https://github.com/TeeworldsDB/skins/blob/master/06/
for my skin downloaderchillerbot
in here xD2 | 4
and if there would be mess if 2 was selectedbool EntitesAreMasked = !GameClient()->m_GameInfo.m_DontMaskEntities;
objdump -d -M intel -C --visualize-jumps=extended-color
, but it's really basic thing...# 0 system call NtGdiOpenDCW parameter value #5
# 1 gdi32full.dll!hdcCreateDCW +0x2fb (0x00007ffc0f34390c <gdi32full.dll+0x3390c>)
# 2 GDI32.dll!bCreateDCW
# 3 GDI32.dll!CreateDCW
# 4 SDL2.dll!? +0x0 (0x000000006c815f3e <SDL2.dll+0xd5f3e>)
# 5 SDL2.dll!? +0x0 (0x000000006c8162b7 <SDL2.dll+0xd62b7>)
# 6 USER32.dll!_ClientMonitorEnumProc
# 7 KERNELBASE.dll!BaseSetLastNTError
# 8 SDL2.dll!? +0x0 (0x000000006c8163e3 <SDL2.dll+0xd63e3>)
# 9 SDL2.dll!? +0x0 (0x000000006c81972e <SDL2.dll+0xd972e>)
Error #19: UNINITIALIZED READ: reading 0x0000005d6df6f030-0x0000005d6df6f034 4 byte(s) within 0x0000005d6df6f030-0x0000005d6df6f038
# 0 replace_memset [c:\projects\drmemory\drmemory\replace.c:200]
# 1 WS2_32.dll!WSALookupServiceEnd +0x30c0 (0x00007ffc11c9cf91 <WS2_32.dll+0xcf91>)
# 2 WS2_32.dll!WSALookupServiceEnd +0x3d79 (0x00007ffc11c9dc4a <WS2_32.dll+0xdc4a>)
# 3 WS2_32.dll!WSAStartup +0x344 (0x00007ffc11c9dfc5 <WS2_32.dll+0xdfc5>)
# 4 net_init [c:\users\user\desktop\teeworlds\ddnet\src\base\system.c:1887]
readelf -d
is usually better than ldd
because it shows only direct dependencies, while ldd
loads the executable and then dumps loaded libraries, so it shows both direct and indirect dependencies (subdependencies)broadcast smth
? (edited)tune_zone <num> <command>
and <command> could be "broadcast foo"🔥
:fire: