Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2020-09-07 00:00:00Z and 2020-09-08 00:00:00Z
Seems to work on first try, I'm somewhat surprised :D
Future ideas:
I haven't checked how the performance impact is of a new skin joining,
might want to move the loading to a separ...
Does anyone have a friend working in google or sth? Their stupid geolocation is so convinced that my very german ip is in fact an ip in the united arab emirates and support doesn't even understand the concept of ip
Im not sure if this has been reported before but there is a bug with the website
08:16
When you look at the last finishes for novice,moderate,brutal or the other types it shows the last finishes for every server type and not that specific one you clicked on
@deen what the point of cheating by admin using "sv_test_cmds" if he can easily modify database, modify binaries and so on. Additionaly why would not just save the flag, add to logs data about using this command
10:45
I dont understand the reason to disable this command completely (edited)
@BannZay sometimes I feel really bad if I watch a team fail. So I removed the possibility for me to just help them quickly after they failed at 3 am while no one is watching
Of course I can work around it and cheat with the DB, edit the memory directly to allow cheats, etc. But that's harder and then I think about if I actually should do that
I dont know, it makes some sense but to me its like "hello bank service, could you please take out my rights to use my money because when I walk across the street I want to help to poor people but I should not do this"
admin rcon already doesnt give full control, since it doesnt allow u to modify the files on the server or make hardly any persistent changes to the config
I find the econ console quite ugly after implementing most of it. Not sure we should even have it. I put it here in case someone wants to fix it up. Currently can't even connect, not sure why.
Zwelf: Turns out our number of players has grown quite a bit, /points is slow now. If I limit it to Points > 10 it's quite fast though
19:35
Ah I think I know how I can optimze this
19:35
Ha, down from 3 seconds to 0.003:
SELECT Rank, Points, Name FROM (SELECT RANK() OVER w AS Rank, Points, Name FROM record_points where Points >= (select Points from record_points where Name = 'deen') WINDOW w as (ORDER BY Points DESC)) as a WHERE Name = 'deen';