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DDraceNetwork
DDraceNetwork / mapping
Here you can talk about mapping, ask mapping related questions or request new ratings for released maps
Between 2020-10-06 00:00:00Z and 2020-10-07 00:00:00Z
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By the way, is there any tutorials on speedup tiles? Last time I was learning doors and switches it was mostly trial and error.
15:27
@deen thanks. I will ask them if they're planing to add this function.
15:27
Though I use 0.6 maps now and 0.7 editor will not be usable for me as 0.7 -> 0.6 convertor doesn't exists.
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Don't really need a tutorial for speed ups. it's just one tile. you create a speedup layer, use the speedup button to change angle and power, place tile, done.
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@Deleted User its like tele tiles + set angle and power/speed, everything else is just learning by doing 🙂 (edited)
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I wish there would be docs. I can write docs for doors and switches now as how it work is very unintuitive.
16:39
I've found some video on the internet where one guy places them in 2 seconds and watched in in slow motion like 50 times. And this was the best source on doors and switches I could find.
16:39
Still it worked by a trial and error on like 30th attempt.
16:39
Maybe I am just stupid but there should be docs and tutorials on that.
16:40
its like tele tiles + set angle and power/speed
Haven't tried tele tiles yet. I hope they will be easier than switches and doors.
16:40
Thanks
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Дядя Женя 2020-10-06 17:10:39Z
Any good-looking tiles?
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@Дядя Женя try this https://opengameart.org/
17:12
if you haven't already
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Дядя Женя 2020-10-06 17:12:33Z
I'm looking for tiles for entities
17:12
block tiles I mean
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Дядя Женя 2020-10-06 17:13:54Z
I somewhat like your overall idea of entities, making it relaxing smooth
17:14
instantly "fixed" freeze when downloaded it (edited)
17:14
'cause these stripes is just hell
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yeah i like the freeze w/ a little variation but its personal preference
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Дядя Женя 2020-10-06 17:15:13Z
also your blockers is just total shit
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laser blockers?
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Дядя Женя 2020-10-06 17:15:26Z
those too
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idk i didnt finish the doors
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Дядя Женя 2020-10-06 17:15:32Z
but no, arrow ones
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ah ye those
17:15
unfinished too xd
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Дядя Женя 2020-10-06 17:16:33Z
I like your unfreeze, deep. Hook and unhook colors looks kinda good
17:17
palette is good I think
17:17
Kill tile works better like this
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@Deleted User Can you link that with teeworlds tiles pls
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i use this for the old ht tiles, you see everything much better than the standard tiles (entities_clear) (edited)
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Дядя Женя 2020-10-06 18:18:50Z
I cant understand how HT is working
18:19
So it just draws unhook with hookthrough on top of it?
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there is a combined tile
18:22
blue chessboard
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Дядя Женя 2020-10-06 18:33:17Z
it's not shown in game like that
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@Cøke @louis And there you guys kinda answered my problem with finding better way to display HT xd (edited)
20:22
@Cøke could you perhaps send (me) whole entities?
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u can make ht transparent in entities but its hacky
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@Дядя Женя ye, you draw over unhook. Old, outdated version had to be placed over & next to
20:24
@louis I feel like the old HT was SO MUCH better visible in editor
20:24
so I'm thinking about brining it back just w/o the outdated mark
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what old ht
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that hook-thru-ground instead of checkered shit
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