Yo peoples Hii so my binds that use esec doesnt work on ddnet from steam, any reason why this would be? is it looking for them in a different spot than in the local files for my ddnet steam files
if you right click DDRaceNetwork > Properties > go to Local Files tab > click on Browse Local Files... there you should find your ddnet folder with the client in it and also the data folder @stompie(edited)
what do you mean with character sprites? you mean your "character" you use to move around with? (we call them tee's cuz the game is actually called teeworlds)(edited)
ddnet has a skin database:
https://ddnet.tw/skins/
You could just download the entire skin pack, but some people reported bad load times upon startup. So it's up to you.
On Steam: DDRaceNetwork > Properties > go to Local Files tab > click on Browse Local Files, open the ddnet folder> open the data folder> and there you can find your "skins" folder. Throw all skins you've downloaded in there.
@murpi yeah do i put it in the ddnet folder or just in the same folder where the "ddnet" folder is cause normally i just put it in the same folder where the exe is and it worked fine
Actually @heinrich5991 theres no use of an all time 0 seconds freeze. Could delay 0 be just 3seconds? Would be less ugly in entities if u have to use switch layer for freeze Cuz u need 3 gametiles over each other