DDraceNetwork
DDraceNetwork / mapping
Here you can talk about mapping, ask mapping related questions or request new ratings for released maps
Between 2020-10-04 00:00:00Z and 2020-10-05 00:00:00Z
JMarcell
2020-10-04 10:02:21Z
Does anybody have good fully white deathtile mapres?
ReD
2020-10-04 11:13:15Z
@JMarcell
I made mine part of mixed_tiles.png
11:15
just killtiles
(edited)
JMarcell
2020-10-04 13:41:09Z
@ReD
thank you
Дядя Женя
2020-10-04 15:26:23Z
what's the setting to close/open door by default?
deen
2020-10-04 15:27:24Z
switch_open 1
to open switch 1 by default, otherwise closed
Дядя Женя
2020-10-04 16:29:58Z
is there a way to auto-connect dummy on map reload on local server?
noby
2020-10-04 16:36:33Z
if u just need a tee that cant be controlled then u can compile server in debug mode and do dbg_dummies 1
(edited)
16:36
if u want ur client to auto reconnect dummy im not sure if its an option atm
Blade
2020-10-04 17:28:36Z
Can you remove ninja with tune zone server commands?
deen
2020-10-04 17:34:17Z
@Blade
i don't think so. just put shields?
ReD
2020-10-04 17:34:27Z
@Blade
i don't think so, you could set
ninja_fire_delay
to a very large number, but than the player could still activate ninja one more time
Blade
2020-10-04 17:36:38Z
Ok. I'm just trying to figure out a way to use the least shields possible while still being able to prevent a skip. (I dont think lots of shields look nice, so I'm trying with just 2 xd)
Soreu
2020-10-04 17:39:19Z
@Blade
onetiler with shields hidden in walls
Blade
2020-10-04 17:42:30Z
I'm talking about that part where I did that funny laser hook with a timer. (And you had that hilarious bug fail)
@Soreu
1
Exported 15 message(s)