python scripts/fix_style.py --base HEAD^
T foo(K bar) { return sth; };
m_SoundEnvOffset
was always set to the same value as m_PosEnvOffset
, due to wrong behavior in the ui.IME_ShowCandidateList
that looks like that it suppose to create a texture of some sort for the list. but the methods are empty.SDL_GetCandidateList
I'd guessIME_ShowCandidateList
does nothing lolSDL_windowskeyboard.c
and comment out line 373 and 881-883? (in ddnet-libs)SDL_DISABLE_WINDOWS_IME
m_EntitiesIsLoaded[EntitiesModType + (int)EntitesAreMasked]
?2*EntitiesModType + (int)EntitiesAreMasked
?MAP_IMAGE_MOD_TYPE_FNG + true
overlap MAP_IMAGE_MOD_TYPE_VANILLA
e.g.?IGraphics::CTextureHandle m_EntitiesTextures[MAP_IMAGE_MOD_TYPE_COUNT * 2][MAP_IMAGE_ENTITY_LAYER_TYPE_COUNT];
bool m_EntitiesIsLoaded[MAP_IMAGE_MOD_TYPE_COUNT * 2];
MAP_IMAGE_MOD_TYPE_FNG+true
is 6, but MAP_IMAGE_MOD_TYPE_VANILLA+false
also is 6MAP_IMAGE_MOD_TYPE_FNG
is 5, MAP_IMAGE_MOD_TYPE_VANILLA
is 6python scripts/fix_style.py --base HEAD^
to only run clang-format on the changed lines