

















else if(Msg == NETMSG_REQUEST_MAP_DATA)


if(m_aClients[ClientID].m_Sixup)



dbg_msg("dbg", "Requested %d", Chunk); inside else if(Msg == NETMSG_REQUEST_MAP_DATA)dbg_msg("dbg", "Sending %d", Chunk); inside CServer::SendMapDatadbg_msg("dbg", "Got %d", Chunk); inside else if(Msg == NETMSG_MAP_DATA) client.cpp





























int Chunk = m_aClients[ClientID].m_Sixup ? m_NextMapChunk : Unpacker.GetInt();













void CServer::SendMap(int ClientID) there is a 1 I'm adding to the message, it means the client only expects one chunk per request







= mod










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