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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2020-09-19 00:00:00Z and 2020-09-20 00:00:00Z
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@Ravie Hey, i don't know if you want todo this, but we need a autumn map for #2863 your Sunny Side Up map looks pretty nice and fitting, maybe you could create a small map for it 😄
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In fact, none of the 0.7 maps seem to work, i get buffer overflows all over. For testing i just used Gold mine now. since this is just #2731 without logic, and without any menu stuff, the best woul...
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@Deleted User when his autumn map is finished, it would be winter already
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then for next year autumn 😄
00:59
but u can try too @Animefan if u want
00:59
actually any mapper is welcome 😄
00:59
i am working on other maps 😛
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@Deleted User btw, demo list has no hover effe t
01:10
effect*
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@Deleted User it's a summer map >:[ it was even released in summer
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xd
01:12
but sunflowers fit for autumn too
01:12
and orange indicates autumn for me
01:12
and the map looks nice
01:12
so 3:0 for autumn xd
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@fokkonaut ty
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I guess wait for the 0.7 autumn theme to be done and just yoink it like everything else xD
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xD
01:14
the map doesnt look as good tho ;D
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true
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yoink justice 2
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843e814 Update italian.txt - iTzMeRafa ce96178 Update italian.txt - iTzMeRafa 85f47fa Merge branch 'master' into master - iTzMeRafa e07b430 Merge #2866 - bors[bot]
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that could be related to it:
  • garbage memory and other skin bugs
  • continually lowering fps
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Traffic increased after enabling skin downloader
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is that bad?
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not really
09:05
But I guess something is wrong with the skin downloader and I can't find out what
09:05
lots of mysterious bug reports this release
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for example?
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random overwritten memory
09:06
only a few skins loading
09:06
crash when enabling skin downloader
09:06
fps going lower and lower during gameplay
09:08
weird
09:10
i didnt notice any bugs with it, i guess
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Yeah, most didn't
09:10
but it's still bad if it causes problems for a few
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wow, you are fast
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it was easier than expected
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[quakenet] ChillerDragon BOT 2020-09-19 09:27:03Z
what is skin downloader? o.O and rude hating on mi nice autumn map
09:27
who should i trust the mail from expiry@letsencypt.org or the cert info shown by firefox? https://zillyhuhn.com/cs/.1600507429.png
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skin downloader automatically downloads skins from the ddnet databse if you dont have it
09:28
can also use another url
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ChillerDragon: email from field can easily be manipulated, check the headers at least
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[quakenet] ChillerDragon BOT 2020-09-19 09:28:26Z
how to check headers o.O
09:28
ik email is not all safe and stuff but why would one send me a fake letsencrypt mailk
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open the email in vim for me 😄
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[quakenet] ChillerDragon BOT 2020-09-19 09:28:54Z
hackerman
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@ChillerDragon i for example use https://github.com/TeeworldsDB/skins/blob/master/06/ for my skin downloader
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[quakenet] ChillerDragon BOT 2020-09-19 09:29:07Z
o.O so good @fokkonaut
09:29
so u download tons of skins
09:29
and probably wrong ones huh? xd
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is only temporary
09:29
iirc
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[quakenet] ChillerDragon BOT 2020-09-19 09:29:40Z
interesting
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why is the penistee not in the teeworldsdb :(
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[quakenet] ChillerDragon BOT 2020-09-19 09:30:00Z
well ill just not touch my cert and hope ssl doesnt die
09:30
ts not?
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[quakenet] ChillerDragon BOT 2020-09-19 09:30:12Z
sounds kinda basic to me
09:30
there is
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Why don't you auto-renew the cert with a cronjob?
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[quakenet] ChillerDragon BOT 2020-09-19 09:30:45Z
idk maybe i did
09:30
09:30
press t @fokkonaut
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ahhhh
09:31
there we go
09:31
OMG
09:32
@ChillerDragon
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[quakenet] ChillerDragon BOT 2020-09-19 09:32:03Z
hm
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with the skin downloader people could be using our bush skins in survival xD
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[quakenet] ChillerDragon BOT 2020-09-19 09:32:16Z
xxxxxxxxxxD
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if everyone would use the teeworldsdb as link
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[quakenet] ChillerDragon BOT 2020-09-19 09:32:17Z
love it
09:32
go fix ddnet client
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you could also add it to ddnet skin db
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[quakenet] ChillerDragon BOT 2020-09-19 09:32:29Z
to use the supirior db
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[quakenet] ChillerDragon BOT 2020-09-19 09:32:32Z
lmao
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how @deen
09:32
Contribute to TeeworldsDB/skins development by creating an account on GitHub.
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[quakenet] ChillerDragon BOT 2020-09-19 09:32:46Z
the bush skin is so bad
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Contribute to TeeworldsDB/skins development by creating an account on GitHub.
09:32
best skins
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[quakenet] ChillerDragon BOT 2020-09-19 09:32:56Z
i wasnt pro artist back then yet
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Remake it so it looks nice and then talk to @Soreu @Ravie @louis , our new skin db team
nouis 1
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[quakenet] ChillerDragon BOT 2020-09-19 09:33:33Z
yea would be cool if an actual artist add doodads skins
09:33
love the ppl in the skin team btw
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@deen another question, when downloading skins with spaces, for example from the teeworldsdb here, does that work flawless?
09:34
Contribute to TeeworldsDB/skins development by creating an account on GitHub.
09:34
does the client convert the characters?
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[quakenet] ChillerDragon BOT 2020-09-19 09:34:15Z
utf8++64 chars
09:34
we need checksums for skins
09:34
skinparts* imagine using old skin sys in 2020
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chillerdragon is a troll
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[quakenet] ChillerDragon BOT 2020-09-19 09:35:16Z
i see u werk on the 0.7 menu already
09:35
so hope to see 0.7 skins soon and a client update
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[quakenet] ChillerDragon BOT 2020-09-19 09:35:56Z
so
09:36
whats about the ddnet db and skins now
09:36
did u never add them @fokkonaut? to TeeworldsDB
09:37
oh and @Soreu why is ur github name so crazy unrelated to ur tw name so hard to remember that
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@fokkonaut i don't think we do convert them to %20 but it still works (maybe curl does that internally, maybe server just supports space)
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server supports spaces, yes
09:37
but when the client searches for the skin name, it needs to convert it
09:37
or does curl do it?
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not sure what you mean, it works fine currently
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ChillerDragon Ye, I know... I'm complicated dude who uses nickname Ekidoxx for whatever is related to coding and Soreu as a player, though, honestly, those two started to mix together at some point justatest That needs a cleanup at some point too xd
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[quakenet] ChillerDragon BOT 2020-09-19 09:40:40Z
go create a gaming github
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[quakenet] ChillerDragon BOT 2020-09-19 09:40:50Z
i have a job github a minecraft github and a teeworlds github acc
09:41
or go name ur self Ekidoxx in tw
09:41
or atleast Soridoxx lmao
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ChillerDragon, ChillerDragonOfficial & ChillerDragonMC? pepeH
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[quakenet] ChillerDragon BOT 2020-09-19 09:42:10Z
lmao
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chillerbot.exe
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[quakenet] ChillerDragon BOT 2020-09-19 09:42:16Z
oof
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fourth one for spreading tw bots
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[quakenet] ChillerDragon BOT 2020-09-19 09:42:29Z
u!
09:42
all private
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i dont spread
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[quakenet] ChillerDragon BOT 2020-09-19 09:42:46Z
09:42
safe on m$ servers
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wait, there's actually chillerbot in here xD
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[quakenet] ChillerDragon BOT 2020-09-19 09:43:16Z
sure
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how do i have a copy then
09:43
xd
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[quakenet] ChillerDragon BOT 2020-09-19 09:43:26Z
wtf
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i know u didnt send it to me
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[quakenet] ChillerDragon BOT 2020-09-19 09:43:33Z
uhm
09:43
i blame worstwish
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[quakenet] ChillerDragon BOT 2020-09-19 09:44:11Z
lmao u keep it
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[quakenet] ChillerDragon BOT 2020-09-19 09:44:23Z
imagine keeping 0.6 based hacks in 2020
09:44
i have a 0.7 replay bot if u want to buy it
09:44
eh
09:44
totally not sharing
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most boring hack ever
09:44
i have no use for it
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[quakenet] ChillerDragon BOT 2020-09-19 09:44:59Z
pff
09:45
when fix fng btw
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whats the problem?
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[quakenet] ChillerDragon BOT 2020-09-19 09:45:15Z
hammer is weird
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it exists xd
09:45
in what way is it weird?
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[quakenet] ChillerDragon BOT 2020-09-19 09:45:30Z
go pls add a vanilla hammer option
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[quakenet] ChillerDragon BOT 2020-09-19 09:45:36Z
the vasten100 tune sucks
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why is it vasten100
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[quakenet] ChillerDragon BOT 2020-09-19 09:45:44Z
for real tw players add a option to use real hammer
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i think the hammer in fng has been this way since before i even knew what tw was
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[quakenet] ChillerDragon BOT 2020-09-19 09:45:55Z
bcs vasten100 is the guy that uses tunes to destroy tw
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so idk if its right to change it
09:46
and lol
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[quakenet] ChillerDragon BOT 2020-09-19 09:46:04Z
not change
09:46
add a option
09:46
like /realhammer
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to give u a weak hammer?
09:46
i guess i could but whats the point lol
09:46
whats wrong with my entities
09:46
switches not showen, freeze not shown
09:46
mh
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[quakenet] ChillerDragon BOT 2020-09-19 09:46:54Z
the point is that people who want to keep their ddr hammer skills and train them in fng can do so
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@fokkonaut will sound weird, but try restarting client / rejoin server
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[quakenet] ChillerDragon BOT 2020-09-19 09:47:10Z
i would discuss in #fng but u killed the bridge sorry for spaming in ddnet
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both doesnt work
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does it not transfer over well / are there no ddrace maps with modified hammer tuning
09:47
i killed the bridge because u @ everyone again
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[quakenet] ChillerDragon BOT 2020-09-19 09:47:25Z
oof it wasnt me
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[quakenet] ChillerDragon BOT 2020-09-19 09:47:33Z
:justatest:
09:47
can i use emotes?
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[quakenet] ChillerDragon BOT 2020-09-19 09:47:42Z
oof
09:47
@jao fix
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i like how
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@deen did you destroy entities?
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[4:44 AM] BOT [quakenet] ChillerDragon: imagine keeping 0.6 based hacks in 2020 the person who says imagine using _ in 2020 is still using irc lol
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@Deleted User more likely somehow xd
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don't think so
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[quakenet] ChillerDragon BOT 2020-09-19 09:48:21Z
xxxD
09:48
touche
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@deen my mod name is F-DDrace, but my server sends the gameinfoex and should tell the ddnet client to use the ddnet entities
09:48
it doesnt work since i updated, i dont know when it stopped working because i didnt try all versions
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Jupstar might have changed something about that iirc
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oh man...
09:49
@Deleted User are you there?
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@fokkonaut were you using entities IDs that had no use in DDNet?
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of course i do
09:50
09:50
why does the To teleporter show up but not the From
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that could by my only guess, because useless ones got removed from the bottom part (the blank ones)
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nah thats not it, freeze is not unused
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that sounds even more weird
09:51
it looks like it just loads wrong entities, but its just in your mod, or everywhere?
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my mod
09:51
but it shouldnt load the wrong texture, i havent changed anything serverside
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[quakenet] Ryozuki BOT 2020-09-19 09:51:46Z
chillernobo
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i am sending the gameinfoex and i am telling the client to use ddnet entities
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@noby wasn't there a problem on FNG earlier that entities didn't show for some reason? or that one was fixed easily already?
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yes some ppl had this problem
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[quakenet] Ryozuki BOT 2020-09-19 09:53:13Z
ChillerDragon do u use neovim
09:53
or vim
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[quakenet] ChillerDragon BOT 2020-09-19 09:53:19Z
uhm
09:53
forgot
09:53
i dont think neo
09:53
but also not vanilla
09:53
depends on the os im using i think
09:53
what ever ships with python support for my plugins
09:54
i think its nvim or sumsin lik that
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[quakenet] Ryozuki BOT 2020-09-19 09:54:16Z
nvim is neovim nobo
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[quakenet] ChillerDragon BOT 2020-09-19 09:54:20Z
oof
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[quakenet] Ryozuki BOT 2020-09-19 09:54:23Z
get ur facts
09:54
right
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@fokkonaut Maybe let's later create entities entirely for your mod, as it's with FNG, Race, blockworlds?
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[quakenet] ChillerDragon BOT 2020-09-19 09:54:40Z
ah no
09:54
i use vim-nox on debian
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@Soreu i do have entities for my mod
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[quakenet] ChillerDragon BOT 2020-09-19 09:55:07Z
on arch i think the plain vim ships w python so i use that there
09:55
on mac probably also vim-nox
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[quakenet] Ryozuki BOT 2020-09-19 09:55:17Z
thats just a plugin
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[quakenet] ChillerDragon BOT 2020-09-19 09:55:26Z
nox is a plugin?
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[quakenet] Ryozuki BOT 2020-09-19 09:55:29Z
yea
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@Soreu but that doesnt matter, because my mod uses custom front layer entities too and a custom switch tile etc
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[quakenet] ChillerDragon BOT 2020-09-19 09:55:37Z
nah but that pack ships vim built w python support
09:55
normal vim on debian or mac doesnt irrc
09:55
iirc
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[quakenet] Ryozuki BOT 2020-09-19 09:55:59Z
neovim has python support
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[quakenet] ChillerDragon BOT 2020-09-19 09:55:59Z
omg
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[quakenet] Ryozuki BOT 2020-09-19 09:56:03Z
and more languages too
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[quakenet] ChillerDragon BOT 2020-09-19 09:56:07Z
yea
09:56
never felt the need for it tho
09:56
why u use neo?
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client uses custom entities_overlay only, which contains all layers
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[quakenet] Ryozuki BOT 2020-09-19 09:56:28Z
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ah true
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[quakenet] Ryozuki BOT 2020-09-19 09:56:32Z
can u do this
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[quakenet] ChillerDragon BOT 2020-09-19 09:56:56Z
09:56
cant see shit
09:57
not gonna give my privacy to imgur
09:57
go get a better image tool
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[quakenet] Ryozuki BOT 2020-09-19 09:57:16Z
are u blind lol
09:57
how much zoom
09:57
do u have
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[quakenet] ChillerDragon BOT 2020-09-19 09:57:22Z
xd
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[quakenet] Ryozuki BOT 2020-09-19 09:57:23Z
on ur browser
09:57
lmao
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ah, my bad, there's also custom game layer when in editor, but that could probably be expanded to also contain other layers like front
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[quakenet] ChillerDragon BOT 2020-09-19 09:57:35Z
messed up zooz all the time when mixing 4k and fullhd on linux
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@Soreu i found the bug
09:57
09:58
its because entities are not masked for my server
09:58
this has to be removed again twf
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[quakenet] ChillerDragon BOT 2020-09-19 09:58:19Z
go install crapshot Ryozuki its rly nice
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who added this
09:58
i dont want my entities to be masked but it should use ddnet.png, because i use custom ddnet.png
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[quakenet] ChillerDragon BOT 2020-09-19 09:58:43Z
Crap tools. Don't even bother looking. Contribute to ChillerDragon/crools development by creating an account on GitHub.
09:58
xd
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[quakenet] ChillerDragon BOT 2020-09-19 09:59:05Z
or press b
09:59
guys get ur github shortcuts straight
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explain me like I'm stupid (hah) - that means we need to create custom entities_clear for your mod? ^^
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[quakenet] Ryozuki BOT 2020-09-19 09:59:29Z
i wont install ur bash stuff
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[quakenet] ChillerDragon BOT 2020-09-19 09:59:33Z
oof
09:59
its shellcheck linted
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thx deen
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[quakenet] ChillerDragon BOT 2020-09-19 09:59:45Z
good shit w mac support
09:59
also arch tested
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[quakenet] Ryozuki BOT 2020-09-19 10:00:01Z
bindsym --release Print exec maim -s --format=png /dev/stdout | xclip -selection clipboard -t image/png -i
10:00
ez
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[quakenet] ChillerDragon BOT 2020-09-19 10:00:18Z
does it work w irc?
10:00
doubt
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[quakenet] Ryozuki BOT 2020-09-19 10:00:23Z
what?
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[quakenet] ChillerDragon BOT 2020-09-19 10:00:35Z
well u cant paste images in irc can u?
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[quakenet] Ryozuki BOT 2020-09-19 10:00:39Z
nah
10:00
its a bind to take pics
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[quakenet] ChillerDragon BOT 2020-09-19 10:00:44Z
so
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[quakenet] Ryozuki BOT 2020-09-19 10:00:46Z
i could make it upload somewhere
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[quakenet] ChillerDragon BOT 2020-09-19 10:00:47Z
ikr
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[quakenet] Ryozuki BOT 2020-09-19 10:00:49Z
but i dont want
10:01
i dont use irc much
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[quakenet] ChillerDragon BOT 2020-09-19 10:01:09Z
ur using i3 right?
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[quakenet] Ryozuki BOT 2020-09-19 10:01:12Z
ye
10:01
ur a gnome nobo
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[quakenet] ChillerDragon BOT 2020-09-19 10:01:18Z
i3 must be a struggle
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[quakenet] Ryozuki BOT 2020-09-19 10:01:21Z
lol no
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[quakenet] ChillerDragon BOT 2020-09-19 10:01:22Z
i just go gnome settings
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[quakenet] Ryozuki BOT 2020-09-19 10:01:23Z
i cant live
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[quakenet] ChillerDragon BOT 2020-09-19 10:01:24Z
and done
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[quakenet] Ryozuki BOT 2020-09-19 10:01:25Z
without i3
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https://github.com/ddnet/ddnet/commit/b83d8735fe88c5ce261abb8d0079b97744a08603#diff-a7af8d91219b48b53d23d434be04ae5cR143 @Jupeyy why did you add this? The server can send the flag to not mask the entities, and in my mod i send this because i do have custom ddnet.png with tiles that are outside of the masked area. Can we please remove the need of masked entities again just to use ddnet.png?
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[quakenet] Ryozuki BOT 2020-09-19 10:01:33Z
my workflow would be broken
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[quakenet] ChillerDragon BOT 2020-09-19 10:01:35Z
no need for a long ass screenshot command
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[quakenet] Ryozuki BOT 2020-09-19 10:01:40Z
im rly confy rn
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[quakenet] ChillerDragon BOT 2020-09-19 10:01:48Z
go get a desktop nub
10:01
xd
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[quakenet] Ryozuki BOT 2020-09-19 10:01:52Z
no u
10:01
i got my desktop
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[quakenet] ChillerDragon BOT 2020-09-19 10:02:00Z
sure^
10:02
windows is still best wm
10:02
it has it in the name
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[quakenet] Ryozuki BOT 2020-09-19 10:04:41Z
10:05
lmao discord hides the link
10:05
ChillerDragon see its a perfect desktop
10:05
no icons = best
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[quakenet] ChillerDragon BOT 2020-09-19 10:13:06Z
weeb
10:13
if there is nothing on ur desktop how is it a desktop
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[quakenet] ChillerDragon BOT 2020-09-19 10:13:40Z
what is it useful for if u cant put or sort crap there
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I wonder what's that switch of 2 | 4 and if there would be mess if 2 was selected
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[quakenet] Souly BOT 2020-09-19 10:32:27Z
imagine using irc
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Maybe Jupstar would be able to fix the rendering same way vanilla did it, so that dilate would only be needed in cases of using graphical programs like Inkscape, while the game itself wouldn't require nearly everything to be dilated?
@Soreu
If not, then I guess smarter & less confusing solution would be to just dilate every single png that goes into the game in both data & config_directory
@Soreu Idk what's the better way to do it, but as long as it gets automated i'm happy
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@fokkonaut the actual problem is that the tile switch collides with another tile on ddnet.PNG please fix it the right way
11:46
Just add for type unknown that the switch tile should be something else like I do with masking
11:49
@fokkonaut please just fix as I say and don't start argumentation
11:51
?*
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OK
11:51
Wait I go on pc
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You dont seem to understand what my problen is
11:51
heinrich added the mask flag just for me
11:51
I know why and how i needed it
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yes
11:52
the mask is working
11:53
the reason ur swithc isnt working is bcs i forgot to change the tile index for unknown
11:53
nothing else
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switch?
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the switch tile in ur image
11:53
that doesnt work
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no thats not the problem xD
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in ddnet.png there is a tile collision between 2 tiles
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ucknow
11:53
i know*
11:54
the problem is that i send unmask flag, which will then lead to the Race entities
11:54
So client uses race.png
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bool EntitesAreMasked = !GameClient()->m_GameInfo.m_DontMaskEntities;
11:54
look closly
11:54
if u dont mask the value is true so it gets false
11:54
so entites are NOT maskes if that value is true
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i know i know
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so everything is right
11:55
its not
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then ur mod is buggy
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no wtff
11:55
what is that for an argumentation?
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as is said the switch tile is something else
11:55
i just forgot it for unknwon
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I dont talk about the switch tile dude
11:55
Look
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i want a proof that that flag is true in ur mod
11:58
else i cannot think of an actually reason
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So. I send these entities flags: ddnet, ddrace, race That means the client uses the one it can find, preferable ddnet -> ddrace -> race. I also send dont mask entities flag, which means EntitiesAreMasked is false. Then the client can not take the ddnet nor ddrace entities, so it uses the Race entities. This is the reason why it had no freeze and no teleporter/switch. The fix is simply to restore the old behavior, which is to allow unmasked entities also for ddrace and ddnez
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so you send race too?
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why not disable that or add the dont mask for race too
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yes, i do. as ddnet does
11:59
Because thats not what is wanted
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replace this: else if(GameClient()->m_GameInfo.m_EntitiesRace) with else if(GameClient()->m_GameInfo.m_EntitiesRace && EntitesAreMasked)
11:59
i dunno the exact details
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Why would you disallow unmasking ddnet/ddrace entities
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but ur fix makes it worse
11:59
it doesnt
11:59
explain your Changes please
11:59
why do you disallow unmasking them
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bcs then it defualts to unknown
12:00
whihc is plain ddnet.png
12:00
without any modifications
12:00
i think u have a thinking twist
12:00
if entities are maskes tiles are removed
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so if unknown nothing is removed
12:00
pls just add it and test it
12:01
test if ur mod keeps "unknown"
12:01
or check where it does not stay unknown
12:01
if unknown it should be fine
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It shouldnt be unknown
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unknown = default ddnet
12:01
whats wrong with it
12:02
do u want race tiles unmasked on its own or what?
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Are you german? I really dont wanna type this right now xD
12:02
this leads to nothing
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i amg erman yes
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Can I call you in a few minutes?
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just explain per text
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just tell me if u want race tiles unmasked
12:03
then we have solved this discussion
12:04
like if u need ddrace.png and race.png on its own
12:04
not hard to add these
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No, thats not the point
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then explain it i'll be here in 30min or smth
12:06
u can write german in pm if u want
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Does anyone know some good debugger/disassembler for Linux? I do some reverse engineering on Windows sometimes with x64dbg and it's wonderful. On Linux, which is my primary platform, there's just GDB with its totally awful UI. The problem with GDB is that it's almost useless without debug symbols, and even though i like and use terminal a lot, doing anything advanced with GDB is so painful experience always. I like objdump -d -M intel -C --visualize-jumps=extended-color, but it's really basic thing...
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compile with -g and get debug symbols?
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you can even install -dbgsym packages on Debian/Ubuntu, but proprietary software exists even on Linux... sadly 😄
12:14
so debug symbols are not available always
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what are u trying to debug
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[quakenet] ChillerDragon BOT 2020-09-19 12:15:03Z
any gfx gurus wanna rant my first vector graphic? @Ravie @Soreu @louis https://github.com/TeeworldsDB/images/blob/master/realistic/transparent/doodads/bush_big.svg
A collection of free to use and edit images for other art work. No actual game skins. - TeeworldsDB/images
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Sadly I'm still not working on vectors
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[quakenet] ChillerDragon BOT 2020-09-19 12:15:57Z
oof no?
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@noby right now it's really messy because i'm trying to debug Windows application running under Wine which sometimes crashes inside Mesa (system library, so Wine can't catch that crash) 😄 (edited)
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[quakenet] ChillerDragon BOT 2020-09-19 12:16:15Z
vectors so good
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I know, but I hate the programs xd
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GDB doesn't even allow me to attach to such thing 😄 (edited)
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[quakenet] ChillerDragon BOT 2020-09-19 12:16:41Z
inkscape is kinda nice
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I'd have to get used to Adobe AI, since that would be easiest switch forth & back with Photoshop
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[quakenet] ChillerDragon BOT 2020-09-19 12:17:58Z
go buy gimp
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and man, some stuff is so much more complicated I'm raging fast
12:18
never
12:18
justatest
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[quakenet] ChillerDragon BOT 2020-09-19 12:18:13Z
:/
12:18
i always try to use blender shortcuts in inkscape xd
12:19
not that i know blender at all but i somehow got very used to the shortcuts in the 10 mins i used it
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@mind maybe you'd want to redo his svg? xd
12:19
@mind
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[quakenet] ChillerDragon BOT 2020-09-19 12:19:18Z
?
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oh, wait, you meant to rank it, like... rate it
12:21
based on your other... drawings... I immediately though that there is full redo needed xD
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[quakenet] ChillerDragon BOT 2020-09-19 12:21:57Z
i mean rant like critique
12:22
maybe point out some obvious beginner flaws that cause problems or bad style
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[quakenet] ChillerDragon BOT 2020-09-19 12:22:32Z
oof
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[quakenet] ChillerDragon BOT 2020-09-19 12:23:30Z
wait @Soreu you say my bush is so unusable bad that mind has to redo it? :/
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nope, it looks good
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[quakenet] ChillerDragon BOT 2020-09-19 12:25:19Z
well i guess i just continue creating more doodads using the same procedure
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1. Settings page should not have Network tabs so tabs were hidden. 2. Editor is not really a tab, as well it exists at home page, as well ctrl+shift+e is a shortcut to enter it from any place of the game so editor tab was removed.
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dont remove editor tab
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oh common Ryozuki
12:33
why do u want to remove it
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dont make home page because geeks want to have fast navigation, dont remove editor tabs because geeks not so geeks?
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its perfect where it is
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whats wrong with ctrl+shift+e ?
12:33
and with home page?
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there is literally no reason to remove that tab
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not enough?
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yeah not enough i dont use a bind i dont remember and i skip home page
12:34
also u can access editor
12:34
while in a server
12:34
playing
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[quakenet] ChillerDragon BOT 2020-09-19 12:34:27Z
well i actually managed to break ctrl+shift+e for some time
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that tab is useful
12:34
no reason to remove itr
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[quakenet] ChillerDragon BOT 2020-09-19 12:34:38Z
gnome was interfering with that shortcut
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that is a problem, its not a tab
12:34
its button
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its not a problem
12:35
its perfectly fine
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for people who use it for years? Maybe
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for new ppl is useful too
12:35
there is literally no reason to remove it
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useful != logical
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thats nonsensical
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bannazy is a troll
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huge one
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nah, you are just persist to any change. To anything that are not like "before"
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just close that pr
12:36
no one wants that
12:36
remove it
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stop calling yourself "all"
12:37
stop telling people to fork ddnet
12:37
mr main guy
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im not against any change, ur change just happens to be horrible
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its your opinion
12:37
your personal, not more
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its also ur opinion
12:38
to remove this
12:38
nothing more
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yes, let other people expose their opinion. Don't be so categorical
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im telliing ur change is bad
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I put some effort in it, so it makes sense to me (edited)
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im free to do so
12:39
some effort?
12:39
there is no effort there
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more then just type a message into chat
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u can do that in 1 minute
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if I know the code well
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this is zero effort
12:39
and it doesnt matter
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fine, but its not only about you
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yeah its also not only about you
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u decided to make this pr unilaterally without making a issue first
12:40
and then u come here talking about efforts
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its an issue? I provide solution of problem I see, instead of problem itself?
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the issues are made to discuss
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so pr = always merge ?
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the problem is made up by you
12:41
no but then dont complain about
12:41
"efforts"
12:41
thats bullshit
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I didnt
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read the chat pls
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u used effort as an argument, but u didnt even make an issue to discuss it
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I dont want to spam this chat anymore, sorry. Everyone is up to make vote in PR. Go ahead, Ryozuki
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Fixes switch tile for unmasked ddnet And ddnet mods send that they are a race and ddrace mod appearently? Not very intuitive that ddnet is a superset of them, bcs tiles changed. Waiting for a review from @fokkonaut
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@Deleted User i dont think you need all entities * 2, unmasking is done on the fly, when masked specific tiles are just not rendered. Why do you need an unmasked selection for all types?
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as i said in pm
12:56
bcs map is buffered
12:56
u cannot change on fly anymore
13:00
@fokkonaut pls just test if it works, then its fine isnt it? 😄
13:06
@deen u still have the libcurl debug symbols for libcurl?
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ok
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i don't think they were created, were they?
13:07
I can recreate a libcurl for you, what system?
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nvm, someone with windows can just test libcurl dev
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but libcurl is probably the most used library
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yeah well wait
13:07
[c:\users\user\desktop\teeworlds\ddnet\src\engine\client\http.cpp:46]
13:08
that was the most often reported thing
13:08
a call to libcurl form there
13:08
Error #32: UNADDRESSABLE ACCESS beyond top of stack: reading 0x0000005d6df6e0c0-0x0000005d6df6e0c8 8 byte(s)
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that's curl_version_info, why would that fail?
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i have no idea
13:09
i never used that tool before
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or can you not call it before curl_global_init?
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really no idea sry 😄
13:10
and libsdl also create uninit read [c:\users\user\desktop\teeworlds\ddnet\src\engine\client\graphics_threaded.cpp:2082] Error #33: UNINITIALIZED READ: reading 0x0000005d6df6bb2c-0x0000005d6df6bb30 4 byte(s) within 0x0000005d6df6bb28-0x0000005d6df6bb30
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Problem: complex mods like infClass have a steep learning curve and a new player have a hard time to get game mechanics and even the basics. Currently most of players leave because they don't get what's going on and are too frustrated and overloaded with game events they don't get. This strikes a retention of complex mods like infClass and infNext very hard. Most modern games, complex and even very simple ones have interactive help or onboarding interactive tutorials of some kind and it re...
👆 1
🙏 1
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but inside a system call
13:10
# 0 system call NtGdiOpenDCW parameter value #5 # 1 gdi32full.dll!hdcCreateDCW +0x2fb (0x00007ffc0f34390c <gdi32full.dll+0x3390c>) # 2 GDI32.dll!bCreateDCW # 3 GDI32.dll!CreateDCW # 4 SDL2.dll!? +0x0 (0x000000006c815f3e <SDL2.dll+0xd5f3e>) # 5 SDL2.dll!? +0x0 (0x000000006c8162b7 <SDL2.dll+0xd62b7>) # 6 USER32.dll!_ClientMonitorEnumProc # 7 KERNELBASE.dll!BaseSetLastNTError # 8 SDL2.dll!? +0x0 (0x000000006c8163e3 <SDL2.dll+0xd63e3>) # 9 SDL2.dll!? +0x0 (0x000000006c81972e <SDL2.dll+0xd972e>)
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I wish I've had better timing to open that issue 😅
13:12
and more Error #19: UNINITIALIZED READ: reading 0x0000005d6df6f030-0x0000005d6df6f034 4 byte(s) within 0x0000005d6df6f030-0x0000005d6df6f038 # 0 replace_memset [c:\projects\drmemory\drmemory\replace.c:200] # 1 WS2_32.dll!WSALookupServiceEnd +0x30c0 (0x00007ffc11c9cf91 <WS2_32.dll+0xcf91>) # 2 WS2_32.dll!WSALookupServiceEnd +0x3d79 (0x00007ffc11c9dc4a <WS2_32.dll+0xdc4a>) # 3 WS2_32.dll!WSAStartup +0x344 (0x00007ffc11c9dfc5 <WS2_32.dll+0xdfc5>) # 4 net_init [c:\users\user\desktop\teeworlds\ddnet\src\base\system.c:1887]
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stop it bot
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but could also be caused by windows
13:14
or false positive
13:15
@deen read them later when u back ^ just to be sure (Edit: nvm actually, probs just bcs they are syscalls) (edited)
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Problem from 15.0.3 version when changing weapons with mousewheel, I have to roll 2 times up or down to change (then it works for that side normally)
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Known issue since forever, sometimes mousewheel is bugged in tw and you have to scroll some times to fix it
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I cant fix it
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then this is another issue
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Ik that its sometimes broken but this wont fix
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sorry, misunderstood
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from 15.0 version
14:00
Its like I have to switch some button with first roll and second works
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Would this be ok for you @def- ? The setting in general isn't very intuitive to find, as you saw in discord, many already complained !screenshot_2020-09-19_16-16-44
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A setting in the main menu, it's funny how lazy people can be
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i think most ppl dont use settings, but yeah xD
14:30
too lazy to search for it
14:30
but e.g. vscode has this too
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[quakenet] ChillerDragon BOT 2020-09-19 14:36:03Z
what was otool -L again on linux?
14:37
ah remebered it it was ldd
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readelf -d is usually better than ldd because it shows only direct dependencies, while ldd loads the executable and then dumps loaded libraries, so it shows both direct and indirect dependencies (subdependencies)
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[quakenet] ChillerDragon BOT 2020-09-19 14:49:06Z
cool thanks
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to this day we still get people asking how to change skins in china.... like quite a few
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are settings so unintuitive? XD
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idk. it is weird
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[quakenet] ChillerDragon BOT 2020-09-19 15:25:17Z
u think its a china related issue? xd
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maybe.
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@ChillerDragon nice svg but the shadow on the right looks a little weird for me
15:32
idk im not a huge pro at graphics lol
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[quakenet] ChillerDragon BOT 2020-09-19 15:34:03Z
what shadow?
15:34
and when contribute ur svgs?
15:34
what vector software u use btw?
15:34
@louis ^
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inkscape
15:34
idk when im not lazy to put all the svgs in a single file lol
15:35
i have to find them
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[quakenet] ChillerDragon BOT 2020-09-19 15:35:49Z
inkscape so good o.O
15:36
thats why this db makes sense so we do not lose ur awesome work
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Problem with mousewheel is not anymore
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can tunezone provide broadcast smth? (edited)
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[quakenet] ChillerDragon BOT 2020-09-19 16:43:30Z
yea pretty sure
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so, tutorial map can be cooler xd
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[quakenet] ChillerDragon BOT 2020-09-19 16:44:37Z
isnt it tune_zone <num> <command> and <command> could be "broadcast foo"
16:44
idk tho
16:45
tune_zone_enter can print chat messages for sure
16:45
broadcast might collide with timer tho
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ah, for vanilla players?
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Can somebody tell me how exactly i can toggle deepfly on and off
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For just deepflying, you can just use dummy hammerfly
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Hello @qshar, may you show us your developments in dynamic blocks on maps please?
18:58
@deen btw there were texture problems before? 2452
18:58
#2452
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Client Version: 14.0.1 Person said, he hasn't deleted any files in data Appeared mid-gameplay He had screensharing activated in discord I guess? Screenshot: (Thanks for uploading ekidoxx)
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[freenode] b3z BOT 2020-09-19 19:05:43Z
is cl_mouse_max_distance relative to the screen width?
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f4d763c Init curl first, then call curl_version_info - def- 79b1825 Merge #2876 - bors[bot]
19:25
c31fc33 Fix MouseInside to only select one field (fixes #2868) - def- 04ea24b Merge #2869 - bors[bot]
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!screenshot-20200919@220208 !screenshot-20200919@220156
  • Increase size of Name and Clan in adding friend fields
  • Smaller Search and Exclude fields
  • No more duplicate Search - Search - Search text
  • Smaller Connect and Refresh buttons
20:12
af3f167 Use submodule option. Fix #2792 - Learath2 5d7f969 Merge #2879 - bors[bot]
20:55
a1eb5dc Max images(for editor, clamp for client and warning for mapconvert) (fixes #2148) - Jupeyy ea1a793 Merge #2878 - bors[bot]
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"No more duplicate Search - Search - Search text" :(
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triplicate*
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@deen are translations' bones sorted by alphabet?
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sorted by order of filenames and locations in files
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okey, will know
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[quakenet] ChillerDragon BOT 2020-09-19 22:46:00Z
@notdeen am i trippin on stoopid again or did you ping me on a random pr with a random comment? https://github.com/ddnet/ddnet/pull/2864#issuecomment-695360872
Was trying to find what's causing the issues with skin downloader, but didn't find anything suspicious.
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ChillerDragon: I added your autumn map from vanilla 0.7 in that PR
22:48
oh wait, wrong pr
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[quakenet] ChillerDragon BOT 2020-09-19 22:48:14Z
oh ok then it makes half sense
22:48
and yea its intentional its a flickering lamp i thought it adds cool vibes
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[quakenet] ChillerDragon BOT 2020-09-19 22:48:48Z
am i famous now?
22:49
seems like i missed some things while paying elss attention on 0.6 projects
22:50
oof rude i can not respond on github @notdeen
22:51
22:53
the clouds sound like a actual issue tho i did not touch the clouds tho so its weird since that issue was never spotted in the heavens theme
22:55
@Jupstar do we have 0.7 map support already? :)
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I just loaded the map in ddnet editor and saved and it worked
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[quakenet] ChillerDragon BOT 2020-09-19 22:56:00Z
oh
22:56
but actual 0.7 decrompression would actually be really useful
22:56
i tried once but rage quitted https://github.com/ddnet/ddnet/pull/2540
I tried to add 0.7 map support but it didn't work. I decided to pr anyways lol
22:57
oh and @notdeen do u mind answering ur self or deleting ur comment or giving me write permission so that i dont look like a jerk who ghosts OG deen
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not sure what you mean
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[quakenet] ChillerDragon BOT 2020-09-19 22:57:46Z
i sent a screen
22:57
im not allowed to post in the pr u pinged me
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why don't you have permissions?
22:58
i thought everyone can writecomments
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[quakenet] ChillerDragon BOT 2020-09-19 22:58:07Z
so did i
22:58
maybe a draft thing
22:58
or personal
22:58
known 0.6 haters might be banned from discussion
23:01
thanls :)
23:04
fstd: since you leaked u do not have a bouncer and irc is always running when ur machine is online one might actually start collecting some interesting metadata on u :p
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[quakenet] fstd BOT 2020-09-19 23:04:53Z
ChillerDragon: you should start your metadata collection with a /ctcp version and try to draw a first conclusion :P
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[quakenet] ChillerDragon BOT 2020-09-19 23:05:04Z
whats that o.O
23:05
client to client protocol?
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[quakenet] fstd BOT 2020-09-19 23:05:39Z
do you even IRC?
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[quakenet] ChillerDragon BOT 2020-09-19 23:05:43Z
oof
23:06
im more a discord refugeee than an irc native
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[quakenet] fstd BOT 2020-09-19 23:07:20Z
well, with CTCP you can obtain a bit of information on other users, if they allow it anyway
23:07
01:05:14 [QuakeNet] CTCP VERSION reply from ChillerDragon: WeeChat 1.6 (Sep 27 2017)
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[quakenet] ChillerDragon BOT 2020-09-19 23:07:41Z
dox
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[quakenet] fstd BOT 2020-09-19 23:07:42Z
(nice outdated client btw)
23:07
hax
23:08
anyway if you /ctcp version'ed me you'd find i'm running NetBSD on ARM
23:08
and the conclusion would be that the client is probably not running on my main computer
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[quakenet] deen BOT 2020-09-19 23:09:21Z
shs li
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[quakenet] ChillerDragon BOT 2020-09-19 23:09:30Z
CTCP reply from fstd: VERSION irssi v1.2.2 - running on NetBSD evbarm
23:09
dfq is "shs li"
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[quakenet] deen BOT 2020-09-19 23:09:47Z
wrong window :D
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[quakenet] ChillerDragon BOT 2020-09-19 23:09:51Z
leak
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Irc sucs -
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[quakenet] fstd BOT 2020-09-19 23:10:30Z
yo momma does
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[quakenet] ChillerDragon BOT 2020-09-19 23:10:31Z
discord is worse tho
23:10
🔥 fstd
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Jabber one luv
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[quakenet] heinrich5991 BOT 2020-09-19 23:10:58Z
writnig discord emojis in IRC, interesting
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[quakenet] ChillerDragon BOT 2020-09-19 23:11:08Z
since forever
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Unicode
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[quakenet] ChillerDragon BOT 2020-09-19 23:11:16Z
i also use them in tw chat
23:11
thats the only thing discord did right
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[quakenet] heinrich5991 BOT 2020-09-19 23:11:39Z
@Deleted User it's not unicode, I checked in IRC
23:11
he wrote 🔥
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[quakenet] ChillerDragon BOT 2020-09-19 23:11:50Z
hehe
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:fire:
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[quakenet] heinrich5991 BOT 2020-09-19 23:12:13Z
wtf, the bridge messes that up both ways
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[quakenet] ChillerDragon BOT 2020-09-19 23:12:13Z
but sadly :justatest: does not work i was told
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Rofl
23:12
:trademark:
23:12
:reserved:
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[quakenet] ChillerDragon BOT 2020-09-19 23:13:24Z
i actually do not see any diff between ur and my fire in my discord client lol
23:13
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Font issue?
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[quakenet] ChillerDragon BOT 2020-09-19 23:14:30Z
likley
23:14
think my dont does not have a single emote
23:14
such sentence
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hmmmm
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What a nice font
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ChillerDragon secretly on discord
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Hate emojis
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[quakenet] ChillerDragon BOT 2020-09-19 23:16:00Z
well just for bridge testing :justatest:
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[quakenet] fstd BOT 2020-09-19 23:16:24Z
there are hate emojis?
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[quakenet] ChillerDragon BOT 2020-09-19 23:16:30Z
😠
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[quakenet] fstd BOT 2020-09-19 23:16:31Z
technology has gone too far
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[quakenet] heinrich5991 BOT 2020-09-19 23:17:14Z
hate emojis?
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how do i disable escape exiting me out of editor
23:17
its the only one thats annoying
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Use vim
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[quakenet] fstd BOT 2020-09-19 23:23:03Z
use emacs
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Don't use Macs
23:24
3d max
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[quakenet] ChillerDragon BOT 2020-09-19 23:27:17Z
try alt + f4
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Don't think this should have been included originally.
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@deen u still on?
23:41
i think the chance that something is wrong with skin is really high
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Agreed, I'll release a new version with skin downloader turned off?
23:42
You think that's enough?
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mh i dunno, told few ppl to quickly do cl_download_skins 0 now, if they have bad fps
23:42
but dunno if its already too late then
23:44
does curl try to download often, if the database is down?
23:44
or not reachable
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i don't think so
23:53
a7f5627 Revert "Remove non-free skins by Lappi (fixes #2547)" - def- 833e364 Revert "Fix clang-format" - def- 4ad0f61 Revert "Fix skin prefix search crash" - def- cc2f05b Revert "Implement on-demand skin downloader (fixes #1166)" - def- f92a475 Version 15.0.4 - def-
Exported 735 message(s)