m_HookDir.x = pObjCore->m_HookDx / 256.0f;
m_HookDir.y = pObjCore->m_HookDy / 256.0f;
// NOLINT(clang-analyzer-core.DivideZero)
Checks: -*, clang-analyzer*
. You could test if that results in the same failures you're seeing with clang-analyzerclang-tidy
and use a .clang-tidy file as I describedmake --keep-going
cmake --build <dir> -- --keep-going
-- --keep-going at the end
55ae83a
css: Make it harder to download thumbnail in forum (by Soreu) - def-int i = 0; i < -1; i++
m_Zoom
?RenderBorderTileEmulation
i implemented the bordertiles in a loop, just like a opengl driver would do it, so it creates a specific amount of tiles to render