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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2020-08-04 00:00:00Z and 2020-08-05 00:00:00Z
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215e4ae A Cerulean, M Redefined 2 - ddnet-maps
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[quakenet] ChillerDragon BOT 2020-08-04 09:25:32Z
meh finding duplicated mapres is much harder than i thought send ur fav image compare tools kthxbye
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This is not easy to do but if you only want to match entire tilesets not tiles, there is a nice tool
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Finding and deleting near-duplicate images based on perceptual hash. - knjcode/imgdupes
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[quakenet] ChillerDragon BOT 2020-08-04 10:48:07Z
thanks a lot @Learath2 <3 that works so much better than all the other tools i tried :)
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You can mess around with the hashing tolerance to get it to match more leniently after the first pass
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and you did it mostly on your own, very nice 🙂
15:38
thanks alot
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ᶰ°Konͧsti 2020-08-04 15:41:07Z
Hammerflying with dummy really annoying in latest client, every third hammer feels like Prediction bug and not working
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use deep hf
16:37
clients with that applied cant join my server/ddnet7 servers
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ᶰ°Konͧsti 2020-08-04 16:41:16Z
@gerdoe i am using deepfly
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@fokkonaut you plead with oy
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if that commit goes out on a release the only way to fix it would be to not send extended items to 0.7 clients which would be absolutely detrimental to performance
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But I can connect to 0.6 ddnet bridge servers
16:43
just not to 0.7 Servers having the extended msg protocol
16:44
well i can connect, but I dont see anything, just connecting to. But chat is there aswell as "delta unpack failed"
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In case the type is >= 64 it should use 0 as size instead of failing.
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on a 0.6 ddnet bridge server, don't you get "delta unpack faileds"
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s/s"/"s/
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iirc. I could join and play normally, but didnt check console for unpack fails
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That's odd, I do send all the extended items to 0.7
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Same should be added for delta creation. Right now the extended packets read a zero from uninitialized memory I think
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Do you have an idea why 0.6 to 0.7 bridge works and 0.7 servers dont?
16:47
I have the feeling my version of the extended protocol is not up-to-date
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Nope, no idea without looking into that. Maybe it's only sending extended packets but no extended snap objects?
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Ohhh, yes!
16:48
I think thats it
16:49
That could also be why I couldnt fetch them with F-Client
16:49
I tried to do the extended player the same way as ddnet does, but i couldnt receive any snapshots iirc
16:50
@redix can you talk to Oy about this and tell him your idea with just zeroing the size?
16:51
the extended protocol system relies on this
16:51
I will try to reach him in #bridge
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I'll create a PR at the end of the week. Limiting the type to 64 isn't a good idea anyway.
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whats that btw?
16:53
the limit
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Both client and server have a table of snap sizes, so the actual size does not need to be included in the snapshot itself. This table just had a fixed size of 64
16:55
has*
16:57
Actually this table only contains items that were present in 0.7.0, otherwise old clients would fail to unpack the snapshot. If the size is zero, the actual size of the snap item is included in the snapshot
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Ah I remember this now
16:58
I actually did remove the extended stuff from being sent to 0.7 clients
17:00
This way my client cant receive your snaps
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I don't remember why I disabled them :/
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doesnt this prevent them from being sent?
17:13
ah no, sorry
17:14
looks like it'll work. Now we need to wait for redix' pr on vanilla, because now vanilla 0.7 clients cant join anymore when built from master
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Just don't use master :D
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This looks like it works but I can't test it that well locally
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Even if Oy accepts such a PR, it will probably take some time.
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@Trafalgar Law can you take a look at ^^
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Someone here uses Ubuntu?
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[quakenet] ChillerDragon BOT 2020-08-04 18:40:48Z
i used to @brbr rkxxbdej
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im looking the place where maps are placed, but i don't know how to find them
18:42
or what should be the name of it
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[quakenet] ChillerDragon BOT 2020-08-04 18:42:52Z
~/.teeworlds/maps ?
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[quakenet] ChillerDragon BOT 2020-08-04 18:43:11Z
open terminal and type "~/.teeworlds/maps"
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cd ~/.teeworlds/maps
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[quakenet] ChillerDragon BOT 2020-08-04 18:43:31Z
oh yea xd xd
18:43
cd
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it should have open something, right? in my case, it didnt
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ah
18:54
open a file browser and type ~/.teeworlds/maps
18:54
eh
18:54
I mean
18:54
open a file browser. does ctrl-L open a location chooser?
18:55
it worked, thx ❤️
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you're welcome 🙂
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Trafalgar Law 2020-08-04 19:05:41Z
@Learath2 Don't have time next few days sry :/
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I do not understand code from dwangoAC. "Coming from Python, I tried my luck at both Rust and Go except there was always something wrong with my code. I'm trying again in C. Is this better? Why is everyone angry?"
cammo 1
troll 1
19:28
greenthing
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brbr rkxxbdej 2020-08-04 19:40:08Z
What why did i get pinged
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This is completely illegal
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@brbr rkxxbdej because u are fake pepe xD
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brbr rkxxbdej 2020-08-04 20:11:45Z
Why do u say that
20:12
Ive been pepe since almost 2 years
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Well pepe here is already playing teeworlds for 8 years with the name pepe. (edited)
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brbr rkxxbdej 2020-08-04 20:12:32Z
Well ok and what
20:12
I met him when i joined
20:12
That doesnt make me fake
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Well he is the one who should have been mentioned (edited)
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brbr rkxxbdej 2020-08-04 20:12:55Z
I didnt know him before so i cant copy him
20:13
No i was the one who got pinged
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Srry my English. Read my corrected message ;p (edited)
20:15
And since chillerdragon chats through irc he can't chose which pepe get pinged i guess.
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brbr rkxxbdej 2020-08-04 20:17:34Z
Mk
20:17
Then ill just change nick here
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no need
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[quakenet] ChillerDragon BOT 2020-08-04 20:41:07Z
POSIX shell can be so beautiful <3 https://zillyhuhn.com/cs/.1596573625.png
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fuck you tts
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[quakenet] ChillerDragon BOT 2020-08-04 20:41:54Z
lol ur name is bold here
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omfg fuck off noob
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[quakenet] ChillerDragon BOT 2020-08-04 20:42:13Z
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go create teeworlds 0.8
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[quakenet] ChillerDragon BOT 2020-08-04 20:42:32Z
i already did
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nice
20:42
hehe
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[quakenet] ChillerDragon BOT 2020-08-04 20:42:44Z
7 years ago xd
20:42
omg cool
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[quakenet] ChillerDragon BOT 2020-08-04 20:43:32Z
if ur name can be bold here i wonder what else is possible o.O
20:46
BB
20:46
hm that didnt work :/ ok idk
21:08
039139b Fix more sixup vote issues - Learath2 581de44 Merge #2537 - bors[bot]
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[quakenet] Ryozuki BOT 2020-08-04 21:16:28Z
ChillerDragon ur a noob at irc
21:16
test
21:16
easy bold
21:17
a
21:17
italics lmao
21:17
italic bold?
21:17
yep
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[quakenet] Ryozuki BOT 2020-08-04 21:17:58Z
s
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most channels have +c so you can't do colors
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@Learath2 u only lurk at serious channels with 30y old ppl
21:28
pepeH
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[quakenet] ChillerDragon BOT 2020-08-04 21:37:30Z
hackerman @Ryozuki o.O
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Question, How I can remove the weak and strong hook? In the teeworlds code?
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ye u need a server side mod to "fix" weak hook
Exported 131 message(s)