSkin = m_pSkins->Get(m_pSkins->Find(m_aClients[i].m_aSkinName));
m_aClients[i].m_SkinInfo.m_OriginalRenderSkin = pSkin->m_OriginalSkin;
m_aClients[i].m_SkinInfo.m_ColorableRenderSkin = pSkin->m_ColorableSkin;
}
}
m_pGhost->RefindSkin();
}
m_AuthorRenderInfo
implement that function like you already did with the m_AuthorRenderInfo
The repository 'https://dl.bintray.com/sbt/debian Release' no longer has a Release file.
dist
int dist = (hx * hx) + (hy * hy);
dist = dist ? (int)sqrt(dist) : dist;
cl_friend_messages
cl_show_ids
Is there any other commands that can affect chat now?if (m_aLines[r].m_ClientID >= 0 && m_aLines[r].m_aName[0] != '\0')
(edited)